md5.c 19 KB

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  1. /*
  2. * MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm
  3. *
  4. * Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
  5. * rights reserved.
  6. *
  7. * License to copy and use this software is granted provided that it
  8. * is identified as the "RSA Data Security, Inc. MD5 Message-Digest
  9. * Algorithm" in all material mentioning or referencing this software
  10. * or this function.
  11. *
  12. * License is also granted to make and use derivative works provided
  13. * that such works are identified as "derived from the RSA Data
  14. * Security, Inc. MD5 Message-Digest Algorithm" in all material
  15. * mentioning or referencing the derived work.
  16. *
  17. * RSA Data Security, Inc. makes no representations concerning either
  18. * the merchantability of this software or the suitability of this
  19. * software for any particular purpose. It is provided "as is"
  20. * without express or implied warranty of any kind.
  21. *
  22. * These notices must be retained in any copies of any part of this
  23. * documentation and/or software.
  24. *
  25. * $FreeBSD: src/lib/libmd/md5c.c,v 1.9.2.1 1999/08/29 14:57:12 peter Exp $
  26. *
  27. * This code is the same as the code published by RSA Inc. It has been
  28. * edited for clarity and style only.
  29. *
  30. * ----------------------------------------------------------------------------
  31. * The md5_crypt() function was taken from freeBSD's libcrypt and contains
  32. * this license:
  33. * "THE BEER-WARE LICENSE" (Revision 42):
  34. * <phk@login.dknet.dk> wrote this file. As long as you retain this notice you
  35. * can do whatever you want with this stuff. If we meet some day, and you think
  36. * this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
  37. *
  38. * $FreeBSD: src/lib/libcrypt/crypt.c,v 1.7.2.1 1999/08/29 14:56:33 peter Exp $
  39. *
  40. * ----------------------------------------------------------------------------
  41. * On April 19th, 2001 md5_crypt() was modified to make it reentrant
  42. * by Erik Andersen <andersen@uclibc.org>
  43. *
  44. *
  45. * June 28, 2001 Manuel Novoa III
  46. *
  47. * "Un-inlined" code using loops and static const tables in order to
  48. * reduce generated code size (on i386 from approx 4k to approx 2.5k).
  49. *
  50. * June 29, 2001 Manuel Novoa III
  51. *
  52. * Completely removed static PADDING array.
  53. *
  54. * Reintroduced the loop unrolling in MD5_Transform and added the
  55. * MD5_SIZE_OVER_SPEED option for configurability. Define below as:
  56. * 0 fully unrolled loops
  57. * 1 partially unrolled (4 ops per loop)
  58. * 2 no unrolling -- introduces the need to swap 4 variables (slow)
  59. * 3 no unrolling and all 4 loops merged into one with switch
  60. * in each loop (glacial)
  61. * On i386, sizes are roughly (-Os -fno-builtin):
  62. * 0: 3k 1: 2.5k 2: 2.2k 3: 2k
  63. *
  64. *
  65. * Since SuSv3 does not require crypt_r, modified again August 7, 2002
  66. * by Erik Andersen to remove reentrance stuff...
  67. */
  68. /*
  69. * Valid values are 1 (fastest/largest) to 3 (smallest/slowest).
  70. */
  71. #define MD5_SIZE_OVER_SPEED 3
  72. /**********************************************************************/
  73. #include <sys/types.h>
  74. #include <string.h>
  75. #include <unistd.h>
  76. #include <stdio.h>
  77. #include <crypt.h>
  78. #include <sys/cdefs.h>
  79. /* MD5 context. */
  80. struct MD5Context {
  81. u_int32_t state[4]; /* state (ABCD) */
  82. u_int32_t count[2]; /* number of bits, modulo 2^64 (lsb first) */
  83. unsigned char buffer[64]; /* input buffer */
  84. };
  85. static void __md5_Init (struct MD5Context *);
  86. static void __md5_Update (struct MD5Context *, const unsigned char *, unsigned int);
  87. static void __md5_Pad (struct MD5Context *);
  88. static void __md5_Final (unsigned char [16], struct MD5Context *);
  89. static void __md5_Transform __P((u_int32_t [4], const unsigned char [64]));
  90. static const unsigned char __md5__magic[] = "$1$"; /* This string is magic for this algorithm. Having
  91. it this way, we can get better later on */
  92. static const unsigned char __md5_itoa64[] = /* 0 ... 63 => ascii - 64 */
  93. "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
  94. /* shut up gcc-4.x signed warnings */
  95. #define strcpy(dst,src) strcpy((char*)dst,(char*)src)
  96. #define strlen(s) strlen((char*)s)
  97. #define strncat(dst,src,n) strncat((char*)dst,(char*)src,n)
  98. #define strncmp(s1,s2,n) strncmp((char*)s1,(char*)s2,n)
  99. #ifdef i386
  100. #define __md5_Encode memcpy
  101. #define __md5_Decode memcpy
  102. #else /* i386 */
  103. /*
  104. * __md5_Encodes input (u_int32_t) into output (unsigned char). Assumes len is
  105. * a multiple of 4.
  106. */
  107. static void
  108. __md5_Encode (unsigned char *output, u_int32_t *input, unsigned int len)
  109. {
  110. unsigned int i, j;
  111. for (i = 0, j = 0; j < len; i++, j += 4) {
  112. output[j] = (unsigned char)(input[i] & 0xff);
  113. output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
  114. output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
  115. output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
  116. }
  117. }
  118. /*
  119. * __md5_Decodes input (unsigned char) into output (u_int32_t). Assumes len is
  120. * a multiple of 4.
  121. */
  122. static void
  123. __md5_Decode (u_int32_t *output, const unsigned char *input, unsigned int len)
  124. {
  125. unsigned int i, j;
  126. for (i = 0, j = 0; j < len; i++, j += 4)
  127. output[i] = ((u_int32_t)input[j]) | (((u_int32_t)input[j+1]) << 8) |
  128. (((u_int32_t)input[j+2]) << 16) | (((u_int32_t)input[j+3]) << 24);
  129. }
  130. #endif /* i386 */
  131. /* F, G, H and I are basic MD5 functions. */
  132. #define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
  133. #define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
  134. #define H(x, y, z) ((x) ^ (y) ^ (z))
  135. #define I(x, y, z) ((y) ^ ((x) | (~z)))
  136. /* ROTATE_LEFT rotates x left n bits. */
  137. #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
  138. /*
  139. * FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
  140. * Rotation is separate from addition to prevent recomputation.
  141. */
  142. #define FF(a, b, c, d, x, s, ac) { \
  143. (a) += F ((b), (c), (d)) + (x) + (u_int32_t)(ac); \
  144. (a) = ROTATE_LEFT ((a), (s)); \
  145. (a) += (b); \
  146. }
  147. #define GG(a, b, c, d, x, s, ac) { \
  148. (a) += G ((b), (c), (d)) + (x) + (u_int32_t)(ac); \
  149. (a) = ROTATE_LEFT ((a), (s)); \
  150. (a) += (b); \
  151. }
  152. #define HH(a, b, c, d, x, s, ac) { \
  153. (a) += H ((b), (c), (d)) + (x) + (u_int32_t)(ac); \
  154. (a) = ROTATE_LEFT ((a), (s)); \
  155. (a) += (b); \
  156. }
  157. #define II(a, b, c, d, x, s, ac) { \
  158. (a) += I ((b), (c), (d)) + (x) + (u_int32_t)(ac); \
  159. (a) = ROTATE_LEFT ((a), (s)); \
  160. (a) += (b); \
  161. }
  162. /* MD5 initialization. Begins an MD5 operation, writing a new context. */
  163. static void __md5_Init (struct MD5Context *context)
  164. {
  165. context->count[0] = context->count[1] = 0;
  166. /* Load magic initialization constants. */
  167. context->state[0] = 0x67452301;
  168. context->state[1] = 0xefcdab89;
  169. context->state[2] = 0x98badcfe;
  170. context->state[3] = 0x10325476;
  171. }
  172. /*
  173. * MD5 block update operation. Continues an MD5 message-digest
  174. * operation, processing another message block, and updating the
  175. * context.
  176. */
  177. static void __md5_Update ( struct MD5Context *context, const unsigned char *input, unsigned int inputLen)
  178. {
  179. unsigned int i, idx, partLen;
  180. /* Compute number of bytes mod 64 */
  181. idx = (unsigned int)((context->count[0] >> 3) & 0x3F);
  182. /* Update number of bits */
  183. if ((context->count[0] += ((u_int32_t)inputLen << 3))
  184. < ((u_int32_t)inputLen << 3))
  185. context->count[1]++;
  186. context->count[1] += ((u_int32_t)inputLen >> 29);
  187. partLen = 64 - idx;
  188. /* Transform as many times as possible. */
  189. if (inputLen >= partLen) {
  190. memcpy((void *)&context->buffer[idx], (const void *)input,
  191. partLen);
  192. __md5_Transform (context->state, context->buffer);
  193. for (i = partLen; i + 63 < inputLen; i += 64)
  194. __md5_Transform (context->state, &input[i]);
  195. idx = 0;
  196. }
  197. else
  198. i = 0;
  199. /* Buffer remaining input */
  200. memcpy ((void *)&context->buffer[idx], (const void *)&input[i],
  201. inputLen-i);
  202. }
  203. /*
  204. * MD5 padding. Adds padding followed by original length.
  205. */
  206. static void __md5_Pad ( struct MD5Context *context)
  207. {
  208. unsigned char bits[8];
  209. unsigned int idx, padLen;
  210. unsigned char PADDING[64];
  211. memset(PADDING, 0, sizeof(PADDING));
  212. PADDING[0] = 0x80;
  213. /* Save number of bits */
  214. __md5_Encode (bits, context->count, 8);
  215. /* Pad out to 56 mod 64. */
  216. idx = (unsigned int)((context->count[0] >> 3) & 0x3f);
  217. padLen = (idx < 56) ? (56 - idx) : (120 - idx);
  218. __md5_Update (context, PADDING, padLen);
  219. /* Append length (before padding) */
  220. __md5_Update (context, bits, 8);
  221. }
  222. /*
  223. * MD5 finalization. Ends an MD5 message-digest operation, writing the
  224. * the message digest and zeroizing the context.
  225. */
  226. static void __md5_Final ( unsigned char digest[16], struct MD5Context *context)
  227. {
  228. /* Do padding. */
  229. __md5_Pad (context);
  230. /* Store state in digest */
  231. __md5_Encode (digest, context->state, 16);
  232. /* Zeroize sensitive information. */
  233. memset ((void *)context, 0, sizeof (*context));
  234. }
  235. /* MD5 basic transformation. Transforms state based on block. */
  236. static void
  237. __md5_Transform (state, block)
  238. u_int32_t state[4];
  239. const unsigned char block[64];
  240. {
  241. u_int32_t a, b, c, d, x[16];
  242. #if MD5_SIZE_OVER_SPEED > 1
  243. u_int32_t temp;
  244. const char *ps;
  245. static const char S[] = {
  246. 7, 12, 17, 22,
  247. 5, 9, 14, 20,
  248. 4, 11, 16, 23,
  249. 6, 10, 15, 21
  250. };
  251. #endif /* MD5_SIZE_OVER_SPEED > 1 */
  252. #if MD5_SIZE_OVER_SPEED > 0
  253. const u_int32_t *pc;
  254. const char *pp;
  255. int i;
  256. static const u_int32_t C[] = {
  257. /* round 1 */
  258. 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,
  259. 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
  260. 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
  261. 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
  262. /* round 2 */
  263. 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,
  264. 0xd62f105d, 0x2441453, 0xd8a1e681, 0xe7d3fbc8,
  265. 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
  266. 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
  267. /* round 3 */
  268. 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,
  269. 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
  270. 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x4881d05,
  271. 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
  272. /* round 4 */
  273. 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,
  274. 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
  275. 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
  276. 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391
  277. };
  278. static const char P[] = {
  279. 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 1 */
  280. 1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, /* 2 */
  281. 5, 8, 11, 14, 1, 4, 7, 10, 13, 0, 3, 6, 9, 12, 15, 2, /* 3 */
  282. 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 /* 4 */
  283. };
  284. #endif /* MD5_SIZE_OVER_SPEED > 0 */
  285. __md5_Decode (x, block, 64);
  286. a = state[0]; b = state[1]; c = state[2]; d = state[3];
  287. #if MD5_SIZE_OVER_SPEED > 2
  288. pc = C; pp = P; ps = S - 4;
  289. for ( i = 0 ; i < 64 ; i++ ) {
  290. if ((i&0x0f) == 0) ps += 4;
  291. temp = a;
  292. switch (i>>4) {
  293. case 0:
  294. temp += F(b,c,d);
  295. break;
  296. case 1:
  297. temp += G(b,c,d);
  298. break;
  299. case 2:
  300. temp += H(b,c,d);
  301. break;
  302. case 3:
  303. temp += I(b,c,d);
  304. break;
  305. }
  306. temp += x[(int)(*pp++)] + *pc++;
  307. temp = ROTATE_LEFT(temp, ps[i&3]);
  308. temp += b;
  309. a = d; d = c; c = b; b = temp;
  310. }
  311. #elif MD5_SIZE_OVER_SPEED > 1
  312. pc = C; pp = P; ps = S;
  313. /* Round 1 */
  314. for ( i = 0 ; i < 16 ; i++ ) {
  315. FF (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++);
  316. temp = d; d = c; c = b; b = a; a = temp;
  317. }
  318. /* Round 2 */
  319. ps += 4;
  320. for ( ; i < 32 ; i++ ) {
  321. GG (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++);
  322. temp = d; d = c; c = b; b = a; a = temp;
  323. }
  324. /* Round 3 */
  325. ps += 4;
  326. for ( ; i < 48 ; i++ ) {
  327. HH (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++);
  328. temp = d; d = c; c = b; b = a; a = temp;
  329. }
  330. /* Round 4 */
  331. ps += 4;
  332. for ( ; i < 64 ; i++ ) {
  333. II (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++);
  334. temp = d; d = c; c = b; b = a; a = temp;
  335. }
  336. #elif MD5_SIZE_OVER_SPEED > 0
  337. pc = C; pp = P;
  338. /* Round 1 */
  339. for ( i = 0 ; i < 4 ; i++ ) {
  340. FF (a, b, c, d, x[(int)(*pp++)], 7, *pc++);
  341. FF (d, a, b, c, x[(int)(*pp++)], 12, *pc++);
  342. FF (c, d, a, b, x[(int)(*pp++)], 17, *pc++);
  343. FF (b, c, d, a, x[(int)(*pp++)], 22, *pc++);
  344. }
  345. /* Round 2 */
  346. for ( i = 0 ; i < 4 ; i++ ) {
  347. GG (a, b, c, d, x[(int)(*pp++)], 5, *pc++);
  348. GG (d, a, b, c, x[(int)(*pp++)], 9, *pc++);
  349. GG (c, d, a, b, x[(int)(*pp++)], 14, *pc++);
  350. GG (b, c, d, a, x[(int)(*pp++)], 20, *pc++);
  351. }
  352. /* Round 3 */
  353. for ( i = 0 ; i < 4 ; i++ ) {
  354. HH (a, b, c, d, x[(int)(*pp++)], 4, *pc++);
  355. HH (d, a, b, c, x[(int)(*pp++)], 11, *pc++);
  356. HH (c, d, a, b, x[(int)(*pp++)], 16, *pc++);
  357. HH (b, c, d, a, x[(int)(*pp++)], 23, *pc++);
  358. }
  359. /* Round 4 */
  360. for ( i = 0 ; i < 4 ; i++ ) {
  361. II (a, b, c, d, x[(int)(*pp++)], 6, *pc++);
  362. II (d, a, b, c, x[(int)(*pp++)], 10, *pc++);
  363. II (c, d, a, b, x[(int)(*pp++)], 15, *pc++);
  364. II (b, c, d, a, x[(int)(*pp++)], 21, *pc++);
  365. }
  366. #else
  367. /* Round 1 */
  368. #define S11 7
  369. #define S12 12
  370. #define S13 17
  371. #define S14 22
  372. FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
  373. FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
  374. FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
  375. FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
  376. FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
  377. FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
  378. FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
  379. FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
  380. FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
  381. FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
  382. FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
  383. FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
  384. FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
  385. FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
  386. FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
  387. FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
  388. /* Round 2 */
  389. #define S21 5
  390. #define S22 9
  391. #define S23 14
  392. #define S24 20
  393. GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
  394. GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
  395. GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
  396. GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
  397. GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
  398. GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */
  399. GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
  400. GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
  401. GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
  402. GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
  403. GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
  404. GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
  405. GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
  406. GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
  407. GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
  408. GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
  409. /* Round 3 */
  410. #define S31 4
  411. #define S32 11
  412. #define S33 16
  413. #define S34 23
  414. HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
  415. HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
  416. HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
  417. HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
  418. HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
  419. HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
  420. HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
  421. HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
  422. HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
  423. HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
  424. HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
  425. HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
  426. HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
  427. HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
  428. HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
  429. HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
  430. /* Round 4 */
  431. #define S41 6
  432. #define S42 10
  433. #define S43 15
  434. #define S44 21
  435. II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
  436. II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
  437. II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
  438. II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
  439. II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
  440. II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
  441. II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
  442. II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
  443. II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
  444. II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
  445. II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
  446. II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
  447. II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
  448. II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
  449. II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
  450. II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
  451. #endif
  452. state[0] += a;
  453. state[1] += b;
  454. state[2] += c;
  455. state[3] += d;
  456. /* Zeroize sensitive information. */
  457. memset ((void *)x, 0, sizeof (x));
  458. }
  459. static void __md5_to64( char *s, unsigned long v, int n)
  460. {
  461. while (--n >= 0) {
  462. *s++ = __md5_itoa64[v&0x3f];
  463. v >>= 6;
  464. }
  465. }
  466. /*
  467. * UNIX password
  468. *
  469. * Use MD5 for what it is best at...
  470. */
  471. char * __md5_crypt( const unsigned char *pw, const unsigned char *salt) attribute_hidden;
  472. char * __md5_crypt( const unsigned char *pw, const unsigned char *salt)
  473. {
  474. /* Static stuff */
  475. static const unsigned char *sp, *ep;
  476. static char passwd[120], *p;
  477. unsigned char final[17]; /* final[16] exists only to aid in looping */
  478. int sl,pl,i,__md5__magic_len,pw_len;
  479. struct MD5Context ctx,ctx1;
  480. unsigned long l;
  481. /* Refine the Salt first */
  482. sp = salt;
  483. /* If it starts with the magic string, then skip that */
  484. __md5__magic_len = strlen(__md5__magic);
  485. if(!strncmp(sp,__md5__magic,__md5__magic_len))
  486. sp += __md5__magic_len;
  487. /* It stops at the first '$', max 8 chars */
  488. for(ep=sp;*ep && *ep != '$' && ep < (sp+8);ep++)
  489. continue;
  490. /* get the length of the true salt */
  491. sl = ep - sp;
  492. __md5_Init(&ctx);
  493. /* The password first, since that is what is most unknown */
  494. pw_len = strlen(pw);
  495. __md5_Update(&ctx,pw,pw_len);
  496. /* Then our magic string */
  497. __md5_Update(&ctx,__md5__magic,__md5__magic_len);
  498. /* Then the raw salt */
  499. __md5_Update(&ctx,sp,sl);
  500. /* Then just as many characters of the MD5(pw,salt,pw) */
  501. __md5_Init(&ctx1);
  502. __md5_Update(&ctx1,pw,pw_len);
  503. __md5_Update(&ctx1,sp,sl);
  504. __md5_Update(&ctx1,pw,pw_len);
  505. __md5_Final(final,&ctx1);
  506. for(pl = pw_len; pl > 0; pl -= 16)
  507. __md5_Update(&ctx,final,pl>16 ? 16 : pl);
  508. /* Don't leave anything around in vm they could use. */
  509. memset(final,0,sizeof final);
  510. /* Then something really weird... */
  511. for (i = pw_len; i ; i >>= 1) {
  512. __md5_Update(&ctx, ((i&1) ? final : (const unsigned char *) pw), 1);
  513. }
  514. /* Now make the output string */
  515. strcpy(passwd,__md5__magic);
  516. strncat(passwd,sp,sl);
  517. strcat(passwd,"$");
  518. __md5_Final(final,&ctx);
  519. /*
  520. * and now, just to make sure things don't run too fast
  521. * On a 60 Mhz Pentium this takes 34 msec, so you would
  522. * need 30 seconds to build a 1000 entry dictionary...
  523. */
  524. for(i=0;i<1000;i++) {
  525. __md5_Init(&ctx1);
  526. if(i & 1)
  527. __md5_Update(&ctx1,pw,pw_len);
  528. else
  529. __md5_Update(&ctx1,final,16);
  530. if(i % 3)
  531. __md5_Update(&ctx1,sp,sl);
  532. if(i % 7)
  533. __md5_Update(&ctx1,pw,pw_len);
  534. if(i & 1)
  535. __md5_Update(&ctx1,final,16);
  536. else
  537. __md5_Update(&ctx1,pw,pw_len);
  538. __md5_Final(final,&ctx1);
  539. }
  540. p = passwd + strlen(passwd);
  541. final[16] = final[5];
  542. for ( i=0 ; i < 5 ; i++ ) {
  543. l = (final[i]<<16) | (final[i+6]<<8) | final[i+12];
  544. __md5_to64(p,l,4); p += 4;
  545. }
  546. l = final[11];
  547. __md5_to64(p,l,2); p += 2;
  548. *p = '\0';
  549. /* Don't leave anything around in vm they could use. */
  550. memset(final,0,sizeof final);
  551. return passwd;
  552. }