| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 | /* Copyright (C) 2003, 2004 Free Software Foundation, Inc.   written by Alexandre Oliva <aoliva@redhat.com>This file is part of the GNU C Library.The GNU C Library is free software; you can redistribute it and/ormodify it under the terms of the GNU Lesser General Public License aspublished by the Free Software Foundation; either version 2.1 of theLicense, or (at your option) any later version.The GNU C Library is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNULibrary General Public License for more details.You should have received a copy of the GNU Lesser General PublicLicense along with the GNU C Library; see the file COPYING.LIB.  Ifnot, write to the Free Software Foundation, Inc., 675 Mass Ave,Cambridge, MA 02139, USA.  */#define _GNU_SOURCE 1#include <sys/types.h>#include <link.h>/* This file is to be compiled into crt object files, to enable   executables to easily self-relocate.  */#define hidden __attribute__((__visibility__("hidden")))/* Compute the runtime address of pointer in the range [p,e), and then   map the pointer pointed by it.  */inline static void ***reloc_range_indirect (void ***p, void ***e,		      const struct elf32_fdpic_loadmap *map){  while (p < e)    {      void *ptr = __reloc_pointer (*p, map);      if (ptr)	{	  void *pt;	  if ((long)ptr & 3)	    __builtin_memcpy(&pt, ptr, sizeof(pt));	  else	    pt = *(void**)ptr;	  pt = __reloc_pointer (pt, map);	  if ((long)ptr & 3)	    __builtin_memcpy(ptr, &pt, sizeof(pt));	  else	    *(void**)ptr = pt;	}      p++;    }  return p;}/* Call __reloc_range_indirect for the given range except for the last   entry, whose contents are only relocated.  It's expected to hold   the GOT value.  */void* hidden__self_reloc (const struct elf32_fdpic_loadmap *map,	      void ***p, void ***e){  p = reloc_range_indirect (p, e-1, map);  if (p >= e)    return (void*)-1;    return __reloc_pointer (*p, map);}#if 0/* These are other functions that might be useful, but that we don't   need.  *//* Remap pointers in [p,e).  */inline static void**reloc_range (void **p, void **e,	     const struct elf32_fdpic_loadmap *map){  while (p < e)    {      *p = __reloc_pointer (*p, map);      p++;    }  return p;}/* Remap p, adjust e by the same offset, then map the pointers in the   range determined by them.  */void hidden__reloc_range (const struct elf32_fdpic_loadmap *map,	       void **p, void **e){  void **old = p;  p = __reloc_pointer (p, map);  e += p - old;  reloc_range (p, e, map);}/* Remap p, adjust e by the same offset, then map pointers referenced   by the (unadjusted) pointers in the range.  Return the relocated   value of the last pointer in the range.  */void* hidden__reloc_range_indirect (const struct elf32_fdpic_loadmap *map,			void ***p, void ***e){  void ***old = p;  p = __reloc_pointer (p, map);  e += p - old;  return reloc_range_indirect (p, e, map);}#endif
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