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- /* malloc.c - C standard library routine.
- Copyright (c) 1989, 1993 Michael J. Haertel
- You may redistribute this library under the terms of the
- GNU Library General Public License (version 2 or any later
- version) as published by the Free Software Foundation.
- THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY EXPRESS OR IMPLIED
- WARRANTY. IN PARTICULAR, THE AUTHOR MAKES NO REPRESENTATION OR
- WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY OF THIS
- SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE. */
- #define _GNU_SOURCE
- #include <features.h>
- #include <limits.h>
- #include <stddef.h>
- #include <stdlib.h>
- #include <string.h>
- #include <unistd.h>
- #include "malloc.h"
- #define MIN(x,y) ({ \
- const typeof(x) _x = (x); \
- const typeof(y) _y = (y); \
- (void) (&_x == &_y); \
- _x < _y ? _x : _y; })
- #ifdef __UCLIBC_HAS_THREADS__
- #include <pthread.h>
- static pthread_mutex_t malloclock = PTHREAD_MUTEX_INITIALIZER;
- # define LOCK pthread_mutex_lock(&malloclock)
- # define UNLOCK pthread_mutex_unlock(&malloclock);
- #else
- # define LOCK
- # define UNLOCK
- #endif
-
- static void * malloc_unlocked (size_t size);
- static void free_unlocked(void *ptr);
- static void * __default_morecore_init(long size);
- /* How to really get more memory. */
- static void *(*__morecore)(long) = __default_morecore_init;
- /* Pointer to the base of the first block. */
- static char *_heapbase;
- /* Block information table. */
- static union info *_heapinfo;
- /* Number of info entries. */
- static size_t heapsize;
- /* Search index in the info table. */
- static size_t _heapindex;
- /* Limit of valid info table indices. */
- static size_t _heaplimit;
- /* Count of large blocks allocated for each fragment size. */
- static size_t _fragblocks[BLOCKLOG];
- /* Free lists for each fragment size. */
- static struct list _fraghead[BLOCKLOG];
- /* Are we experienced? */
- static int initialized;
- /* Aligned allocation.
- * Called within the lock in initialize() and morecore(),
- * so no explicit locking needed... */
- static void * align(size_t size)
- {
- void *result;
- unsigned int adj;
- result = (*__morecore)(size);
- adj = (unsigned int) ((char *) result - (char *) NULL) % BLOCKSIZE;
- if (adj != 0) {
- (*__morecore)(adj = BLOCKSIZE - adj);
- result = (char *) result + adj;
- }
- return result;
- }
- /* Set everything up and remember that we have.
- * Called within the lock in malloc(), so no
- * explicit locking needed... */
- static int initialize(void)
- {
- heapsize = HEAP / BLOCKSIZE;
- _heapinfo = align(heapsize * sizeof (union info));
- if (!_heapinfo) {
- return 0;
- }
- memset(_heapinfo, 0, heapsize * sizeof (union info));
- _heapinfo[0].free.size = 0;
- _heapinfo[0].free.next = _heapinfo[0].free.prev = 0;
- _heapindex = 0;
- _heapbase = (char *) _heapinfo;
- initialized = 1;
- return 1;
- }
- /* Get neatly aligned memory, initializing or growing the
- * heap info table as necessary.
- * Called within a lock in malloc() and free(),
- * so no explicit locking needed... */
- static void * morecore(size_t size)
- {
- void *result;
- union info *newinfo, *oldinfo;
- size_t newsize;
- result = align(size);
- if (!result)
- return NULL;
- /* Check if we need to grow the info table. */
- if (BLOCK((char *) result + size) > heapsize) {
- newsize = heapsize;
- while (BLOCK((char *) result + size) > newsize)
- newsize *= 2;
- newinfo = align(newsize * sizeof (union info));
- if (!newinfo) {
- (*__morecore)(-size);
- return NULL;
- }
- memset(newinfo, 0, newsize * sizeof (union info));
- memcpy(newinfo, _heapinfo, heapsize * sizeof (union info));
- oldinfo = _heapinfo;
- newinfo[BLOCK(oldinfo)].busy.type = 0;
- newinfo[BLOCK(oldinfo)].busy.info.size
- = BLOCKIFY(heapsize * sizeof (union info));
- _heapinfo = newinfo;
- free_unlocked(oldinfo);
- heapsize = newsize;
- }
- _heaplimit = BLOCK((char *) result + size);
- return result;
- }
- /* Note that morecore has to take a signed argument so
- that negative values can return memory to the system. */
- static void * __default_morecore_init(long size)
- {
- void *result;
- result = sbrk(size);
- if (result == (void *) -1)
- return NULL;
- return result;
- }
- /* Allocate memory from the heap. */
- void * malloc (size_t size)
- {
- void * ptr;
- LOCK;
- ptr = malloc_unlocked(size);
- UNLOCK;
- return(ptr);
- }
- static void * malloc_unlocked (size_t size)
- {
- void *result;
- size_t log, block, blocks, i, lastblocks, start;
- struct list *next;
- #if 1
- /* Some programs will call malloc (0). Lets be strict and return NULL */
- if (size == 0)
- return NULL;
- #endif
- if (size < sizeof (struct list))
- size = sizeof (struct list);
- #if 1
- /* Some programs will call malloc (0). Lets be strict and return NULL */
- if (size == 0)
- return NULL;
- #endif
- if (size < sizeof (struct list))
- size = sizeof (struct list);
- if (!initialized && !initialize()) {
- return NULL;
- }
- /* Determine the allocation policy based on the request size. */
- if (size <= BLOCKSIZE / 2) {
- /* Small allocation to receive a fragment of a block. Determine
- the logarithm to base two of the fragment size. */
- --size;
- for (log = 1; (size >>= 1) != 0; ++log)
- ;
- /* Look in the fragment lists for a free fragment of the
- desired size. */
- if ((next = _fraghead[log].next) != 0) {
- /* There are free fragments of this size. Pop a fragment
- out of the fragment list and return it. Update the block's
- nfree and first counters. */
- result = next;
- next->prev->next = next->next;
- if (next->next)
- next->next->prev = next->prev;
- block = BLOCK(result);
- if (--_heapinfo[block].busy.info.frag.nfree)
- _heapinfo[block].busy.info.frag.first
- = (unsigned int) ((char *) next->next - (char *) NULL)
- % BLOCKSIZE >> log;
- } else {
- /* No free fragments of the desired size, so get a new block
- and break it into fragments, returning the first. */
- result = malloc_unlocked(BLOCKSIZE);
- if (!result) {
- return NULL;
- }
- ++_fragblocks[log];
- /* Link all fragments but the first into the free list. */
- next = (struct list *) ((char *) result + (1 << log));
- next->next = 0;
- next->prev = &_fraghead[log];
- _fraghead[log].next = next;
- for (i = 2; i < BLOCKSIZE >> log; ++i) {
- next = (struct list *) ((char *) result + (i << log));
- next->next = _fraghead[log].next;
- next->prev = &_fraghead[log];
- next->prev->next = next;
- next->next->prev = next;
- }
- /* Initialize the nfree and first counters for this block. */
- block = BLOCK(result);
- _heapinfo[block].busy.type = log;
- _heapinfo[block].busy.info.frag.nfree = i - 1;
- _heapinfo[block].busy.info.frag.first = i - 1;
- }
- } else {
- /* Large allocation to receive one or more blocks. Search
- the free list in a circle starting at the last place visited.
- If we loop completely around without finding a large enough
- space we will have to get more memory from the system. */
- blocks = BLOCKIFY(size);
- start = block = _heapindex;
- while (_heapinfo[block].free.size < blocks) {
- block = _heapinfo[block].free.next;
- if (block == start) {
- /* Need to get more from the system. Check to see if
- the new core will be contiguous with the final free
- block; if so we don't need to get as much. */
- block = _heapinfo[0].free.prev;
- lastblocks = _heapinfo[block].free.size;
- if (_heaplimit && block + lastblocks == _heaplimit
- && (*__morecore)(0) == ADDRESS(block + lastblocks)
- && morecore((blocks - lastblocks) * BLOCKSIZE)) {
- /* Note that morecore() can change the location of
- the final block if it moves the info table and the
- old one gets coalesced into the final block. */
- block = _heapinfo[0].free.prev;
- _heapinfo[block].free.size += blocks - lastblocks;
- continue;
- }
- result = morecore(blocks * BLOCKSIZE);
- if (!result) {
- return NULL;
- }
- block = BLOCK(result);
- _heapinfo[block].busy.type = 0;
- _heapinfo[block].busy.info.size = blocks;
- return result;
- }
- }
- /* At this point we have found a suitable free list entry.
- Figure out how to remove what we need from the list. */
- result = ADDRESS(block);
- if (_heapinfo[block].free.size > blocks) {
- /* The block we found has a bit left over, so relink the
- tail end back into the free list. */
- _heapinfo[block + blocks].free.size
- = _heapinfo[block].free.size - blocks;
- _heapinfo[block + blocks].free.next
- = _heapinfo[block].free.next;
- _heapinfo[block + blocks].free.prev
- = _heapinfo[block].free.prev;
- _heapinfo[_heapinfo[block].free.prev].free.next
- = _heapinfo[_heapinfo[block].free.next].free.prev
- = _heapindex = block + blocks;
- } else {
- /* The block exactly matches our requirements, so
- just remove it from the list. */
- _heapinfo[_heapinfo[block].free.next].free.prev
- = _heapinfo[block].free.prev;
- _heapinfo[_heapinfo[block].free.prev].free.next
- = _heapindex = _heapinfo[block].free.next;
- }
- _heapinfo[block].busy.type = 0;
- _heapinfo[block].busy.info.size = blocks;
- }
- return result;
- }
- /* Return memory to the heap. */
- void free(void *ptr)
- {
- LOCK;
- free_unlocked(ptr);
- UNLOCK;
- }
- static void free_unlocked(void *ptr)
- {
- int block, blocks, i, type;
- struct list *prev, *next;
- if (ptr == NULL)
- return;
- block = BLOCK(ptr);
- switch (type = _heapinfo[block].busy.type) {
- case 0:
- /* Find the free cluster previous to this one in the free list.
- Start searching at the last block referenced; this may benefit
- programs with locality of allocation. */
- i = _heapindex;
- if (i > block)
- while (i > block)
- i = _heapinfo[i].free.prev;
- else {
- do
- i = _heapinfo[i].free.next;
- while (i > 0 && i < block);
- i = _heapinfo[i].free.prev;
- }
- /* Determine how to link this block into the free list. */
- if (block == i + _heapinfo[i].free.size) {
- /* Coalesce this block with its predecessor. */
- _heapinfo[i].free.size += _heapinfo[block].busy.info.size;
- block = i;
- } else {
- /* Really link this block back into the free list. */
- _heapinfo[block].free.size = _heapinfo[block].busy.info.size;
- _heapinfo[block].free.next = _heapinfo[i].free.next;
- _heapinfo[block].free.prev = i;
- _heapinfo[i].free.next = block;
- _heapinfo[_heapinfo[block].free.next].free.prev = block;
- }
- /* Now that the block is linked in, see if we can coalesce it
- with its successor (by deleting its successor from the list
- and adding in its size). */
- if (block + _heapinfo[block].free.size == _heapinfo[block].free.next) {
- _heapinfo[block].free.size
- += _heapinfo[_heapinfo[block].free.next].free.size;
- _heapinfo[block].free.next
- = _heapinfo[_heapinfo[block].free.next].free.next;
- _heapinfo[_heapinfo[block].free.next].free.prev = block;
- }
- /* Now see if we can return stuff to the system. */
- blocks = _heapinfo[block].free.size;
- if (blocks >= FINAL_FREE_BLOCKS && block + blocks == _heaplimit
- && (*__morecore)(0) == ADDRESS(block + blocks)) {
- _heaplimit -= blocks;
- (*__morecore)(-blocks * BLOCKSIZE);
- _heapinfo[_heapinfo[block].free.prev].free.next
- = _heapinfo[block].free.next;
- _heapinfo[_heapinfo[block].free.next].free.prev
- = _heapinfo[block].free.prev;
- block = _heapinfo[block].free.prev;
- }
- /* Set the next search to begin at this block. */
- _heapindex = block;
- break;
- default:
- /* Get the address of the first free fragment in this block. */
- prev = (struct list *) ((char *) ADDRESS(block)
- + (_heapinfo[block].busy.info.frag.first
- << type));
- if (_heapinfo[block].busy.info.frag.nfree == (BLOCKSIZE >> type) - 1
- && _fragblocks[type] > 1) {
- /* If all fragments of this block are free, remove them
- from the fragment list and free the whole block. */
- --_fragblocks[type];
- for (next = prev, i = 1; i < BLOCKSIZE >> type; ++i)
- next = next->next;
- prev->prev->next = next;
- if (next)
- next->prev = prev->prev;
- _heapinfo[block].busy.type = 0;
- _heapinfo[block].busy.info.size = 1;
- free_unlocked(ADDRESS(block));
- } else if (_heapinfo[block].busy.info.frag.nfree) {
- /* If some fragments of this block are free, link this fragment
- into the fragment list after the first free fragment of
- this block. */
- next = ptr;
- next->next = prev->next;
- next->prev = prev;
- prev->next = next;
- if (next->next)
- next->next->prev = next;
- ++_heapinfo[block].busy.info.frag.nfree;
- } else {
- /* No fragments of this block are free, so link this fragment
- into the fragment list and announce that it is the first
- free fragment of this block. */
- prev = (struct list *) ptr;
- _heapinfo[block].busy.info.frag.nfree = 1;
- _heapinfo[block].busy.info.frag.first
- = (unsigned int) ((char *) ptr - (char *) NULL) % BLOCKSIZE
- >> type;
- prev->next = _fraghead[type].next;
- prev->prev = &_fraghead[type];
- prev->prev->next = prev;
- if (prev->next)
- prev->next->prev = prev;
- }
- break;
- }
- }
- /* Resize the given region to the new size, returning a pointer
- to the (possibly moved) region. This is optimized for speed;
- some benchmarks seem to indicate that greater compactness is
- achieved by unconditionally allocating and copying to a
- new region. */
- void * realloc (void *ptr, size_t size)
- {
- void *result, *previous;
- size_t block, blocks, type;
- size_t oldlimit;
- if (!ptr)
- return malloc(size);
- if (!size) {
- LOCK;
- free_unlocked(ptr);
- result = malloc_unlocked(0);
- UNLOCK;
- return(result);
- }
- LOCK;
- block = BLOCK(ptr);
- switch (type = _heapinfo[block].busy.type) {
- case 0:
- /* Maybe reallocate a large block to a small fragment. */
- if (size <= BLOCKSIZE / 2) {
- if ((result = malloc_unlocked(size)) != NULL) {
- memcpy(result, ptr, size);
- free_unlocked(ptr);
- }
- UNLOCK;
- return result;
- }
- /* The new size is a large allocation as well; see if
- we can hold it in place. */
- blocks = BLOCKIFY(size);
- if (blocks < _heapinfo[block].busy.info.size) {
- /* The new size is smaller; return excess memory
- to the free list. */
- _heapinfo[block + blocks].busy.type = 0;
- _heapinfo[block + blocks].busy.info.size
- = _heapinfo[block].busy.info.size - blocks;
- _heapinfo[block].busy.info.size = blocks;
- free_unlocked(ADDRESS(block + blocks));
- UNLOCK;
- return ptr;
- } else if (blocks == _heapinfo[block].busy.info.size) {
- /* No size change necessary. */
- UNLOCK;
- return ptr;
- } else {
- /* Won't fit, so allocate a new region that will. Free
- the old region first in case there is sufficient adjacent
- free space to grow without moving. */
- blocks = _heapinfo[block].busy.info.size;
- /* Prevent free from actually returning memory to the system. */
- oldlimit = _heaplimit;
- _heaplimit = 0;
- free_unlocked(ptr);
- _heaplimit = oldlimit;
- result = malloc_unlocked(size);
- if (!result) {
- /* Now we're really in trouble. We have to unfree
- the thing we just freed. Unfortunately it might
- have been coalesced with its neighbors. */
- if (_heapindex == block)
- malloc_unlocked(blocks * BLOCKSIZE);
- else {
- previous = malloc_unlocked((block - _heapindex) * BLOCKSIZE);
- malloc_unlocked(blocks * BLOCKSIZE);
- free_unlocked(previous);
- }
- UNLOCK;
- return NULL;
- }
- if (ptr != result)
- memmove(result, ptr, blocks * BLOCKSIZE);
- UNLOCK;
- return result;
- }
- break;
- default:
- /* Old size is a fragment; type is logarithm to base two of
- the fragment size. */
- if ((size > 1 << (type - 1)) && (size <= 1 << type)) {
- /* New size is the same kind of fragment. */
- UNLOCK;
- return ptr;
- }
- else {
- /* New size is different; allocate a new space, and copy
- the lesser of the new size and the old. */
- result = malloc_unlocked(size);
- if (!result) {
- UNLOCK;
- return NULL;
- }
- memcpy(result, ptr, MIN(size, (size_t)(1 << type)));
- free_unlocked(ptr);
- UNLOCK;
- return result;
- }
- break;
- }
- UNLOCK;
- }
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