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@@ -0,0 +1,28 @@
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+--- m4-1.4.18.orig/lib/vasnprintf.c 2016-12-31 14:54:42.000000000 +0100
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++++ m4-1.4.18/lib/vasnprintf.c 2018-02-24 20:59:00.000000000 +0100
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+@@ -4858,7 +4858,10 @@ VASNPRINTF (DCHAR_T *resultbuf, size_t *
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+ #endif
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+ *fbp = dp->conversion;
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+ #if USE_SNPRINTF
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+-# if !(((__GLIBC__ > 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 3)) && !defined __UCLIBC__) || ((defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__))
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++# if ! (((__GLIBC__ > 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 3)) \
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++ && !defined __UCLIBC__) \
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++ || (defined __APPLE__ && defined __MACH__) \
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++ || ((defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__))
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+ fbp[1] = '%';
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+ fbp[2] = 'n';
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+ fbp[3] = '\0';
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+@@ -4872,6 +4875,13 @@ VASNPRINTF (DCHAR_T *resultbuf, size_t *
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+ in format strings in writable memory may crash the program
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+ (if compiled with _FORTIFY_SOURCE=2), so we should avoid it
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+ in this situation. */
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++ /* On Mac OS X 10.3 or newer, we know that snprintf's return
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++ value conforms to ISO C 99: the tests gl_SNPRINTF_RETVAL_C99
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++ and gl_SNPRINTF_TRUNCATION_C99 pass.
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++ Therefore we can avoid using %n in this situation.
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++ On Mac OS X 10.13 or newer, the use of %n in format strings
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++ in writable memory by default crashes the program, so we
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++ should avoid it in this situation. */
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+ /* On native Windows systems (such as mingw), we can avoid using
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+ %n because:
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+ - Although the gl_SNPRINTF_TRUNCATION_C99 test fails,
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