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remove obstack support

Remove __UCLIBC_HAS_OBSTACK__ as it isn't very uptodate and
maintained part. It shouldn't be required for any software and
mostly shipped with stuff which use it. (f.e. binutils-gdb)
Waldemar Brodkorb 7 years ago
parent
commit
0bd6bfb2b6

+ 0 - 1
Makefile.in

@@ -296,7 +296,6 @@ HEADERS_RM-$(UCLIBC_HAS_THREADS)             += *thread*.h semaphore.h \
 	bits/*thread*.h \
 	bits/initspin.h
 HEADERS_RM-$(UCLIBC_HAS_THREADS_NATIVE)      += atomic.h bits/atomic.h
-HEADERS_RM-$(UCLIBC_HAS_OBSTACK)             += obstack.h
 HEADERS_RM-$(UCLIBC_HAS_UTMP)               += bits/utmp.h utmp.h
 HEADERS_RM-$(UCLIBC_HAS_UTMPX)               += bits/utmpx.h utmpx.h
 HEADERS_RM-$(UCLIBC_HAS_WCHAR)               += wchar.h wctype.h

+ 0 - 9
extra/Configs/Config.in

@@ -610,15 +610,6 @@ config MALLOC_STANDARD
 
 endchoice
 
-config UCLIBC_HAS_OBSTACK
-	bool "Obstack Support (gnu extension)"
-	help
-	  When this option is enabled, uClibc will provide support for obstacks.
-	  An obstack is a structure in which memory can be dynamically allocated
-	  as a 'stack of objects'.  Many programs need this GNU extention and
-	  you should say Y if you are using any.  Otherwise, say N to save some
-	  space.
-
 config UCLIBC_DYNAMIC_ATEXIT
 	bool "Dynamic atexit() Support"
 	default y

+ 0 - 3
include/gnu-versions.h

@@ -43,9 +43,6 @@
    remember, if any of these versions change, the libc.so major version
    number must change too (so avoid it)!  */
 
-#ifdef __UCLIBC_HAS_OBSTACK__
-#define _GNU_OBSTACK_INTERFACE_VERSION	1 /* vs malloc/obstack.c */
-#endif
 #define _GNU_REGEX_INTERFACE_VERSION	1 /* vs posix/regex.c */
 #ifdef __UCLIBC_HAS_GNU_GLOB__
 #define _GNU_GLOB_INTERFACE_VERSION	1 /* vs posix/glob.c */

+ 0 - 509
include/obstack.h

@@ -1,509 +0,0 @@
-/* obstack.h - object stack macros
-   Copyright (C) 1988-1994,1996-1999,2003,2004,2005
-	Free Software Foundation, Inc.
-   This file is part of the GNU C Library.
-
-   The GNU C Library is free software; you can redistribute it and/or
-   modify it under the terms of the GNU Lesser General Public
-   License as published by the Free Software Foundation; either
-   version 2.1 of the License, or (at your option) any later version.
-
-   The GNU C Library is distributed in the hope that it will be useful,
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-   Lesser General Public License for more details.
-
-   You should have received a copy of the GNU Lesser General Public
-   License along with the GNU C Library; if not, see
-   <http://www.gnu.org/licenses/>.  */
-
-/* Summary:
-
-All the apparent functions defined here are macros. The idea
-is that you would use these pre-tested macros to solve a
-very specific set of problems, and they would run fast.
-Caution: no side-effects in arguments please!! They may be
-evaluated MANY times!!
-
-These macros operate a stack of objects.  Each object starts life
-small, and may grow to maturity.  (Consider building a word syllable
-by syllable.)  An object can move while it is growing.  Once it has
-been "finished" it never changes address again.  So the "top of the
-stack" is typically an immature growing object, while the rest of the
-stack is of mature, fixed size and fixed address objects.
-
-These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
-by calling `obstack_chunk_free'.  You must define them and declare
-them before using any obstack macros.
-
-Each independent stack is represented by a `struct obstack'.
-Each of the obstack macros expects a pointer to such a structure
-as the first argument.
-
-One motivation for this package is the problem of growing char strings
-in symbol tables.  Unless you are "fascist pig with a read-only mind"
---Gosper's immortal quote from HAKMEM item 154, out of context--you
-would not like to put any arbitrary upper limit on the length of your
-symbols.
-
-In practice this often means you will build many short symbols and a
-few long symbols.  At the time you are reading a symbol you don't know
-how long it is.  One traditional method is to read a symbol into a
-buffer, realloc()ating the buffer every time you try to read a symbol
-that is longer than the buffer.  This is beaut, but you still will
-want to copy the symbol from the buffer to a more permanent
-symbol-table entry say about half the time.
-
-With obstacks, you can work differently.  Use one obstack for all symbol
-names.  As you read a symbol, grow the name in the obstack gradually.
-When the name is complete, finalize it.  Then, if the symbol exists already,
-free the newly read name.
-
-The way we do this is to take a large chunk, allocating memory from
-low addresses.  When you want to build a symbol in the chunk you just
-add chars above the current "high water mark" in the chunk.  When you
-have finished adding chars, because you got to the end of the symbol,
-you know how long the chars are, and you can create a new object.
-Mostly the chars will not burst over the highest address of the chunk,
-because you would typically expect a chunk to be (say) 100 times as
-long as an average object.
-
-In case that isn't clear, when we have enough chars to make up
-the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
-so we just point to it where it lies.  No moving of chars is
-needed and this is the second win: potentially long strings need
-never be explicitly shuffled. Once an object is formed, it does not
-change its address during its lifetime.
-
-When the chars burst over a chunk boundary, we allocate a larger
-chunk, and then copy the partly formed object from the end of the old
-chunk to the beginning of the new larger chunk.  We then carry on
-accreting characters to the end of the object as we normally would.
-
-A special macro is provided to add a single char at a time to a
-growing object.  This allows the use of register variables, which
-break the ordinary 'growth' macro.
-
-Summary:
-	We allocate large chunks.
-	We carve out one object at a time from the current chunk.
-	Once carved, an object never moves.
-	We are free to append data of any size to the currently
-	  growing object.
-	Exactly one object is growing in an obstack at any one time.
-	You can run one obstack per control block.
-	You may have as many control blocks as you dare.
-	Because of the way we do it, you can `unwind' an obstack
-	  back to a previous state. (You may remove objects much
-	  as you would with a stack.)
-*/
-
-
-/* Don't do the contents of this file more than once.  */
-
-#ifndef _OBSTACK_H
-#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
-   defined, as with GNU C, use that; that way we don't pollute the
-   namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
-   and use ptrdiff_t.  */
-
-#ifdef __PTRDIFF_TYPE__
-# define PTR_INT_TYPE __PTRDIFF_TYPE__
-#else
-# include <stddef.h>
-# define PTR_INT_TYPE ptrdiff_t
-#endif
-
-/* If B is the base of an object addressed by P, return the result of
-   aligning P to the next multiple of A + 1.  B and P must be of type
-   char *.  A + 1 must be a power of 2.  */
-
-#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
-
-/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
-   where pointers can be converted to integers, aligned as integers,
-   and converted back again.  If PTR_INT_TYPE is narrower than a
-   pointer (e.g., the AS/400), play it safe and compute the alignment
-   relative to B.  Otherwise, use the faster strategy of computing the
-   alignment relative to 0.  */
-
-#define __PTR_ALIGN(B, P, A)						    \
-  __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
-		P, A)
-
-#include <string.h>
-
-struct _obstack_chunk		/* Lives at front of each chunk. */
-{
-  char  *limit;			/* 1 past end of this chunk */
-  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
-  char	contents[4];		/* objects begin here */
-};
-
-struct obstack		/* control current object in current chunk */
-{
-  long	chunk_size;		/* preferred size to allocate chunks in */
-  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
-  char	*object_base;		/* address of object we are building */
-  char	*next_free;		/* where to add next char to current object */
-  char	*chunk_limit;		/* address of char after current chunk */
-  union
-  {
-    PTR_INT_TYPE tempint;
-    void *tempptr;
-  } temp;			/* Temporary for some macros.  */
-  int   alignment_mask;		/* Mask of alignment for each object. */
-  /* These prototypes vary based on `use_extra_arg', and we use
-     casts to the prototypeless function type in all assignments,
-     but having prototypes here quiets -Wstrict-prototypes.  */
-  struct _obstack_chunk *(*chunkfun) (void *, long);
-  void (*freefun) (void *, struct _obstack_chunk *);
-  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
-  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
-  unsigned maybe_empty_object:1;/* There is a possibility that the current
-				   chunk contains a zero-length object.  This
-				   prevents freeing the chunk if we allocate
-				   a bigger chunk to replace it. */
-  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
-				   handler on error, but retained for binary
-				   compatibility.  */
-};
-
-/* Declare the external functions we use; they are in obstack.c.  */
-
-extern void _obstack_newchunk (struct obstack *, int);
-libc_hidden_proto(_obstack_newchunk)
-extern int _obstack_begin (struct obstack *, int, int,
-			    void *(*) (long), void (*) (void *));
-extern int _obstack_begin_1 (struct obstack *, int, int,
-			     void *(*) (void *, long),
-			     void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
-   more memory.  This can be set to a user defined function which
-   should either abort gracefully or use longjump - but shouldn't
-   return.  The default action is to print a message and abort.  */
-extern void (*obstack_alloc_failed_handler) (void);
-
-/* Exit value used when `print_and_abort' is used.  */
-extern int obstack_exit_failure;
-
-/* Pointer to beginning of object being allocated or to be allocated next.
-   Note that this might not be the final address of the object
-   because a new chunk might be needed to hold the final size.  */
-
-#define obstack_base(h) ((void *) (h)->object_base)
-
-/* Size for allocating ordinary chunks.  */
-
-#define obstack_chunk_size(h) ((h)->chunk_size)
-
-/* Pointer to next byte not yet allocated in current chunk.  */
-
-#define obstack_next_free(h)	((h)->next_free)
-
-/* Mask specifying low bits that should be clear in address of an object.  */
-
-#define obstack_alignment_mask(h) ((h)->alignment_mask)
-
-/* To prevent prototype warnings provide complete argument list.  */
-#define obstack_init(h)						\
-  _obstack_begin ((h), 0, 0,					\
-		  (void *(*) (long)) obstack_chunk_alloc,	\
-		  (void (*) (void *)) obstack_chunk_free)
-
-#define obstack_begin(h, size)					\
-  _obstack_begin ((h), (size), 0,				\
-		  (void *(*) (long)) obstack_chunk_alloc,	\
-		  (void (*) (void *)) obstack_chunk_free)
-
-#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
-  _obstack_begin ((h), (size), (alignment),				   \
-		  (void *(*) (long)) (chunkfun),			   \
-		  (void (*) (void *)) (freefun))
-
-#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
-  _obstack_begin_1 ((h), (size), (alignment),				\
-		    (void *(*) (void *, long)) (chunkfun),		\
-		    (void (*) (void *, void *)) (freefun), (arg))
-
-#define obstack_chunkfun(h, newchunkfun) \
-  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-
-#define obstack_freefun(h, newfreefun) \
-  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
-
-#define obstack_blank_fast(h,n) ((h)->next_free += (n))
-
-#define obstack_memory_used(h) _obstack_memory_used (h)
-
-#if defined __GNUC__ && defined __STDC__ && __STDC__
-/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
-   does not implement __extension__.  But that compiler doesn't define
-   __GNUC_MINOR__.  */
-# if __GNUC__ < 2 || (defined __NeXT__ && __NeXT__ && !__GNUC_MINOR__)
-#  define __extension__
-# endif
-
-/* For GNU C, if not -traditional,
-   we can define these macros to compute all args only once
-   without using a global variable.
-   Also, we can avoid using the `temp' slot, to make faster code.  */
-
-# define obstack_object_size(OBSTACK)					\
-  __extension__								\
-  ({ struct obstack const *__o = (OBSTACK);				\
-     (unsigned) (__o->next_free - __o->object_base); })
-
-# define obstack_room(OBSTACK)						\
-  __extension__								\
-  ({ struct obstack const *__o = (OBSTACK);				\
-     (unsigned) (__o->chunk_limit - __o->next_free); })
-
-# define obstack_make_room(OBSTACK,length)				\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   int __len = (length);						\
-   if (__o->chunk_limit - __o->next_free < __len)			\
-     _obstack_newchunk (__o, __len);					\
-   (void) 0; })
-
-# define obstack_empty_p(OBSTACK)					\
-  __extension__								\
-  ({ struct obstack const *__o = (OBSTACK);				\
-     (__o->chunk->prev == 0						\
-      && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		\
-					__o->chunk->contents,		\
-					__o->alignment_mask)); })
-
-# define obstack_grow(OBSTACK,where,length)				\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   int __len = (length);						\
-   if (__o->next_free + __len > __o->chunk_limit)			\
-     _obstack_newchunk (__o, __len);					\
-   memcpy (__o->next_free, where, __len);				\
-   __o->next_free += __len;						\
-   (void) 0; })
-
-# define obstack_grow0(OBSTACK,where,length)				\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   int __len = (length);						\
-   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
-     _obstack_newchunk (__o, __len + 1);				\
-   memcpy (__o->next_free, where, __len);				\
-   __o->next_free += __len;						\
-   *(__o->next_free)++ = 0;						\
-   (void) 0; })
-
-# define obstack_1grow(OBSTACK,datum)					\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   if (__o->next_free + 1 > __o->chunk_limit)				\
-     _obstack_newchunk (__o, 1);					\
-   obstack_1grow_fast (__o, datum);					\
-   (void) 0; })
-
-/* These assume that the obstack alignment is good enough for pointers
-   or ints, and that the data added so far to the current object
-   shares that much alignment.  */
-
-# define obstack_ptr_grow(OBSTACK,datum)				\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
-     _obstack_newchunk (__o, sizeof (void *));				\
-   obstack_ptr_grow_fast (__o, datum); })				\
-
-# define obstack_int_grow(OBSTACK,datum)				\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
-     _obstack_newchunk (__o, sizeof (int));				\
-   obstack_int_grow_fast (__o, datum); })
-
-# define obstack_ptr_grow_fast(OBSTACK,aptr)				\
-__extension__								\
-({ struct obstack *__o1 = (OBSTACK);					\
-   *(const void **) __o1->next_free = (aptr);				\
-   __o1->next_free += sizeof (const void *);				\
-   (void) 0; })
-
-# define obstack_int_grow_fast(OBSTACK,aint)				\
-__extension__								\
-({ struct obstack *__o1 = (OBSTACK);					\
-   *(int *) __o1->next_free = (aint);					\
-   __o1->next_free += sizeof (int);					\
-   (void) 0; })
-
-# define obstack_blank(OBSTACK,length)					\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   int __len = (length);						\
-   if (__o->chunk_limit - __o->next_free < __len)			\
-     _obstack_newchunk (__o, __len);					\
-   obstack_blank_fast (__o, __len);					\
-   (void) 0; })
-
-# define obstack_alloc(OBSTACK,length)					\
-__extension__								\
-({ struct obstack *__h = (OBSTACK);					\
-   obstack_blank (__h, (length));					\
-   obstack_finish (__h); })
-
-# define obstack_copy(OBSTACK,where,length)				\
-__extension__								\
-({ struct obstack *__h = (OBSTACK);					\
-   obstack_grow (__h, (where), (length));				\
-   obstack_finish (__h); })
-
-# define obstack_copy0(OBSTACK,where,length)				\
-__extension__								\
-({ struct obstack *__h = (OBSTACK);					\
-   obstack_grow0 (__h, (where), (length));				\
-   obstack_finish (__h); })
-
-/* The local variable is named __o1 to avoid a name conflict
-   when obstack_blank is called.  */
-# define obstack_finish(OBSTACK)					\
-__extension__								\
-({ struct obstack *__o1 = (OBSTACK);					\
-   void *__value = (void *) __o1->object_base;				\
-   if (__o1->next_free == __value)					\
-     __o1->maybe_empty_object = 1;					\
-   __o1->next_free							\
-     = __PTR_ALIGN (__o1->object_base, __o1->next_free,			\
-		    __o1->alignment_mask);				\
-   if (__o1->next_free - (char *)__o1->chunk				\
-       > __o1->chunk_limit - (char *)__o1->chunk)			\
-     __o1->next_free = __o1->chunk_limit;				\
-   __o1->object_base = __o1->next_free;					\
-   __value; })
-
-# define obstack_free(OBSTACK, OBJ)					\
-__extension__								\
-({ struct obstack *__o = (OBSTACK);					\
-   void *__obj = (OBJ);							\
-   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
-     __o->next_free = __o->object_base = (char *)__obj;			\
-   else (obstack_free) (__o, __obj); })
-
-#else /* not __GNUC__ or not __STDC__ */
-
-# define obstack_object_size(h) \
- (unsigned) ((h)->next_free - (h)->object_base)
-
-# define obstack_room(h)		\
- (unsigned) ((h)->chunk_limit - (h)->next_free)
-
-# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0							\
-  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		\
-				    (h)->chunk->contents,		\
-				    (h)->alignment_mask))
-
-/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
-   so that we can avoid having void expressions
-   in the arms of the conditional expression.
-   Casting the third operand to void was tried before,
-   but some compilers won't accept it.  */
-
-# define obstack_make_room(h,length)					\
-( (h)->temp.tempint = (length),						\
-  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
-   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
-
-# define obstack_grow(h,where,length)					\
-( (h)->temp.tempint = (length),						\
-  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
-   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
-  memcpy ((h)->next_free, where, (h)->temp.tempint),			\
-  (h)->next_free += (h)->temp.tempint)
-
-# define obstack_grow0(h,where,length)					\
-( (h)->temp.tempint = (length),						\
-  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)		\
-   ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),		\
-  memcpy ((h)->next_free, where, (h)->temp.tempint),			\
-  (h)->next_free += (h)->temp.tempint,					\
-  *((h)->next_free)++ = 0)
-
-# define obstack_1grow(h,datum)						\
-( (((h)->next_free + 1 > (h)->chunk_limit)				\
-   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
-  obstack_1grow_fast (h, datum))
-
-# define obstack_ptr_grow(h,datum)					\
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
-   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
-  obstack_ptr_grow_fast (h, datum))
-
-# define obstack_int_grow(h,datum)					\
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
-   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
-  obstack_int_grow_fast (h, datum))
-
-# define obstack_ptr_grow_fast(h,aptr)					\
-  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
-
-# define obstack_int_grow_fast(h,aint)					\
-  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
-
-# define obstack_blank(h,length)					\
-( (h)->temp.tempint = (length),						\
-  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)		\
-   ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
-  obstack_blank_fast (h, (h)->temp.tempint))
-
-# define obstack_alloc(h,length)					\
- (obstack_blank ((h), (length)), obstack_finish ((h)))
-
-# define obstack_copy(h,where,length)					\
- (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_copy0(h,where,length)					\
- (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_finish(h)						\
-( ((h)->next_free == (h)->object_base					\
-   ? (((h)->maybe_empty_object = 1), 0)					\
-   : 0),								\
-  (h)->temp.tempptr = (h)->object_base,					\
-  (h)->next_free							\
-    = __PTR_ALIGN ((h)->object_base, (h)->next_free,			\
-		   (h)->alignment_mask),				\
-  (((h)->next_free - (char *) (h)->chunk				\
-    > (h)->chunk_limit - (char *) (h)->chunk)				\
-   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
-  (h)->object_base = (h)->next_free,					\
-  (h)->temp.tempptr)
-
-# define obstack_free(h,obj)						\
-( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,		\
-  ((((h)->temp.tempint > 0						\
-    && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))	\
-   ? (int) ((h)->next_free = (h)->object_base				\
-	    = (h)->temp.tempint + (char *) (h)->chunk)			\
-   : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
-
-#endif /* not __GNUC__ or not __STDC__ */
-
-#ifdef __cplusplus
-}	/* C++ */
-#endif
-
-#endif /* obstack.h */

+ 0 - 16
include/stdio.h

@@ -860,22 +860,6 @@ extern char *ctermid (char *__s) __THROW;
 extern char *cuserid (char *__s);
 #endif /* Use X/Open, but not issue 6.  */
 
-
-#if defined __USE_GNU && defined __UCLIBC_HAS_OBSTACK__
-struct obstack;			/* See <obstack.h>.  */
-
-/* Write formatted output to an obstack.  */
-extern int obstack_printf (struct obstack *__restrict __obstack,
-			   const char *__restrict __format, ...)
-     __THROWNL __attribute__ ((__format__ (__printf__, 2, 3)));
-extern int obstack_vprintf (struct obstack *__restrict __obstack,
-			    const char *__restrict __format,
-			    __gnuc_va_list __args)
-     __THROWNL __attribute__ ((__format__ (__printf__, 2, 0)));
-libc_hidden_proto(obstack_vprintf)
-#endif /* USE_GNU && UCLIBC_HAS_OBSTACK.  */
-
-
 #if defined __USE_POSIX || defined __USE_MISC
 /* These are defined in POSIX.1:1996.  */
 

+ 0 - 13
libc/misc/gnu/Makefile

@@ -1,13 +0,0 @@
-# Makefile for uClibc
-#
-# Copyright (C) 2000-2005 Erik Andersen <andersen@uclibc.org>
-#
-# Licensed under the LGPL v2.1, see the file COPYING.LIB in this tarball.
-#
-
-top_srcdir=../../../
-top_builddir=../../../
-all: objs
-include $(top_builddir)Rules.mak
-include Makefile.in
-include $(top_srcdir)Makerules

+ 0 - 24
libc/misc/gnu/Makefile.in

@@ -1,24 +0,0 @@
-# Makefile for uClibc
-#
-# Copyright (C) 2000-2008 Erik Andersen <andersen@uclibc.org>
-#
-# Licensed under the LGPL v2.1, see the file COPYING.LIB in this tarball.
-#
-
-subdirs += libc/misc/gnu
-
-CSRC-y :=
-CSRC-$(UCLIBC_HAS_OBSTACK) := obstack.c obprintf.c
-
-MISC_GNU_DIR := $(top_srcdir)libc/misc/gnu
-MISC_GNU_OUT := $(top_builddir)libc/misc/gnu
-
-MISC_GNU_SRC := $(patsubst %.c,$(MISC_GNU_DIR)/%.c,$(CSRC-y))
-MISC_GNU_OBJ := $(patsubst %.c,$(MISC_GNU_OUT)/%.o,$(CSRC-y))
-
-libc-y += $(MISC_GNU_OBJ)
-
-objclean-y += CLEAN_libc/misc/gnu
-
-CLEAN_libc/misc/gnu:
-	$(do_rm) $(addprefix $(MISC_GNU_OUT)/*., o os)

+ 0 - 29
libc/misc/gnu/obprintf.c

@@ -1,29 +0,0 @@
-/* Copyright (C) 2013 Gentoo Foundation
- * Licensed under LGPL v2.1 or later, see the file COPYING.LIB in this tarball.
- */
-
-#include <stdio.h>
-#include <stdarg.h>
-#include <obstack.h>
-
-int
-obstack_vprintf (struct obstack *obstack, const char *format, va_list args)
-{
-  int n;
-  char *s;
-  n = vasprintf(&s, format, args);
-  obstack_grow(obstack, s, n);
-  return n;
-}
-libc_hidden_def(obstack_vprintf)
-
-int
-obstack_printf (struct obstack *obstack, const char *format, ...)
-{
-  int n;
-  va_list ap;
-  va_start (ap, format);
-  n = obstack_vprintf (obstack, format, ap);
-  va_end (ap);
-  return n;
-}

+ 0 - 433
libc/misc/gnu/obstack.c

@@ -1,433 +0,0 @@
-/* obstack.c - subroutines used implicitly by object stack macros
-   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
-   1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
-   This file is part of the GNU C Library.
-
-   The GNU C Library is free software; you can redistribute it and/or
-   modify it under the terms of the GNU Lesser General Public
-   License as published by the Free Software Foundation; either
-   version 2.1 of the License, or (at your option) any later version.
-
-   The GNU C Library is distributed in the hope that it will be useful,
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-   Lesser General Public License for more details.
-
-   You should have received a copy of the GNU Lesser General Public
-   License along with the GNU C Library; if not, see
-   <http://www.gnu.org/licenses/>.  */
-
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#ifdef _LIBC
-# include <obstack.h>
-#ifndef __UCLIBC__
-# include <shlib-compat.h>
-#else
-# define HAVE_INTTYPES_H 1
-# define HAVE_STDINT_H 1
-#endif
-#else
-# include "obstack.h"
-#endif
-
-/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
-   incremented whenever callers compiled using an old obstack.h can no
-   longer properly call the functions in this obstack.c.  */
-#define OBSTACK_INTERFACE_VERSION 1
-
-/* Comment out all this code if we are using the GNU C Library, and are not
-   actually compiling the library itself, and the installed library
-   supports the same library interface we do.  This code is part of the GNU
-   C Library, but also included in many other GNU distributions.  Compiling
-   and linking in this code is a waste when using the GNU C library
-   (especially if it is a shared library).  Rather than having every GNU
-   program understand `configure --with-gnu-libc' and omit the object
-   files, it is simpler to just do this in the source for each such file.  */
-
-#include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */
-#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
-# include <gnu-versions.h>
-# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-#  define ELIDE_CODE
-# endif
-#endif
-
-#include <stddef.h>
-
-#ifndef ELIDE_CODE
-
-
-# if HAVE_INTTYPES_H
-#  include <inttypes.h>
-# endif
-# if HAVE_STDINT_H || defined _LIBC
-#  include <stdint.h>
-# endif
-
-/* Determine default alignment.  */
-union fooround
-{
-  uintmax_t i;
-  long double d;
-  void *p;
-};
-struct fooalign
-{
-  char c;
-  union fooround u;
-};
-/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
-   But in fact it might be less smart and round addresses to as much as
-   DEFAULT_ROUNDING.  So we prepare for it to do that.  */
-enum
-  {
-    DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
-    DEFAULT_ROUNDING = sizeof (union fooround)
-  };
-
-/* When we copy a long block of data, this is the unit to do it with.
-   On some machines, copying successive ints does not work;
-   in such a case, redefine COPYING_UNIT to `long' (if that works)
-   or `char' as a last resort.  */
-# ifndef COPYING_UNIT
-#  define COPYING_UNIT int
-# endif
-
-
-/* The functions allocating more room by calling `obstack_chunk_alloc'
-   jump to the handler pointed to by `obstack_alloc_failed_handler'.
-   This can be set to a user defined function which should either
-   abort gracefully or use longjump - but shouldn't return.  This
-   variable by default points to the internal function
-   `print_and_abort'.  */
-static void print_and_abort (void);
-static void (*__obstack_alloc_failed_handler) (void) = print_and_abort;
-strong_alias(__obstack_alloc_failed_handler,obstack_alloc_failed_handler)
-
-/* Exit value used when `print_and_abort' is used.  */
-# include <stdlib.h>
-# ifdef _LIBC
-static int __obstack_exit_failure = EXIT_FAILURE;
-strong_alias(__obstack_exit_failure,obstack_exit_failure)
-# else
-#  include "exitfail.h"
-#  define __obstack_exit_failure exit_failure
-# endif
-
-# if 0
-#  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
-/* A looong time ago (before 1994, anyway; we're not sure) this global variable
-   was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
-   library still exports it because somebody might use it.  */
-struct obstack *_obstack_compat;
-compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
-#  endif
-# endif
-
-/* Define a macro that either calls functions with the traditional malloc/free
-   calling interface, or calls functions with the mmalloc/mfree interface
-   (that adds an extra first argument), based on the state of use_extra_arg.
-   For free, do not use ?:, since some compilers, like the MIPS compilers,
-   do not allow (expr) ? void : void.  */
-
-# define CALL_CHUNKFUN(h, size) \
-  (((h) -> use_extra_arg) \
-   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
-   : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-
-# define CALL_FREEFUN(h, old_chunk) \
-  do { \
-    if ((h) -> use_extra_arg) \
-      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
-    else \
-      (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
-  } while (0)
-
-
-/* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
-   Objects start on multiples of ALIGNMENT (0 means use default).
-   CHUNKFUN is the function to use to allocate chunks,
-   and FREEFUN the function to free them.
-
-   Return nonzero if successful, calls obstack_alloc_failed_handler if
-   allocation fails.  */
-
-int
-_obstack_begin (struct obstack *h,
-		int size, int alignment,
-		void *(*chunkfun) (long),
-		void (*freefun) (void *))
-{
-  register struct _obstack_chunk *chunk; /* points to new chunk */
-
-  if (alignment == 0)
-    alignment = DEFAULT_ALIGNMENT;
-  if (size == 0)
-    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
-    {
-      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
-	 Use the values for range checking, because if range checking is off,
-	 the extra bytes won't be missed terribly, but if range checking is on
-	 and we used a larger request, a whole extra 4096 bytes would be
-	 allocated.
-
-	 These number are irrelevant to the new GNU malloc.  I suspect it is
-	 less sensitive to the size of the request.  */
-      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
-		    + 4 + DEFAULT_ROUNDING - 1)
-		   & ~(DEFAULT_ROUNDING - 1));
-      size = 4096 - extra;
-    }
-
-  h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
-  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-  h->chunk_size = size;
-  h->alignment_mask = alignment - 1;
-  h->use_extra_arg = 0;
-
-  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
-  if (!chunk)
-    (*__obstack_alloc_failed_handler) ();
-  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
-					       alignment - 1);
-  h->chunk_limit = chunk->limit
-    = (char *) chunk + h->chunk_size;
-  chunk->prev = 0;
-  /* The initial chunk now contains no empty object.  */
-  h->maybe_empty_object = 0;
-  h->alloc_failed = 0;
-  return 1;
-}
-
-int
-_obstack_begin_1 (struct obstack *h, int size, int alignment,
-		  void *(*chunkfun) (void *, long),
-		  void (*freefun) (void *, void *),
-		  void *arg)
-{
-  register struct _obstack_chunk *chunk; /* points to new chunk */
-
-  if (alignment == 0)
-    alignment = DEFAULT_ALIGNMENT;
-  if (size == 0)
-    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
-    {
-      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
-	 Use the values for range checking, because if range checking is off,
-	 the extra bytes won't be missed terribly, but if range checking is on
-	 and we used a larger request, a whole extra 4096 bytes would be
-	 allocated.
-
-	 These number are irrelevant to the new GNU malloc.  I suspect it is
-	 less sensitive to the size of the request.  */
-      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
-		    + 4 + DEFAULT_ROUNDING - 1)
-		   & ~(DEFAULT_ROUNDING - 1));
-      size = 4096 - extra;
-    }
-
-  h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
-  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
-  h->chunk_size = size;
-  h->alignment_mask = alignment - 1;
-  h->extra_arg = arg;
-  h->use_extra_arg = 1;
-
-  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
-  if (!chunk)
-    (*__obstack_alloc_failed_handler) ();
-  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
-					       alignment - 1);
-  h->chunk_limit = chunk->limit
-    = (char *) chunk + h->chunk_size;
-  chunk->prev = 0;
-  /* The initial chunk now contains no empty object.  */
-  h->maybe_empty_object = 0;
-  h->alloc_failed = 0;
-  return 1;
-}
-
-/* Allocate a new current chunk for the obstack *H
-   on the assumption that LENGTH bytes need to be added
-   to the current object, or a new object of length LENGTH allocated.
-   Copies any partial object from the end of the old chunk
-   to the beginning of the new one.  */
-
-void
-_obstack_newchunk (struct obstack *h, int length)
-{
-  register struct _obstack_chunk *old_chunk = h->chunk;
-  register struct _obstack_chunk *new_chunk;
-  register long	new_size;
-  register long obj_size = h->next_free - h->object_base;
-  register long i;
-  long already;
-  char *object_base;
-
-  /* Compute size for new chunk.  */
-  new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
-  if (new_size < h->chunk_size)
-    new_size = h->chunk_size;
-
-  /* Allocate and initialize the new chunk.  */
-  new_chunk = CALL_CHUNKFUN (h, new_size);
-  if (!new_chunk)
-    (*__obstack_alloc_failed_handler) ();
-  h->chunk = new_chunk;
-  new_chunk->prev = old_chunk;
-  new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
-
-  /* Compute an aligned object_base in the new chunk */
-  object_base =
-    __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
-
-  /* Move the existing object to the new chunk.
-     Word at a time is fast and is safe if the object
-     is sufficiently aligned.  */
-  if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
-    {
-      for (i = obj_size / sizeof (COPYING_UNIT) - 1;
-	   i >= 0; i--)
-	((COPYING_UNIT *)object_base)[i]
-	  = ((COPYING_UNIT *)h->object_base)[i];
-      /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
-	 but that can cross a page boundary on a machine
-	 which does not do strict alignment for COPYING_UNITS.  */
-      already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
-    }
-  else
-    already = 0;
-  /* Copy remaining bytes one by one.  */
-  for (i = already; i < obj_size; i++)
-    object_base[i] = h->object_base[i];
-
-  /* If the object just copied was the only data in OLD_CHUNK,
-     free that chunk and remove it from the chain.
-     But not if that chunk might contain an empty object.  */
-  if (! h->maybe_empty_object
-      && (h->object_base
-	  == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
-			  h->alignment_mask)))
-    {
-      new_chunk->prev = old_chunk->prev;
-      CALL_FREEFUN (h, old_chunk);
-    }
-
-  h->object_base = object_base;
-  h->next_free = h->object_base + obj_size;
-  /* The new chunk certainly contains no empty object yet.  */
-  h->maybe_empty_object = 0;
-}
-libc_hidden_def(_obstack_newchunk)
-
-/* Return nonzero if object OBJ has been allocated from obstack H.
-   This is here for debugging.
-   If you use it in a program, you are probably losing.  */
-
-/* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
-   obstack.h because it is just for debugging.  */
-int _obstack_allocated_p (struct obstack *h, void *obj);
-
-int
-_obstack_allocated_p (struct obstack *h, void *obj)
-{
-  register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
-  register struct _obstack_chunk *plp;	/* point to previous chunk if any */
-
-  lp = (h)->chunk;
-  /* We use >= rather than > since the object cannot be exactly at
-     the beginning of the chunk but might be an empty object exactly
-     at the end of an adjacent chunk.  */
-  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
-    {
-      plp = lp->prev;
-      lp = plp;
-    }
-  return lp != 0;
-}
-
-/* Free objects in obstack H, including OBJ and everything allocate
-   more recently than OBJ.  If OBJ is zero, free everything in H.  */
-
-# undef obstack_free
-
-void
-obstack_free (struct obstack *h, void *obj)
-{
-  register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */
-  register struct _obstack_chunk *plp;	/* point to previous chunk if any */
-
-  lp = h->chunk;
-  /* We use >= because there cannot be an object at the beginning of a chunk.
-     But there can be an empty object at that address
-     at the end of another chunk.  */
-  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
-    {
-      plp = lp->prev;
-      CALL_FREEFUN (h, lp);
-      lp = plp;
-      /* If we switch chunks, we can't tell whether the new current
-	 chunk contains an empty object, so assume that it may.  */
-      h->maybe_empty_object = 1;
-    }
-  if (lp)
-    {
-      h->object_base = h->next_free = (char *) (obj);
-      h->chunk_limit = lp->limit;
-      h->chunk = lp;
-    }
-  else if (obj != 0)
-    /* obj is not in any of the chunks! */
-    abort ();
-}
-
-/* Older versions of libc used a function _obstack_free intended to be
-   called by non-GCC compilers.  */
-strong_alias (obstack_free, _obstack_free)
-
-int
-_obstack_memory_used (struct obstack *h)
-{
-  register struct _obstack_chunk* lp;
-  register int nbytes = 0;
-
-  for (lp = h->chunk; lp != 0; lp = lp->prev)
-    {
-      nbytes += lp->limit - (char *) lp;
-    }
-  return nbytes;
-}
-
-# if defined _LIBC && !defined __UCLIBC__
-#  include <libio/iolibio.h>
-# endif
-
-# ifndef __attribute__
-/* This feature is available in gcc versions 2.5 and later.  */
-#  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
-#   define __attribute__(Spec) /* empty */
-#  endif
-# endif
-
-static void
-attribute_noreturn
-print_and_abort (void)
-{
-  /* Don't change any of these strings.  Yes, it would be possible to add
-     the newline to the string and use fputs or so.  But this must not
-     happen because the "memory exhausted" message appears in other places
-     like this and the translation should be reused instead of creating
-     a very similar string which requires a separate translation.  */
-# if defined _LIBC && !defined __UCLIBC__
-  (void) __fxprintf (NULL, "%s\n", "memory exhausted");
-# else
-  fprintf (stderr, "%s\n", "memory exhausted");
-# endif
-  exit (__obstack_exit_failure);
-}
-
-#endif	/* !ELIDE_CODE */