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- /*
- This is a version (aka dlmalloc) of malloc/free/realloc written by
- Doug Lea and released to the public domain. Use, modify, and
- redistribute this code without permission or acknowledgement in any
- way you wish. Send questions, comments, complaints, performance
- data, etc to dl@cs.oswego.edu
- VERSION 2.7.2 Sat Aug 17 09:07:30 2002 Doug Lea (dl at gee)
- Note: There may be an updated version of this malloc obtainable at
- ftp://gee.cs.oswego.edu/pub/misc/malloc.c
- Check before installing!
- Hacked up for uClibc by Erik Andersen <andersen@codepoet.org>
- */
- #include <features.h>
- #include <stddef.h>
- #include <unistd.h>
- #include <errno.h>
- #include <string.h>
- #include <malloc.h>
- #include <stdlib.h>
- #include <sys/mman.h>
- #include <bits/uClibc_mutex.h>
- __UCLIBC_MUTEX_EXTERN(__malloc_lock)
- #if defined __UCLIBC_HAS_THREADS__ && !defined __LINUXTHREADS_OLD__
- attribute_hidden
- #endif
- ;
- #define __MALLOC_LOCK __UCLIBC_MUTEX_LOCK(__malloc_lock)
- #define __MALLOC_UNLOCK __UCLIBC_MUTEX_UNLOCK(__malloc_lock)
- /*
- MALLOC_ALIGNMENT is the minimum alignment for malloc'ed chunks.
- It must be a power of two at least 2 * (sizeof(size_t)), even on machines
- for which smaller alignments would suffice. It may be defined as
- larger than this though. Note however that code and data structures
- are optimized for the case of 8-byte alignment.
- */
- #ifndef MALLOC_ALIGNMENT
- #define MALLOC_ALIGNMENT (2 * (sizeof(size_t)))
- #endif
- /* The corresponding bit mask value */
- #define MALLOC_ALIGN_MASK (MALLOC_ALIGNMENT - 1)
- /*
- TRIM_FASTBINS controls whether free() of a very small chunk can
- immediately lead to trimming. Setting to true (1) can reduce memory
- footprint, but will almost always slow down programs that use a lot
- of small chunks.
- Define this only if you are willing to give up some speed to more
- aggressively reduce system-level memory footprint when releasing
- memory in programs that use many small chunks. You can get
- essentially the same effect by setting MXFAST to 0, but this can
- lead to even greater slowdowns in programs using many small chunks.
- TRIM_FASTBINS is an in-between compile-time option, that disables
- only those chunks bordering topmost memory from being placed in
- fastbins.
- */
- #ifndef TRIM_FASTBINS
- #define TRIM_FASTBINS 0
- #endif
- /*
- MORECORE-related declarations. By default, rely on sbrk
- */
- /*
- MORECORE is the name of the routine to call to obtain more memory
- from the system. See below for general guidance on writing
- alternative MORECORE functions, as well as a version for WIN32 and a
- sample version for pre-OSX macos.
- */
- #ifndef MORECORE
- #define MORECORE sbrk
- #endif
- /*
- MORECORE_FAILURE is the value returned upon failure of MORECORE
- as well as mmap. Since it cannot be an otherwise valid memory address,
- and must reflect values of standard sys calls, you probably ought not
- try to redefine it.
- */
- #ifndef MORECORE_FAILURE
- #define MORECORE_FAILURE (-1)
- #endif
- /*
- If MORECORE_CONTIGUOUS is true, take advantage of fact that
- consecutive calls to MORECORE with positive arguments always return
- contiguous increasing addresses. This is true of unix sbrk. Even
- if not defined, when regions happen to be contiguous, malloc will
- permit allocations spanning regions obtained from different
- calls. But defining this when applicable enables some stronger
- consistency checks and space efficiencies.
- */
- #ifndef MORECORE_CONTIGUOUS
- #define MORECORE_CONTIGUOUS 1
- #endif
- /*
- MMAP_AS_MORECORE_SIZE is the minimum mmap size argument to use if
- sbrk fails, and mmap is used as a backup (which is done only if
- HAVE_MMAP). The value must be a multiple of page size. This
- backup strategy generally applies only when systems have "holes" in
- address space, so sbrk cannot perform contiguous expansion, but
- there is still space available on system. On systems for which
- this is known to be useful (i.e. most linux kernels), this occurs
- only when programs allocate huge amounts of memory. Between this,
- and the fact that mmap regions tend to be limited, the size should
- be large, to avoid too many mmap calls and thus avoid running out
- of kernel resources.
- */
- #ifndef MMAP_AS_MORECORE_SIZE
- #define MMAP_AS_MORECORE_SIZE (1024 * 1024)
- #endif
- /*
- The system page size. To the extent possible, this malloc manages
- memory from the system in page-size units. Note that this value is
- cached during initialization into a field of malloc_state. So even
- if malloc_getpagesize is a function, it is only called once.
- The following mechanics for getpagesize were adapted from bsd/gnu
- getpagesize.h. If none of the system-probes here apply, a value of
- 4096 is used, which should be OK: If they don't apply, then using
- the actual value probably doesn't impact performance.
- */
- #ifndef malloc_getpagesize
- # include <unistd.h>
- # define malloc_getpagesize sysconf(_SC_PAGESIZE)
- #else /* just guess */
- # define malloc_getpagesize (4096)
- #endif
- /* mallopt tuning options */
- /*
- M_MXFAST is the maximum request size used for "fastbins", special bins
- that hold returned chunks without consolidating their spaces. This
- enables future requests for chunks of the same size to be handled
- very quickly, but can increase fragmentation, and thus increase the
- overall memory footprint of a program.
- This malloc manages fastbins very conservatively yet still
- efficiently, so fragmentation is rarely a problem for values less
- than or equal to the default. The maximum supported value of MXFAST
- is 80. You wouldn't want it any higher than this anyway. Fastbins
- are designed especially for use with many small structs, objects or
- strings -- the default handles structs/objects/arrays with sizes up
- to 16 4byte fields, or small strings representing words, tokens,
- etc. Using fastbins for larger objects normally worsens
- fragmentation without improving speed.
- M_MXFAST is set in REQUEST size units. It is internally used in
- chunksize units, which adds padding and alignment. You can reduce
- M_MXFAST to 0 to disable all use of fastbins. This causes the malloc
- algorithm to be a closer approximation of fifo-best-fit in all cases,
- not just for larger requests, but will generally cause it to be
- slower.
- */
- /* M_MXFAST is a standard SVID/XPG tuning option, usually listed in malloc.h */
- #ifndef M_MXFAST
- #define M_MXFAST 1
- #endif
- #ifndef DEFAULT_MXFAST
- #define DEFAULT_MXFAST 64
- #endif
- /*
- M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
- to keep before releasing via malloc_trim in free().
- Automatic trimming is mainly useful in long-lived programs.
- Because trimming via sbrk can be slow on some systems, and can
- sometimes be wasteful (in cases where programs immediately
- afterward allocate more large chunks) the value should be high
- enough so that your overall system performance would improve by
- releasing this much memory.
- The trim threshold and the mmap control parameters (see below)
- can be traded off with one another. Trimming and mmapping are
- two different ways of releasing unused memory back to the
- system. Between these two, it is often possible to keep
- system-level demands of a long-lived program down to a bare
- minimum. For example, in one test suite of sessions measuring
- the XF86 X server on Linux, using a trim threshold of 128K and a
- mmap threshold of 192K led to near-minimal long term resource
- consumption.
- If you are using this malloc in a long-lived program, it should
- pay to experiment with these values. As a rough guide, you
- might set to a value close to the average size of a process
- (program) running on your system. Releasing this much memory
- would allow such a process to run in memory. Generally, it's
- worth it to tune for trimming rather tham memory mapping when a
- program undergoes phases where several large chunks are
- allocated and released in ways that can reuse each other's
- storage, perhaps mixed with phases where there are no such
- chunks at all. And in well-behaved long-lived programs,
- controlling release of large blocks via trimming versus mapping
- is usually faster.
- However, in most programs, these parameters serve mainly as
- protection against the system-level effects of carrying around
- massive amounts of unneeded memory. Since frequent calls to
- sbrk, mmap, and munmap otherwise degrade performance, the default
- parameters are set to relatively high values that serve only as
- safeguards.
- The trim value must be greater than page size to have any useful
- effect. To disable trimming completely, you can set to
- (unsigned long)(-1)
- Trim settings interact with fastbin (MXFAST) settings: Unless
- TRIM_FASTBINS is defined, automatic trimming never takes place upon
- freeing a chunk with size less than or equal to MXFAST. Trimming is
- instead delayed until subsequent freeing of larger chunks. However,
- you can still force an attempted trim by calling malloc_trim.
- Also, trimming is not generally possible in cases where
- the main arena is obtained via mmap.
- Note that the trick some people use of mallocing a huge space and
- then freeing it at program startup, in an attempt to reserve system
- memory, doesn't have the intended effect under automatic trimming,
- since that memory will immediately be returned to the system.
- */
- #define M_TRIM_THRESHOLD -1
- #ifndef DEFAULT_TRIM_THRESHOLD
- #define DEFAULT_TRIM_THRESHOLD (256 * 1024)
- #endif
- /*
- M_TOP_PAD is the amount of extra `padding' space to allocate or
- retain whenever sbrk is called. It is used in two ways internally:
- * When sbrk is called to extend the top of the arena to satisfy
- a new malloc request, this much padding is added to the sbrk
- request.
- * When malloc_trim is called automatically from free(),
- it is used as the `pad' argument.
- In both cases, the actual amount of padding is rounded
- so that the end of the arena is always a system page boundary.
- The main reason for using padding is to avoid calling sbrk so
- often. Having even a small pad greatly reduces the likelihood
- that nearly every malloc request during program start-up (or
- after trimming) will invoke sbrk, which needlessly wastes
- time.
- Automatic rounding-up to page-size units is normally sufficient
- to avoid measurable overhead, so the default is 0. However, in
- systems where sbrk is relatively slow, it can pay to increase
- this value, at the expense of carrying around more memory than
- the program needs.
- */
- #define M_TOP_PAD -2
- #ifndef DEFAULT_TOP_PAD
- #define DEFAULT_TOP_PAD (0)
- #endif
- /*
- M_MMAP_THRESHOLD is the request size threshold for using mmap()
- to service a request. Requests of at least this size that cannot
- be allocated using already-existing space will be serviced via mmap.
- (If enough normal freed space already exists it is used instead.)
- Using mmap segregates relatively large chunks of memory so that
- they can be individually obtained and released from the host
- system. A request serviced through mmap is never reused by any
- other request (at least not directly; the system may just so
- happen to remap successive requests to the same locations).
- Segregating space in this way has the benefits that:
- 1. Mmapped space can ALWAYS be individually released back
- to the system, which helps keep the system level memory
- demands of a long-lived program low.
- 2. Mapped memory can never become `locked' between
- other chunks, as can happen with normally allocated chunks, which
- means that even trimming via malloc_trim would not release them.
- 3. On some systems with "holes" in address spaces, mmap can obtain
- memory that sbrk cannot.
- However, it has the disadvantages that:
- 1. The space cannot be reclaimed, consolidated, and then
- used to service later requests, as happens with normal chunks.
- 2. It can lead to more wastage because of mmap page alignment
- requirements
- 3. It causes malloc performance to be more dependent on host
- system memory management support routines which may vary in
- implementation quality and may impose arbitrary
- limitations. Generally, servicing a request via normal
- malloc steps is faster than going through a system's mmap.
- The advantages of mmap nearly always outweigh disadvantages for
- "large" chunks, but the value of "large" varies across systems. The
- default is an empirically derived value that works well in most
- systems.
- */
- #define M_MMAP_THRESHOLD -3
- #ifndef DEFAULT_MMAP_THRESHOLD
- #define DEFAULT_MMAP_THRESHOLD (256 * 1024)
- #endif
- /*
- M_MMAP_MAX is the maximum number of requests to simultaneously
- service using mmap. This parameter exists because
- . Some systems have a limited number of internal tables for
- use by mmap, and using more than a few of them may degrade
- performance.
- The default is set to a value that serves only as a safeguard.
- Setting to 0 disables use of mmap for servicing large requests. If
- HAVE_MMAP is not set, the default value is 0, and attempts to set it
- to non-zero values in mallopt will fail.
- */
- #define M_MMAP_MAX -4
- #ifndef DEFAULT_MMAP_MAX
- #define DEFAULT_MMAP_MAX (65536)
- #endif
- /* ------------------ MMAP support ------------------ */
- #include <fcntl.h>
- #include <sys/mman.h>
- #if !defined(MAP_ANONYMOUS) && defined(MAP_ANON)
- #define MAP_ANONYMOUS MAP_ANON
- #endif
- #ifdef __ARCH_USE_MMU__
- # define _MAP_UNINITIALIZED 0
- #else
- # define _MAP_UNINITIALIZED MAP_UNINITIALIZED
- #endif
- #define MMAP(addr, size, prot) \
- (mmap((addr), (size), (prot), MAP_PRIVATE|MAP_ANONYMOUS|_MAP_UNINITIALIZED, 0, 0))
- /* ----------------------- Chunk representations ----------------------- */
- /*
- This struct declaration is misleading (but accurate and necessary).
- It declares a "view" into memory allowing access to necessary
- fields at known offsets from a given base. See explanation below.
- */
- struct malloc_chunk {
- size_t prev_size; /* Size of previous chunk (if free). */
- size_t size; /* Size in bytes, including overhead. */
- struct malloc_chunk* fd; /* double links -- used only if free. */
- struct malloc_chunk* bk;
- };
- typedef struct malloc_chunk* mchunkptr;
- /*
- malloc_chunk details:
- (The following includes lightly edited explanations by Colin Plumb.)
- Chunks of memory are maintained using a `boundary tag' method as
- described in e.g., Knuth or Standish. (See the paper by Paul
- Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a
- survey of such techniques.) Sizes of free chunks are stored both
- in the front of each chunk and at the end. This makes
- consolidating fragmented chunks into bigger chunks very fast. The
- size fields also hold bits representing whether chunks are free or
- in use.
- An allocated chunk looks like this:
- chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Size of previous chunk, if allocated | |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Size of chunk, in bytes |P|
- mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | User data starts here... .
- . .
- . (malloc_usable_space() bytes) .
- . |
- nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Size of chunk |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- Where "chunk" is the front of the chunk for the purpose of most of
- the malloc code, but "mem" is the pointer that is returned to the
- user. "Nextchunk" is the beginning of the next contiguous chunk.
- Chunks always begin on even word boundries, so the mem portion
- (which is returned to the user) is also on an even word boundary, and
- thus at least double-word aligned.
- Free chunks are stored in circular doubly-linked lists, and look like this:
- chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Size of previous chunk |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- `head:' | Size of chunk, in bytes |P|
- mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Forward pointer to next chunk in list |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Back pointer to previous chunk in list |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- | Unused space (may be 0 bytes long) .
- . .
- . |
- nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- `foot:' | Size of chunk, in bytes |
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- The P (PREV_INUSE) bit, stored in the unused low-order bit of the
- chunk size (which is always a multiple of two words), is an in-use
- bit for the *previous* chunk. If that bit is *clear*, then the
- word before the current chunk size contains the previous chunk
- size, and can be used to find the front of the previous chunk.
- The very first chunk allocated always has this bit set,
- preventing access to non-existent (or non-owned) memory. If
- prev_inuse is set for any given chunk, then you CANNOT determine
- the size of the previous chunk, and might even get a memory
- addressing fault when trying to do so.
- Note that the `foot' of the current chunk is actually represented
- as the prev_size of the NEXT chunk. This makes it easier to
- deal with alignments etc but can be very confusing when trying
- to extend or adapt this code.
- The two exceptions to all this are
- 1. The special chunk `top' doesn't bother using the
- trailing size field since there is no next contiguous chunk
- that would have to index off it. After initialization, `top'
- is forced to always exist. If it would become less than
- MINSIZE bytes long, it is replenished.
- 2. Chunks allocated via mmap, which have the second-lowest-order
- bit (IS_MMAPPED) set in their size fields. Because they are
- allocated one-by-one, each must contain its own trailing size field.
- */
- /*
- ---------- Size and alignment checks and conversions ----------
- */
- /* conversion from malloc headers to user pointers, and back */
- #define chunk2mem(p) ((void*)((char*)(p) + 2*(sizeof(size_t))))
- #define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*(sizeof(size_t))))
- /* The smallest possible chunk */
- #define MIN_CHUNK_SIZE (sizeof(struct malloc_chunk))
- /* The smallest size we can malloc is an aligned minimal chunk */
- #define MINSIZE \
- (unsigned long)(((MIN_CHUNK_SIZE+MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK))
- /* Check if m has acceptable alignment */
- #define aligned_OK(m) (((unsigned long)((m)) & (MALLOC_ALIGN_MASK)) == 0)
- /* Check if a request is so large that it would wrap around zero when
- padded and aligned. To simplify some other code, the bound is made
- low enough so that adding MINSIZE will also not wrap around sero.
- */
- #define REQUEST_OUT_OF_RANGE(req) \
- ((unsigned long)(req) >= \
- (unsigned long)(size_t)(-2 * MINSIZE))
- /* pad request bytes into a usable size -- internal version */
- #define request2size(req) \
- (((req) + (sizeof(size_t)) + MALLOC_ALIGN_MASK < MINSIZE) ? \
- MINSIZE : \
- ((req) + (sizeof(size_t)) + MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK)
- /* Same, except also perform argument check */
- #define checked_request2size(req, sz) \
- if (REQUEST_OUT_OF_RANGE(req)) { \
- __set_errno(ENOMEM); \
- return 0; \
- } \
- (sz) = request2size(req);
- /*
- --------------- Physical chunk operations ---------------
- */
- /* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */
- #define PREV_INUSE 0x1
- /* extract inuse bit of previous chunk */
- #define prev_inuse(p) ((p)->size & PREV_INUSE)
- /* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */
- #define IS_MMAPPED 0x2
- /* check for mmap()'ed chunk */
- #define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED)
- /* Bits to mask off when extracting size
- Note: IS_MMAPPED is intentionally not masked off from size field in
- macros for which mmapped chunks should never be seen. This should
- cause helpful core dumps to occur if it is tried by accident by
- people extending or adapting this malloc.
- */
- #define SIZE_BITS (PREV_INUSE|IS_MMAPPED)
- /* Get size, ignoring use bits */
- #define chunksize(p) ((p)->size & ~(SIZE_BITS))
- /* Ptr to next physical malloc_chunk. */
- #define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~PREV_INUSE) ))
- /* Ptr to previous physical malloc_chunk */
- #define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))
- /* Treat space at ptr + offset as a chunk */
- #define chunk_at_offset(p, s) ((mchunkptr)(((char*)(p)) + (s)))
- /* extract p's inuse bit */
- #define inuse(p)\
- ((((mchunkptr)(((char*)(p))+((p)->size & ~PREV_INUSE)))->size) & PREV_INUSE)
- /* set/clear chunk as being inuse without otherwise disturbing */
- #define set_inuse(p)\
- ((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size |= PREV_INUSE
- #define clear_inuse(p)\
- ((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size &= ~(PREV_INUSE)
- /* check/set/clear inuse bits in known places */
- #define inuse_bit_at_offset(p, s)\
- (((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)
- #define set_inuse_bit_at_offset(p, s)\
- (((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)
- #define clear_inuse_bit_at_offset(p, s)\
- (((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))
- /* Set size at head, without disturbing its use bit */
- #define set_head_size(p, s) ((p)->size = (((p)->size & PREV_INUSE) | (s)))
- /* Set size/use field */
- #define set_head(p, s) ((p)->size = (s))
- /* Set size at footer (only when chunk is not in use) */
- #define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))
- /* -------------------- Internal data structures -------------------- */
- /*
- Bins
- An array of bin headers for free chunks. Each bin is doubly
- linked. The bins are approximately proportionally (log) spaced.
- There are a lot of these bins (128). This may look excessive, but
- works very well in practice. Most bins hold sizes that are
- unusual as malloc request sizes, but are more usual for fragments
- and consolidated sets of chunks, which is what these bins hold, so
- they can be found quickly. All procedures maintain the invariant
- that no consolidated chunk physically borders another one, so each
- chunk in a list is known to be preceeded and followed by either
- inuse chunks or the ends of memory.
- Chunks in bins are kept in size order, with ties going to the
- approximately least recently used chunk. Ordering isn't needed
- for the small bins, which all contain the same-sized chunks, but
- facilitates best-fit allocation for larger chunks. These lists
- are just sequential. Keeping them in order almost never requires
- enough traversal to warrant using fancier ordered data
- structures.
- Chunks of the same size are linked with the most
- recently freed at the front, and allocations are taken from the
- back. This results in LRU (FIFO) allocation order, which tends
- to give each chunk an equal opportunity to be consolidated with
- adjacent freed chunks, resulting in larger free chunks and less
- fragmentation.
- To simplify use in double-linked lists, each bin header acts
- as a malloc_chunk. This avoids special-casing for headers.
- But to conserve space and improve locality, we allocate
- only the fd/bk pointers of bins, and then use repositioning tricks
- to treat these as the fields of a malloc_chunk*.
- */
- typedef struct malloc_chunk* mbinptr;
- /* addressing -- note that bin_at(0) does not exist */
- #define bin_at(m, i) ((mbinptr)((char*)&((m)->bins[(i)<<1]) - ((sizeof(size_t))<<1)))
- /* analog of ++bin */
- #define next_bin(b) ((mbinptr)((char*)(b) + (sizeof(mchunkptr)<<1)))
- /* Reminders about list directionality within bins */
- #define first(b) ((b)->fd)
- #define last(b) ((b)->bk)
- /* Take a chunk off a bin list */
- #define unlink(P, BK, FD) { \
- FD = P->fd; \
- BK = P->bk; \
- if (FD->bk != P || BK->fd != P) \
- abort(); \
- FD->bk = BK; \
- BK->fd = FD; \
- }
- /*
- Indexing
- Bins for sizes < 512 bytes contain chunks of all the same size, spaced
- 8 bytes apart. Larger bins are approximately logarithmically spaced:
- 64 bins of size 8
- 32 bins of size 64
- 16 bins of size 512
- 8 bins of size 4096
- 4 bins of size 32768
- 2 bins of size 262144
- 1 bin of size what's left
- The bins top out around 1MB because we expect to service large
- requests via mmap.
- */
- #define NBINS 96
- #define NSMALLBINS 32
- #define SMALLBIN_WIDTH 8
- #define MIN_LARGE_SIZE 256
- #define in_smallbin_range(sz) \
- ((unsigned long)(sz) < (unsigned long)MIN_LARGE_SIZE)
- #define smallbin_index(sz) (((unsigned)(sz)) >> 3)
- #define bin_index(sz) \
- ((in_smallbin_range(sz)) ? smallbin_index(sz) : __malloc_largebin_index(sz))
- /*
- FIRST_SORTED_BIN_SIZE is the chunk size corresponding to the
- first bin that is maintained in sorted order. This must
- be the smallest size corresponding to a given bin.
- Normally, this should be MIN_LARGE_SIZE. But you can weaken
- best fit guarantees to sometimes speed up malloc by increasing value.
- Doing this means that malloc may choose a chunk that is
- non-best-fitting by up to the width of the bin.
- Some useful cutoff values:
- 512 - all bins sorted
- 2560 - leaves bins <= 64 bytes wide unsorted
- 12288 - leaves bins <= 512 bytes wide unsorted
- 65536 - leaves bins <= 4096 bytes wide unsorted
- 262144 - leaves bins <= 32768 bytes wide unsorted
- -1 - no bins sorted (not recommended!)
- */
- #define FIRST_SORTED_BIN_SIZE MIN_LARGE_SIZE
- /* #define FIRST_SORTED_BIN_SIZE 65536 */
- /*
- Unsorted chunks
- All remainders from chunk splits, as well as all returned chunks,
- are first placed in the "unsorted" bin. They are then placed
- in regular bins after malloc gives them ONE chance to be used before
- binning. So, basically, the unsorted_chunks list acts as a queue,
- with chunks being placed on it in free (and __malloc_consolidate),
- and taken off (to be either used or placed in bins) in malloc.
- */
- /* The otherwise unindexable 1-bin is used to hold unsorted chunks. */
- #define unsorted_chunks(M) (bin_at(M, 1))
- /*
- Top
- The top-most available chunk (i.e., the one bordering the end of
- available memory) is treated specially. It is never included in
- any bin, is used only if no other chunk is available, and is
- released back to the system if it is very large (see
- M_TRIM_THRESHOLD). Because top initially
- points to its own bin with initial zero size, thus forcing
- extension on the first malloc request, we avoid having any special
- code in malloc to check whether it even exists yet. But we still
- need to do so when getting memory from system, so we make
- initial_top treat the bin as a legal but unusable chunk during the
- interval between initialization and the first call to
- __malloc_alloc. (This is somewhat delicate, since it relies on
- the 2 preceding words to be zero during this interval as well.)
- */
- /* Conveniently, the unsorted bin can be used as dummy top on first call */
- #define initial_top(M) (unsorted_chunks(M))
- /*
- Binmap
- To help compensate for the large number of bins, a one-level index
- structure is used for bin-by-bin searching. `binmap' is a
- bitvector recording whether bins are definitely empty so they can
- be skipped over during during traversals. The bits are NOT always
- cleared as soon as bins are empty, but instead only
- when they are noticed to be empty during traversal in malloc.
- */
- /* Conservatively use 32 bits per map word, even if on 64bit system */
- #define BINMAPSHIFT 5
- #define BITSPERMAP (1U << BINMAPSHIFT)
- #define BINMAPSIZE (NBINS / BITSPERMAP)
- #define idx2block(i) ((i) >> BINMAPSHIFT)
- #define idx2bit(i) ((1U << ((i) & ((1U << BINMAPSHIFT)-1))))
- #define mark_bin(m,i) ((m)->binmap[idx2block(i)] |= idx2bit(i))
- #define unmark_bin(m,i) ((m)->binmap[idx2block(i)] &= ~(idx2bit(i)))
- #define get_binmap(m,i) ((m)->binmap[idx2block(i)] & idx2bit(i))
- /*
- Fastbins
- An array of lists holding recently freed small chunks. Fastbins
- are not doubly linked. It is faster to single-link them, and
- since chunks are never removed from the middles of these lists,
- double linking is not necessary. Also, unlike regular bins, they
- are not even processed in FIFO order (they use faster LIFO) since
- ordering doesn't much matter in the transient contexts in which
- fastbins are normally used.
- Chunks in fastbins keep their inuse bit set, so they cannot
- be consolidated with other free chunks. __malloc_consolidate
- releases all chunks in fastbins and consolidates them with
- other free chunks.
- */
- typedef struct malloc_chunk* mfastbinptr;
- /* offset 2 to use otherwise unindexable first 2 bins */
- #define fastbin_index(sz) ((((unsigned int)(sz)) >> 3) - 2)
- /* The maximum fastbin request size we support */
- #define MAX_FAST_SIZE 80
- #define NFASTBINS (fastbin_index(request2size(MAX_FAST_SIZE))+1)
- /*
- FASTBIN_CONSOLIDATION_THRESHOLD is the size of a chunk in free()
- that triggers automatic consolidation of possibly-surrounding
- fastbin chunks. This is a heuristic, so the exact value should not
- matter too much. It is defined at half the default trim threshold as a
- compromise heuristic to only attempt consolidation if it is likely
- to lead to trimming. However, it is not dynamically tunable, since
- consolidation reduces fragmentation surrounding loarge chunks even
- if trimming is not used.
- */
- #define FASTBIN_CONSOLIDATION_THRESHOLD \
- ((unsigned long)(DEFAULT_TRIM_THRESHOLD) >> 1)
- /*
- Since the lowest 2 bits in max_fast don't matter in size comparisons,
- they are used as flags.
- */
- /*
- ANYCHUNKS_BIT held in max_fast indicates that there may be any
- freed chunks at all. It is set true when entering a chunk into any
- bin.
- */
- #define ANYCHUNKS_BIT (1U)
- #define have_anychunks(M) (((M)->max_fast & ANYCHUNKS_BIT))
- #define set_anychunks(M) ((M)->max_fast |= ANYCHUNKS_BIT)
- #define clear_anychunks(M) ((M)->max_fast &= ~ANYCHUNKS_BIT)
- /*
- FASTCHUNKS_BIT held in max_fast indicates that there are probably
- some fastbin chunks. It is set true on entering a chunk into any
- fastbin, and cleared only in __malloc_consolidate.
- */
- #define FASTCHUNKS_BIT (2U)
- #define have_fastchunks(M) (((M)->max_fast & FASTCHUNKS_BIT))
- #define set_fastchunks(M) ((M)->max_fast |= (FASTCHUNKS_BIT|ANYCHUNKS_BIT))
- #define clear_fastchunks(M) ((M)->max_fast &= ~(FASTCHUNKS_BIT))
- /* Set value of max_fast. Use impossibly small value if 0. */
- #define set_max_fast(M, s) \
- (M)->max_fast = (((s) == 0)? SMALLBIN_WIDTH: request2size(s)) | \
- ((M)->max_fast & (FASTCHUNKS_BIT|ANYCHUNKS_BIT))
- #define get_max_fast(M) \
- ((M)->max_fast & ~(FASTCHUNKS_BIT | ANYCHUNKS_BIT))
- /*
- morecore_properties is a status word holding dynamically discovered
- or controlled properties of the morecore function
- */
- #define MORECORE_CONTIGUOUS_BIT (1U)
- #define contiguous(M) \
- (((M)->morecore_properties & MORECORE_CONTIGUOUS_BIT))
- #define noncontiguous(M) \
- (((M)->morecore_properties & MORECORE_CONTIGUOUS_BIT) == 0)
- #define set_contiguous(M) \
- ((M)->morecore_properties |= MORECORE_CONTIGUOUS_BIT)
- #define set_noncontiguous(M) \
- ((M)->morecore_properties &= ~MORECORE_CONTIGUOUS_BIT)
- /*
- ----------- Internal state representation and initialization -----------
- */
- struct malloc_state {
- /* The maximum chunk size to be eligible for fastbin */
- size_t max_fast; /* low 2 bits used as flags */
- /* Fastbins */
- mfastbinptr fastbins[NFASTBINS];
- /* Base of the topmost chunk -- not otherwise kept in a bin */
- mchunkptr top;
- /* The remainder from the most recent split of a small request */
- mchunkptr last_remainder;
- /* Normal bins packed as described above */
- mchunkptr bins[NBINS * 2];
- /* Bitmap of bins. Trailing zero map handles cases of largest binned size */
- unsigned int binmap[BINMAPSIZE+1];
- /* Tunable parameters */
- unsigned long trim_threshold;
- size_t top_pad;
- size_t mmap_threshold;
- /* Memory map support */
- int n_mmaps;
- int n_mmaps_max;
- int max_n_mmaps;
- /* Cache malloc_getpagesize */
- unsigned int pagesize;
- /* Track properties of MORECORE */
- unsigned int morecore_properties;
- /* Statistics */
- size_t mmapped_mem;
- size_t sbrked_mem;
- size_t max_sbrked_mem;
- size_t max_mmapped_mem;
- size_t max_total_mem;
- };
- typedef struct malloc_state *mstate;
- /*
- There is exactly one instance of this struct in this malloc.
- If you are adapting this malloc in a way that does NOT use a static
- malloc_state, you MUST explicitly zero-fill it before using. This
- malloc relies on the property that malloc_state is initialized to
- all zeroes (as is true of C statics).
- */
- extern struct malloc_state __malloc_state attribute_hidden; /* never directly referenced */
- /*
- All uses of av_ are via get_malloc_state().
- At most one "call" to get_malloc_state is made per invocation of
- the public versions of malloc and free, but other routines
- that in turn invoke malloc and/or free may call more then once.
- Also, it is called in check* routines if __UCLIBC_MALLOC_DEBUGGING__ is set.
- */
- #define get_malloc_state() (&(__malloc_state))
- /* External internal utilities operating on mstates */
- void __malloc_consolidate(mstate) attribute_hidden;
- /* Debugging support */
- #ifndef __UCLIBC_MALLOC_DEBUGGING__
- #define check_chunk(P)
- #define check_free_chunk(P)
- #define check_inuse_chunk(P)
- #define check_remalloced_chunk(P,N)
- #define check_malloced_chunk(P,N)
- #define check_malloc_state()
- #define assert(x) ((void)0)
- #else
- #define check_chunk(P) __do_check_chunk(P)
- #define check_free_chunk(P) __do_check_free_chunk(P)
- #define check_inuse_chunk(P) __do_check_inuse_chunk(P)
- #define check_remalloced_chunk(P,N) __do_check_remalloced_chunk(P,N)
- #define check_malloced_chunk(P,N) __do_check_malloced_chunk(P,N)
- #define check_malloc_state() __do_check_malloc_state()
- extern void __do_check_chunk(mchunkptr p) attribute_hidden;
- extern void __do_check_free_chunk(mchunkptr p) attribute_hidden;
- extern void __do_check_inuse_chunk(mchunkptr p) attribute_hidden;
- extern void __do_check_remalloced_chunk(mchunkptr p, size_t s) attribute_hidden;
- extern void __do_check_malloced_chunk(mchunkptr p, size_t s) attribute_hidden;
- extern void __do_check_malloc_state(void) attribute_hidden;
- #include <assert.h>
- #endif
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