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@@ -1,37 +1,255 @@
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-#include <stdlib.h>
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+
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+ * Copyright (c) 1983 Regents of the University of California.
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms are permitted
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+ * provided that the above copyright notice and this paragraph are
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+ * duplicated in all such forms and that any documentation,
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+ * advertising materials, and other materials related to such
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+ * distribution and use acknowledge that the software was developed
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+ * by the University of California, Berkeley. The name of the
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+ * University may not be used to endorse or promote products derived
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+ * from this software without specific prior written permission.
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+ * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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+ * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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+ * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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+ */
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- * This generator is a combination of three linear congruential generators
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- * with periods or 2^15-405, 2^15-1041 and 2^15-1111. It has a period that
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- * is the product of these three numbers.
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+ * This is derived from the Berkeley source:
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+ * @(#)random.c 5.5 (Berkeley) 7/6/88
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+ * It was reworked for the GNU C Library by Roland McGrath.
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+ * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
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*/
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-static long int seed1 = 1;
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-static long int seed2 = 1;
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-static long int seed3 = 1;
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+#define _GNU_SOURCE
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+#include <features.h>
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+#include <limits.h>
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+#include <stddef.h>
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+#include <stdlib.h>
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+#ifdef __UCLIBC_HAS_THREADS__
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+#include <pthread.h>
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+
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+ `srand' functions to prevent concurrent calls from modifying common
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+ data. */
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+static pthread_mutex_t lock = PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP;
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+#else
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+#define pthread_mutex_lock(x)
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+#define pthread_mutex_unlock(x)
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+#endif
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+
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+
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+ rand()/srand() like interface, this package also has a special state info
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+ interface. The initstate() routine is called with a seed, an array of
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+ bytes, and a count of how many bytes are being passed in; this array is
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+ then initialized to contain information for random number generation with
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+ that much state information. Good sizes for the amount of state
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+ information are 32, 64, 128, and 256 bytes. The state can be switched by
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+ calling the setstate() function with the same array as was initialized
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+ with initstate(). By default, the package runs with 128 bytes of state
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+ information and generates far better random numbers than a linear
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+ congruential generator. If the amount of state information is less than
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+ 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
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+ state information is treated as an array of longs; the zeroth element of
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+ the array is the type of R.N.G. being used (small integer); the remainder
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+ of the array is the state information for the R.N.G. Thus, 32 bytes of
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+ state information will give 7 longs worth of state information, which will
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+ allow a degree seven polynomial. (Note: The zeroth word of state
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+ information also has some other information stored in it; see setstate
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+ for details). The random number generation technique is a linear feedback
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+ shift register approach, employing trinomials (since there are fewer terms
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+ to sum up that way). In this approach, the least significant bit of all
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+ the numbers in the state table will act as a linear feedback shift register,
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+ and will have period 2^deg - 1 (where deg is the degree of the polynomial
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+ being used, assuming that the polynomial is irreducible and primitive).
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+ The higher order bits will have longer periods, since their values are
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+ also influenced by pseudo-random carries out of the lower bits. The
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+ total period of the generator is approximately deg*(2**deg - 1); thus
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+ doubling the amount of state information has a vast influence on the
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+ period of the generator. Note: The deg*(2**deg - 1) is an approximation
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+ only good for large deg, when the period of the shift register is the
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+ dominant factor. With deg equal to seven, the period is actually much
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+ longer than the 7*(2**7 - 1) predicted by this formula. */
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+
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+
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+
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+
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+ break value on the amount of state information (you need at least this many
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+ bytes of state info to support this random number generator), a degree for
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+ the polynomial (actually a trinomial) that the R.N.G. is based on, and
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+ separation between the two lower order coefficients of the trinomial. */
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+
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+
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+#define TYPE_0 0
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+#define BREAK_0 8
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+#define DEG_0 0
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+#define SEP_0 0
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+
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+
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+#define TYPE_1 1
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+#define BREAK_1 32
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+#define DEG_1 7
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+#define SEP_1 3
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-#define CRANK(a,b,c,m,s) \
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- q = s/a; \
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- s = b*(s-a*q) - c*q; \
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- if(s<0) s+=m;
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+
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+#define TYPE_2 2
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+#define BREAK_2 64
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+#define DEG_2 15
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+#define SEP_2 1
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-long int random()
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+
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+#define TYPE_3 3
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+#define BREAK_3 128
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+#define DEG_3 31
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+#define SEP_3 3
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+
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+
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+#define TYPE_4 4
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+#define BREAK_4 256
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+#define DEG_4 63
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+#define SEP_4 1
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+
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+
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+
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+ Relies on fact that TYPE_i == i. */
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+
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+#define MAX_TYPES 5
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+
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+
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+
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+ initstate(1, randtbl, 128);
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+ Note that this initialization takes advantage of the fact that srandom
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+ advances the front and rear pointers 10*rand_deg times, and hence the
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+ rear pointer which starts at 0 will also end up at zero; thus the zeroth
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+ element of the state information, which contains info about the current
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+ position of the rear pointer is just
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+ (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
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+
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+static int32_t randtbl[DEG_3 + 1] =
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{
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- register long int q;
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+ TYPE_3,
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- CRANK(206, 157, 31, 32363, seed1);
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- CRANK(217, 146, 45, 31727, seed2);
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- CRANK(222, 142, 133, 31657, seed3);
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+ -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
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+ 1627687941, -179304937, -2073333483, 1780058412, -1989503057,
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+ -615974602, 344556628, 939512070, -1249116260, 1507946756,
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+ -812545463, 154635395, 1388815473, -1926676823, 525320961,
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+ -1009028674, 968117788, -123449607, 1284210865, 435012392,
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+ -2017506339, -911064859, -370259173, 1132637927, 1398500161,
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+ -205601318,
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+};
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- return seed1 ^ seed2 ^ seed3;
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+
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+static struct random_data unsafe_state =
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+{
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+
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+ pointer. These two pointers are always rand_sep places aparts, as they
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+ cycle through the state information. (Yes, this does mean we could get
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+ away with just one pointer, but the code for random is more efficient
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+ this way). The pointers are left positioned as they would be from the call:
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+ initstate(1, randtbl, 128);
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+ (The position of the rear pointer, rptr, is really 0 (as explained above
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+ in the initialization of randtbl) because the state table pointer is set
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+ to point to randtbl[1] (as explained below).) */
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+
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+ fptr : &randtbl[SEP_3 + 1],
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+ rptr : &randtbl[1],
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+
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+
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+ the type of the current generator, the degree of the current polynomial
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+ being used, and the separation between the two pointers.
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+ Note that for efficiency of random, we remember the first location of
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+ the state information, not the zeroth. Hence it is valid to access
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+ state[-1], which is used to store the type of the R.N.G.
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+ Also, we remember the last location, since this is more efficient than
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+ indexing every time to find the address of the last element to see if
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+ the front and rear pointers have wrapped. */
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+
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+ state : &randtbl[1],
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+
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+ rand_type : TYPE_3,
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+ rand_deg : DEG_3,
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+ rand_sep : SEP_3,
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+
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+ end_ptr : &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
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+};
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+
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+
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+
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+ type is the trivial no-state-information type, just remember the seed.
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+ Otherwise, initializes state[] based on the given "seed" via a linear
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+ congruential generator. Then, the pointers are set to known locations
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+ that are exactly rand_sep places apart. Lastly, it cycles the state
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+ information a given number of times to get rid of any initial dependencies
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+ introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
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+ for default usage relies on values produced by this routine. */
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+void srandom (unsigned int x)
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+{
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+ pthread_mutex_lock(&lock);
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+ srandom_r (x, &unsafe_state);
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+ pthread_mutex_unlock(&lock);
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+}
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+weak_alias (srandom, srand)
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+
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+
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+ future random number generation. Based on the number of bytes we
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+ are given, and the break values for the different R.N.G.'s, we choose
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+ the best (largest) one we can and set things up for it. srandom is
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+ then called to initialize the state information. Note that on return
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+ from srandom, we set state[-1] to be the type multiplexed with the current
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+ value of the rear pointer; this is so successive calls to initstate won't
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+ lose this information and will be able to restart with setstate.
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+ Note: The first thing we do is save the current state, if any, just like
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+ setstate so that it doesn't matter when initstate is called.
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+ Returns a pointer to the old state. */
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+char * initstate (unsigned int seed, char *arg_state, size_t n)
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+{
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+ int32_t *ostate;
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+
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+ pthread_mutex_lock(&lock);
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+ ostate = &unsafe_state.state[-1];
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+ initstate_r (seed, arg_state, n, &unsafe_state);
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+ pthread_mutex_unlock(&lock);
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+ return (char *) ostate;
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}
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-void srandom(unsigned int seed)
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+
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+ Note: It is important that we also remember the locations of the pointers
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+ in the current state information, and restore the locations of the pointers
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+ from the old state information. This is done by multiplexing the pointer
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+ location into the zeroth word of the state information. Note that due
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+ to the order in which things are done, it is OK to call setstate with the
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+ same state as the current state
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+ Returns a pointer to the old state information. */
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+char * setstate (char *arg_state)
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{
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- seed &= RAND_MAX;
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- seed1 = seed % 32362 + 1;
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- seed2 = seed % 31726 + 1;
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- seed3 = seed % 31656 + 1;
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+ int32_t *ostate;
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+
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+ pthread_mutex_lock(&lock);
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+ ostate = &unsafe_state.state[-1];
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+ if (setstate_r (arg_state, &unsafe_state) < 0)
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+ ostate = NULL;
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+ pthread_mutex_unlock(&lock);
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+ return (char *) ostate;
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+}
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+
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+
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+ congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
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+ same in all the other cases due to all the global variables that have been
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+ set up. The basic operation is to add the number at the rear pointer into
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+ the one at the front pointer. Then both pointers are advanced to the next
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+ location cyclically in the table. The value returned is the sum generated,
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+ reduced to 31 bits by throwing away the "least random" low bit.
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+ Note: The code takes advantage of the fact that both the front and
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+ rear pointers can't wrap on the same call by not testing the rear
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+ pointer if the front one has wrapped. Returns a 31-bit random number. */
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+
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+long int random ()
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+{
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+ int32_t retval;
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+
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+ pthread_mutex_lock(&lock);
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+ random_r (&unsafe_state, &retval);
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+ pthread_mutex_unlock(&lock);
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+ return retval;
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}
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-weak_alias(srandom, srand);
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