util.c 17 KB

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  1. /*
  2. * util.c
  3. *
  4. * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
  5. * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com)
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  20. */
  21. #include "dialog.h"
  22. struct dialog_info dlg;
  23. static void set_mono_theme(void)
  24. {
  25. dlg.screen.atr = A_NORMAL;
  26. dlg.shadow.atr = A_NORMAL;
  27. dlg.dialog.atr = A_NORMAL;
  28. dlg.title.atr = A_BOLD;
  29. dlg.border.atr = A_NORMAL;
  30. dlg.button_active.atr = A_REVERSE;
  31. dlg.button_inactive.atr = A_DIM;
  32. dlg.button_key_active.atr = A_REVERSE;
  33. dlg.button_key_inactive.atr = A_BOLD;
  34. dlg.button_label_active.atr = A_REVERSE;
  35. dlg.button_label_inactive.atr = A_NORMAL;
  36. dlg.inputbox.atr = A_NORMAL;
  37. dlg.inputbox_border.atr = A_NORMAL;
  38. dlg.searchbox.atr = A_NORMAL;
  39. dlg.searchbox_title.atr = A_BOLD;
  40. dlg.searchbox_border.atr = A_NORMAL;
  41. dlg.position_indicator.atr = A_BOLD;
  42. dlg.menubox.atr = A_NORMAL;
  43. dlg.menubox_border.atr = A_NORMAL;
  44. dlg.item.atr = A_NORMAL;
  45. dlg.item_selected.atr = A_REVERSE;
  46. dlg.tag.atr = A_BOLD;
  47. dlg.tag_selected.atr = A_REVERSE;
  48. dlg.tag_key.atr = A_BOLD;
  49. dlg.tag_key_selected.atr = A_REVERSE;
  50. dlg.check.atr = A_BOLD;
  51. dlg.check_selected.atr = A_REVERSE;
  52. dlg.uarrow.atr = A_BOLD;
  53. dlg.darrow.atr = A_BOLD;
  54. }
  55. #define DLG_COLOR(dialog, f, b, h) \
  56. do { \
  57. dlg.dialog.fg = (f); \
  58. dlg.dialog.bg = (b); \
  59. dlg.dialog.hl = (h); \
  60. } while (0)
  61. static void set_classic_theme(void)
  62. {
  63. DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true);
  64. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
  65. DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false);
  66. DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true);
  67. DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true);
  68. DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true);
  69. DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false);
  70. DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true);
  71. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false);
  72. DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true);
  73. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true);
  74. DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false);
  75. DLG_COLOR(inputbox_border, COLOR_BLACK, COLOR_WHITE, false);
  76. DLG_COLOR(searchbox, COLOR_BLACK, COLOR_WHITE, false);
  77. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_WHITE, true);
  78. DLG_COLOR(searchbox_border, COLOR_WHITE, COLOR_WHITE, true);
  79. DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true);
  80. DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false);
  81. DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true);
  82. DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false);
  83. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true);
  84. DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true);
  85. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true);
  86. DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true);
  87. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true);
  88. DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false);
  89. DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true);
  90. DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true);
  91. DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true);
  92. }
  93. static void set_blackbg_theme(void)
  94. {
  95. DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true);
  96. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
  97. DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false);
  98. DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false);
  99. DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true);
  100. DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false);
  101. DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false);
  102. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true);
  103. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false);
  104. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false);
  105. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_BLACK, true);
  106. DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false);
  107. DLG_COLOR(inputbox_border, COLOR_YELLOW, COLOR_BLACK, false);
  108. DLG_COLOR(searchbox, COLOR_YELLOW, COLOR_BLACK, false);
  109. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_BLACK, true);
  110. DLG_COLOR(searchbox_border, COLOR_BLACK, COLOR_BLACK, true);
  111. DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false);
  112. DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false);
  113. DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true);
  114. DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false);
  115. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false);
  116. DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false);
  117. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true);
  118. DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false);
  119. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true);
  120. DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false);
  121. DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true);
  122. DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false);
  123. DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false);
  124. }
  125. static void set_bluetitle_theme(void)
  126. {
  127. set_classic_theme();
  128. DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true);
  129. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true);
  130. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true);
  131. DLG_COLOR(searchbox_title, COLOR_BLUE, COLOR_WHITE, true);
  132. DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true);
  133. DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true);
  134. DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true);
  135. }
  136. /*
  137. * Select color theme
  138. */
  139. static int set_theme(const char *theme)
  140. {
  141. int use_color = 1;
  142. if (!theme)
  143. set_bluetitle_theme();
  144. else if (strcmp(theme, "classic") == 0)
  145. set_classic_theme();
  146. else if (strcmp(theme, "bluetitle") == 0)
  147. set_bluetitle_theme();
  148. else if (strcmp(theme, "blackbg") == 0)
  149. set_blackbg_theme();
  150. else if (strcmp(theme, "mono") == 0)
  151. use_color = 0;
  152. return use_color;
  153. }
  154. static void init_one_color(struct dialog_color *color)
  155. {
  156. static int pair = 0;
  157. pair++;
  158. init_pair(pair, color->fg, color->bg);
  159. if (color->hl)
  160. color->atr = A_BOLD | COLOR_PAIR(pair);
  161. else
  162. color->atr = COLOR_PAIR(pair);
  163. }
  164. static void init_dialog_colors(void)
  165. {
  166. init_one_color(&dlg.screen);
  167. init_one_color(&dlg.shadow);
  168. init_one_color(&dlg.dialog);
  169. init_one_color(&dlg.title);
  170. init_one_color(&dlg.border);
  171. init_one_color(&dlg.button_active);
  172. init_one_color(&dlg.button_inactive);
  173. init_one_color(&dlg.button_key_active);
  174. init_one_color(&dlg.button_key_inactive);
  175. init_one_color(&dlg.button_label_active);
  176. init_one_color(&dlg.button_label_inactive);
  177. init_one_color(&dlg.inputbox);
  178. init_one_color(&dlg.inputbox_border);
  179. init_one_color(&dlg.searchbox);
  180. init_one_color(&dlg.searchbox_title);
  181. init_one_color(&dlg.searchbox_border);
  182. init_one_color(&dlg.position_indicator);
  183. init_one_color(&dlg.menubox);
  184. init_one_color(&dlg.menubox_border);
  185. init_one_color(&dlg.item);
  186. init_one_color(&dlg.item_selected);
  187. init_one_color(&dlg.tag);
  188. init_one_color(&dlg.tag_selected);
  189. init_one_color(&dlg.tag_key);
  190. init_one_color(&dlg.tag_key_selected);
  191. init_one_color(&dlg.check);
  192. init_one_color(&dlg.check_selected);
  193. init_one_color(&dlg.uarrow);
  194. init_one_color(&dlg.darrow);
  195. }
  196. /*
  197. * Setup for color display
  198. */
  199. static void color_setup(const char *theme)
  200. {
  201. int use_color;
  202. use_color = set_theme(theme);
  203. if (use_color && has_colors()) {
  204. start_color();
  205. init_dialog_colors();
  206. } else
  207. set_mono_theme();
  208. }
  209. /*
  210. * Set window to attribute 'attr'
  211. */
  212. void attr_clear(WINDOW * win, int height, int width, chtype attr)
  213. {
  214. int i, j;
  215. wattrset(win, attr);
  216. for (i = 0; i < height; i++) {
  217. wmove(win, i, 0);
  218. for (j = 0; j < width; j++)
  219. waddch(win, ' ');
  220. }
  221. touchwin(win);
  222. }
  223. void dialog_clear(void)
  224. {
  225. attr_clear(stdscr, LINES, COLS, dlg.screen.atr);
  226. /* Display background title if it exists ... - SLH */
  227. if (dlg.backtitle != NULL) {
  228. int i;
  229. wattrset(stdscr, dlg.screen.atr);
  230. mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle);
  231. wmove(stdscr, 1, 1);
  232. for (i = 1; i < COLS - 1; i++)
  233. waddch(stdscr, ACS_HLINE);
  234. }
  235. wnoutrefresh(stdscr);
  236. }
  237. /*
  238. * Do some initialization for dialog
  239. */
  240. int init_dialog(const char *backtitle)
  241. {
  242. int height, width;
  243. initscr(); /* Init curses */
  244. getmaxyx(stdscr, height, width);
  245. if (height < 19 || width < 80) {
  246. endwin();
  247. return -ERRDISPLAYTOOSMALL;
  248. }
  249. dlg.backtitle = backtitle;
  250. color_setup(getenv("MENUCONFIG_COLOR"));
  251. keypad(stdscr, TRUE);
  252. cbreak();
  253. noecho();
  254. dialog_clear();
  255. return 0;
  256. }
  257. void set_dialog_backtitle(const char *backtitle)
  258. {
  259. dlg.backtitle = backtitle;
  260. }
  261. /*
  262. * End using dialog functions.
  263. */
  264. void end_dialog(int x, int y)
  265. {
  266. /* move cursor back to original position */
  267. move(y, x);
  268. refresh();
  269. endwin();
  270. }
  271. /* Print the title of the dialog. Center the title and truncate
  272. * tile if wider than dialog (- 2 chars).
  273. **/
  274. void print_title(WINDOW *dialog, const char *title, int width)
  275. {
  276. if (title) {
  277. int tlen = MIN(width - 2, strlen(title));
  278. wattrset(dialog, dlg.title.atr);
  279. mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' ');
  280. mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen);
  281. waddch(dialog, ' ');
  282. }
  283. }
  284. /*
  285. * Print a string of text in a window, automatically wrap around to the
  286. * next line if the string is too long to fit on one line. Newline
  287. * characters '\n' are replaced by spaces. We start on a new line
  288. * if there is no room for at least 4 nonblanks following a double-space.
  289. */
  290. void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x)
  291. {
  292. int newl, cur_x, cur_y;
  293. int i, prompt_len, room, wlen;
  294. char tempstr[MAX_LEN + 1], *word, *sp, *sp2;
  295. strcpy(tempstr, prompt);
  296. prompt_len = strlen(tempstr);
  297. /*
  298. * Remove newlines
  299. */
  300. for (i = 0; i < prompt_len; i++) {
  301. if (tempstr[i] == '\n')
  302. tempstr[i] = ' ';
  303. }
  304. if (prompt_len <= width - x * 2) { /* If prompt is short */
  305. wmove(win, y, (width - prompt_len) / 2);
  306. waddstr(win, tempstr);
  307. } else {
  308. cur_x = x;
  309. cur_y = y;
  310. newl = 1;
  311. word = tempstr;
  312. while (word && *word) {
  313. sp = strchr(word, ' ');
  314. if (sp)
  315. *sp++ = 0;
  316. /* Wrap to next line if either the word does not fit,
  317. or it is the first word of a new sentence, and it is
  318. short, and the next word does not fit. */
  319. room = width - cur_x;
  320. wlen = strlen(word);
  321. if (wlen > room ||
  322. (newl && wlen < 4 && sp
  323. && wlen + 1 + strlen(sp) > room
  324. && (!(sp2 = strchr(sp, ' '))
  325. || wlen + 1 + (sp2 - sp) > room))) {
  326. cur_y++;
  327. cur_x = x;
  328. }
  329. wmove(win, cur_y, cur_x);
  330. waddstr(win, word);
  331. getyx(win, cur_y, cur_x);
  332. cur_x++;
  333. if (sp && *sp == ' ') {
  334. cur_x++; /* double space */
  335. while (*++sp == ' ') ;
  336. newl = 1;
  337. } else
  338. newl = 0;
  339. word = sp;
  340. }
  341. }
  342. }
  343. /*
  344. * Print a button
  345. */
  346. void print_button(WINDOW * win, const char *label, int y, int x, int selected)
  347. {
  348. int i, temp;
  349. wmove(win, y, x);
  350. wattrset(win, selected ? dlg.button_active.atr
  351. : dlg.button_inactive.atr);
  352. waddstr(win, "<");
  353. temp = strspn(label, " ");
  354. label += temp;
  355. wattrset(win, selected ? dlg.button_label_active.atr
  356. : dlg.button_label_inactive.atr);
  357. for (i = 0; i < temp; i++)
  358. waddch(win, ' ');
  359. wattrset(win, selected ? dlg.button_key_active.atr
  360. : dlg.button_key_inactive.atr);
  361. waddch(win, label[0]);
  362. wattrset(win, selected ? dlg.button_label_active.atr
  363. : dlg.button_label_inactive.atr);
  364. waddstr(win, (char *)label + 1);
  365. wattrset(win, selected ? dlg.button_active.atr
  366. : dlg.button_inactive.atr);
  367. waddstr(win, ">");
  368. wmove(win, y, x + temp + 1);
  369. }
  370. /*
  371. * Draw a rectangular box with line drawing characters
  372. */
  373. void
  374. draw_box(WINDOW * win, int y, int x, int height, int width,
  375. chtype box, chtype border)
  376. {
  377. int i, j;
  378. wattrset(win, 0);
  379. for (i = 0; i < height; i++) {
  380. wmove(win, y + i, x);
  381. for (j = 0; j < width; j++)
  382. if (!i && !j)
  383. waddch(win, border | ACS_ULCORNER);
  384. else if (i == height - 1 && !j)
  385. waddch(win, border | ACS_LLCORNER);
  386. else if (!i && j == width - 1)
  387. waddch(win, box | ACS_URCORNER);
  388. else if (i == height - 1 && j == width - 1)
  389. waddch(win, box | ACS_LRCORNER);
  390. else if (!i)
  391. waddch(win, border | ACS_HLINE);
  392. else if (i == height - 1)
  393. waddch(win, box | ACS_HLINE);
  394. else if (!j)
  395. waddch(win, border | ACS_VLINE);
  396. else if (j == width - 1)
  397. waddch(win, box | ACS_VLINE);
  398. else
  399. waddch(win, box | ' ');
  400. }
  401. }
  402. /*
  403. * Draw shadows along the right and bottom edge to give a more 3D look
  404. * to the boxes
  405. */
  406. void draw_shadow(WINDOW * win, int y, int x, int height, int width)
  407. {
  408. int i;
  409. if (has_colors()) { /* Whether terminal supports color? */
  410. wattrset(win, dlg.shadow.atr);
  411. wmove(win, y + height, x + 2);
  412. for (i = 0; i < width; i++)
  413. waddch(win, winch(win) & A_CHARTEXT);
  414. for (i = y + 1; i < y + height + 1; i++) {
  415. wmove(win, i, x + width);
  416. waddch(win, winch(win) & A_CHARTEXT);
  417. waddch(win, winch(win) & A_CHARTEXT);
  418. }
  419. wnoutrefresh(win);
  420. }
  421. }
  422. /*
  423. * Return the position of the first alphabetic character in a string.
  424. */
  425. int first_alpha(const char *string, const char *exempt)
  426. {
  427. int i, in_paren = 0, c;
  428. for (i = 0; i < strlen(string); i++) {
  429. c = tolower(string[i]);
  430. if (strchr("<[(", c))
  431. ++in_paren;
  432. if (strchr(">])", c) && in_paren > 0)
  433. --in_paren;
  434. if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0)
  435. return i;
  436. }
  437. return 0;
  438. }
  439. /*
  440. * ncurses uses ESC to detect escaped char sequences. This resutl in
  441. * a small timeout before ESC is actually delivered to the application.
  442. * lxdialog suggest <ESC> <ESC> which is correctly translated to two
  443. * times esc. But then we need to ignore the second esc to avoid stepping
  444. * out one menu too much. Filter away all escaped key sequences since
  445. * keypad(FALSE) turn off ncurses support for escape sequences - and thats
  446. * needed to make notimeout() do as expected.
  447. */
  448. int on_key_esc(WINDOW *win)
  449. {
  450. int key;
  451. int key2;
  452. int key3;
  453. nodelay(win, TRUE);
  454. keypad(win, FALSE);
  455. key = wgetch(win);
  456. key2 = wgetch(win);
  457. do {
  458. key3 = wgetch(win);
  459. } while (key3 != ERR);
  460. nodelay(win, FALSE);
  461. keypad(win, TRUE);
  462. if (key == KEY_ESC && key2 == ERR)
  463. return KEY_ESC;
  464. else if (key != ERR && key != KEY_ESC && key2 == ERR)
  465. ungetch(key);
  466. return -1;
  467. }
  468. /* redraw screen in new size */
  469. int on_key_resize(void)
  470. {
  471. dialog_clear();
  472. return KEY_RESIZE;
  473. }
  474. struct dialog_list *item_cur;
  475. struct dialog_list item_nil;
  476. struct dialog_list *item_head;
  477. void item_reset(void)
  478. {
  479. struct dialog_list *p, *next;
  480. for (p = item_head; p; p = next) {
  481. next = p->next;
  482. free(p);
  483. }
  484. item_head = NULL;
  485. item_cur = &item_nil;
  486. }
  487. void item_make(const char *fmt, ...)
  488. {
  489. va_list ap;
  490. struct dialog_list *p = malloc(sizeof(*p));
  491. if (item_head)
  492. item_cur->next = p;
  493. else
  494. item_head = p;
  495. item_cur = p;
  496. memset(p, 0, sizeof(*p));
  497. va_start(ap, fmt);
  498. vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
  499. va_end(ap);
  500. }
  501. void item_add_str(const char *fmt, ...)
  502. {
  503. va_list ap;
  504. size_t avail;
  505. avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
  506. va_start(ap, fmt);
  507. vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
  508. avail, fmt, ap);
  509. item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
  510. va_end(ap);
  511. }
  512. void item_set_tag(char tag)
  513. {
  514. item_cur->node.tag = tag;
  515. }
  516. void item_set_data(void *ptr)
  517. {
  518. item_cur->node.data = ptr;
  519. }
  520. void item_set_selected(int val)
  521. {
  522. item_cur->node.selected = val;
  523. }
  524. int item_activate_selected(void)
  525. {
  526. item_foreach()
  527. if (item_is_selected())
  528. return 1;
  529. return 0;
  530. }
  531. void *item_data(void)
  532. {
  533. return item_cur->node.data;
  534. }
  535. char item_tag(void)
  536. {
  537. return item_cur->node.tag;
  538. }
  539. int item_count(void)
  540. {
  541. int n = 0;
  542. struct dialog_list *p;
  543. for (p = item_head; p; p = p->next)
  544. n++;
  545. return n;
  546. }
  547. void item_set(int n)
  548. {
  549. int i = 0;
  550. item_foreach()
  551. if (i++ == n)
  552. return;
  553. }
  554. int item_n(void)
  555. {
  556. int n = 0;
  557. struct dialog_list *p;
  558. for (p = item_head; p; p = p->next) {
  559. if (p == item_cur)
  560. return n;
  561. n++;
  562. }
  563. return 0;
  564. }
  565. const char *item_str(void)
  566. {
  567. return item_cur->node.str;
  568. }
  569. int item_is_selected(void)
  570. {
  571. return (item_cur->node.selected != 0);
  572. }
  573. int item_is_tag(char tag)
  574. {
  575. return (item_cur->node.tag == tag);
  576. }