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| /* * Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org> * Released under the terms of the GNU GPL v2.0. */#include <ctype.h>#include <stdlib.h>#include <string.h>#include <regex.h>#include <sys/utsname.h>#include "lkc.h"struct symbol symbol_yes = {	.name = "y",	.curr = { "y", yes },	.flags = SYMBOL_CONST|SYMBOL_VALID,}, symbol_mod = {	.name = "m",	.curr = { "m", mod },	.flags = SYMBOL_CONST|SYMBOL_VALID,}, symbol_no = {	.name = "n",	.curr = { "n", no },	.flags = SYMBOL_CONST|SYMBOL_VALID,}, symbol_empty = {	.name = "",	.curr = { "", no },	.flags = SYMBOL_VALID,};struct symbol *sym_defconfig_list;struct symbol *modules_sym;tristate modules_val;struct expr *sym_env_list;static void sym_add_default(struct symbol *sym, const char *def){	struct property *prop = prop_alloc(P_DEFAULT, sym);	prop->expr = expr_alloc_symbol(sym_lookup(def, SYMBOL_CONST));}void sym_init(void){	struct symbol *sym;	struct utsname uts;	static bool inited = false;	if (inited)		return;	inited = true;	uname(&uts);	sym = sym_lookup("UNAME_RELEASE", 0);	sym->type = S_STRING;	sym->flags |= SYMBOL_AUTO;	sym_add_default(sym, uts.release);}enum symbol_type sym_get_type(struct symbol *sym){	enum symbol_type type = sym->type;	if (type == S_TRISTATE) {		if (sym_is_choice_value(sym) && sym->visible == yes)			type = S_BOOLEAN;		else if (modules_val == no)			type = S_BOOLEAN;	}	return type;}const char *sym_type_name(enum symbol_type type){	switch (type) {	case S_BOOLEAN:		return "boolean";	case S_TRISTATE:		return "tristate";	case S_INT:		return "integer";	case S_HEX:		return "hex";	case S_STRING:		return "string";	case S_UNKNOWN:		return "unknown";	case S_OTHER:		break;	}	return "???";}struct property *sym_get_choice_prop(struct symbol *sym){	struct property *prop;	for_all_choices(sym, prop)		return prop;	return NULL;}struct property *sym_get_env_prop(struct symbol *sym){	struct property *prop;	for_all_properties(sym, prop, P_ENV)		return prop;	return NULL;}struct property *sym_get_default_prop(struct symbol *sym){	struct property *prop;	for_all_defaults(sym, prop) {		prop->visible.tri = expr_calc_value(prop->visible.expr);		if (prop->visible.tri != no)			return prop;	}	return NULL;}static struct property *sym_get_range_prop(struct symbol *sym){	struct property *prop;	for_all_properties(sym, prop, P_RANGE) {		prop->visible.tri = expr_calc_value(prop->visible.expr);		if (prop->visible.tri != no)			return prop;	}	return NULL;}static long sym_get_range_val(struct symbol *sym, int base){	sym_calc_value(sym);	switch (sym->type) {	case S_INT:		base = 10;		break;	case S_HEX:		base = 16;		break;	default:		break;	}	return strtol(sym->curr.val, NULL, base);}static void sym_validate_range(struct symbol *sym){	struct property *prop;	long base, val, val2;	char str[64];	switch (sym->type) {	case S_INT:		base = 10;		break;	case S_HEX:		base = 16;		break;	default:		return;	}	prop = sym_get_range_prop(sym);	if (!prop)		return;	val = strtol(sym->curr.val, NULL, base);	val2 = sym_get_range_val(prop->expr->left.sym, base);	if (val >= val2) {		val2 = sym_get_range_val(prop->expr->right.sym, base);		if (val <= val2)			return;	}	if (sym->type == S_INT)		sprintf(str, "%ld", val2);	else		sprintf(str, "0x%lx", val2);	sym->curr.val = strdup(str);}static void sym_calc_visibility(struct symbol *sym){	struct property *prop;	tristate tri;	/* any prompt visible? */	tri = no;	for_all_prompts(sym, prop) {		prop->visible.tri = expr_calc_value(prop->visible.expr);		tri = EXPR_OR(tri, prop->visible.tri);	}	if (tri == mod && (sym->type != S_TRISTATE || modules_val == no))		tri = yes;	if (sym->visible != tri) {		sym->visible = tri;		sym_set_changed(sym);	}	if (sym_is_choice_value(sym))		return;	/* defaulting to "yes" if no explicit "depends on" are given */	tri = yes;	if (sym->dir_dep.expr)		tri = expr_calc_value(sym->dir_dep.expr);	if (tri == mod)		tri = yes;	if (sym->dir_dep.tri != tri) {		sym->dir_dep.tri = tri;		sym_set_changed(sym);	}	tri = no;	if (sym->rev_dep.expr)		tri = expr_calc_value(sym->rev_dep.expr);	if (tri == mod && sym_get_type(sym) == S_BOOLEAN)		tri = yes;	if (sym->rev_dep.tri != tri) {		sym->rev_dep.tri = tri;		sym_set_changed(sym);	}}/* * Find the default symbol for a choice. * First try the default values for the choice symbol * Next locate the first visible choice value * Return NULL if none was found */struct symbol *sym_choice_default(struct symbol *sym){	struct symbol *def_sym;	struct property *prop;	struct expr *e;	/* any of the defaults visible? */	for_all_defaults(sym, prop) {		prop->visible.tri = expr_calc_value(prop->visible.expr);		if (prop->visible.tri == no)			continue;		def_sym = prop_get_symbol(prop);		if (def_sym->visible != no)			return def_sym;	}	/* just get the first visible value */	prop = sym_get_choice_prop(sym);	expr_list_for_each_sym(prop->expr, e, def_sym)		if (def_sym->visible != no)			return def_sym;	/* failed to locate any defaults */	return NULL;}static struct symbol *sym_calc_choice(struct symbol *sym){	struct symbol *def_sym;	struct property *prop;	struct expr *e;	int flags;	/* first calculate all choice values' visibilities */	flags = sym->flags;	prop = sym_get_choice_prop(sym);	expr_list_for_each_sym(prop->expr, e, def_sym) {		sym_calc_visibility(def_sym);		if (def_sym->visible != no)			flags &= def_sym->flags;	}	sym->flags &= flags | ~SYMBOL_DEF_USER;	/* is the user choice visible? */	def_sym = sym->def[S_DEF_USER].val;	if (def_sym && def_sym->visible != no)		return def_sym;	def_sym = sym_choice_default(sym);	if (def_sym == NULL)		/* no choice? reset tristate value */		sym->curr.tri = no;	return def_sym;}void sym_calc_value(struct symbol *sym){	struct symbol_value newval, oldval;	struct property *prop;	struct expr *e;	if (!sym)		return;	if (sym->flags & SYMBOL_VALID)		return;	if (sym_is_choice_value(sym) &&	    sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES) {		sym->flags &= ~SYMBOL_NEED_SET_CHOICE_VALUES;		prop = sym_get_choice_prop(sym);		sym_calc_value(prop_get_symbol(prop));	}	sym->flags |= SYMBOL_VALID;	oldval = sym->curr;	switch (sym->type) {	case S_INT:	case S_HEX:	case S_STRING:		newval = symbol_empty.curr;		break;	case S_BOOLEAN:	case S_TRISTATE:		newval = symbol_no.curr;		break;	default:		sym->curr.val = sym->name;		sym->curr.tri = no;		return;	}	if (!sym_is_choice_value(sym))		sym->flags &= ~SYMBOL_WRITE;	sym_calc_visibility(sym);	/* set default if recursively called */	sym->curr = newval;	switch (sym_get_type(sym)) {	case S_BOOLEAN:	case S_TRISTATE:		if (sym_is_choice_value(sym) && sym->visible == yes) {			prop = sym_get_choice_prop(sym);			newval.tri = (prop_get_symbol(prop)->curr.val == sym) ? yes : no;		} else {			if (sym->visible != no) {				/* if the symbol is visible use the user value				 * if available, otherwise try the default value				 */				sym->flags |= SYMBOL_WRITE;				if (sym_has_value(sym)) {					newval.tri = EXPR_AND(sym->def[S_DEF_USER].tri,							      sym->visible);					goto calc_newval;				}			}			if (sym->rev_dep.tri != no)				sym->flags |= SYMBOL_WRITE;			if (!sym_is_choice(sym)) {				prop = sym_get_default_prop(sym);				if (prop) {					sym->flags |= SYMBOL_WRITE;					newval.tri = EXPR_AND(expr_calc_value(prop->expr),							      prop->visible.tri);				}			}		calc_newval:			if (sym->dir_dep.tri == no && sym->rev_dep.tri != no) {				struct expr *e;				e = expr_simplify_unmet_dep(sym->rev_dep.expr,				    sym->dir_dep.expr);				fprintf(stderr, "warning: (");				expr_fprint(e, stderr);				fprintf(stderr, ") selects %s which has unmet direct dependencies (",					sym->name);				expr_fprint(sym->dir_dep.expr, stderr);				fprintf(stderr, ")\n");				expr_free(e);			}			newval.tri = EXPR_OR(newval.tri, sym->rev_dep.tri);		}		if (newval.tri == mod && sym_get_type(sym) == S_BOOLEAN)			newval.tri = yes;		break;	case S_STRING:	case S_HEX:	case S_INT:		if (sym->visible != no) {			sym->flags |= SYMBOL_WRITE;			if (sym_has_value(sym)) {				newval.val = sym->def[S_DEF_USER].val;				break;			}		}		prop = sym_get_default_prop(sym);		if (prop) {			struct symbol *ds = prop_get_symbol(prop);			if (ds) {				sym->flags |= SYMBOL_WRITE;				sym_calc_value(ds);				newval.val = ds->curr.val;			}		}		break;	default:		;	}	sym->curr = newval;	if (sym_is_choice(sym) && newval.tri == yes)		sym->curr.val = sym_calc_choice(sym);	sym_validate_range(sym);	if (memcmp(&oldval, &sym->curr, sizeof(oldval))) {		sym_set_changed(sym);		if (modules_sym == sym) {			sym_set_all_changed();			modules_val = modules_sym->curr.tri;		}	}	if (sym_is_choice(sym)) {		struct symbol *choice_sym;		prop = sym_get_choice_prop(sym);		expr_list_for_each_sym(prop->expr, e, choice_sym) {			if ((sym->flags & SYMBOL_WRITE) &&			    choice_sym->visible != no)				choice_sym->flags |= SYMBOL_WRITE;			if (sym->flags & SYMBOL_CHANGED)				sym_set_changed(choice_sym);		}	}	if (sym->flags & SYMBOL_AUTO)		sym->flags &= ~SYMBOL_WRITE;	if (sym->flags & SYMBOL_NEED_SET_CHOICE_VALUES)		set_all_choice_values(sym);}void sym_clear_all_valid(void){	struct symbol *sym;	int i;	for_all_symbols(i, sym)		sym->flags &= ~SYMBOL_VALID;	sym_add_change_count(1);	if (modules_sym)		sym_calc_value(modules_sym);}void sym_set_changed(struct symbol *sym){	struct property *prop;	sym->flags |= SYMBOL_CHANGED;	for (prop = sym->prop; prop; prop = prop->next) {		if (prop->menu)			prop->menu->flags |= MENU_CHANGED;	}}void sym_set_all_changed(void){	struct symbol *sym;	int i;	for_all_symbols(i, sym)		sym_set_changed(sym);}bool sym_tristate_within_range(struct symbol *sym, tristate val){	int type = sym_get_type(sym);	if (sym->visible == no)		return false;	if (type != S_BOOLEAN && type != S_TRISTATE)		return false;	if (type == S_BOOLEAN && val == mod)		return false;	if (sym->visible <= sym->rev_dep.tri)		return false;	if (sym_is_choice_value(sym) && sym->visible == yes)		return val == yes;	return val >= sym->rev_dep.tri && val <= sym->visible;}bool sym_set_tristate_value(struct symbol *sym, tristate val){	tristate oldval = sym_get_tristate_value(sym);	if (oldval != val && !sym_tristate_within_range(sym, val))		return false;	if (!(sym->flags & SYMBOL_DEF_USER)) {		sym->flags |= SYMBOL_DEF_USER;		sym_set_changed(sym);	}	/*	 * setting a choice value also resets the new flag of the choice	 * symbol and all other choice values.	 */	if (sym_is_choice_value(sym) && val == yes) {		struct symbol *cs = prop_get_symbol(sym_get_choice_prop(sym));		struct property *prop;		struct expr *e;		cs->def[S_DEF_USER].val = sym;		cs->flags |= SYMBOL_DEF_USER;		prop = sym_get_choice_prop(cs);		for (e = prop->expr; e; e = e->left.expr) {			if (e->right.sym->visible != no)				e->right.sym->flags |= SYMBOL_DEF_USER;		}	}	sym->def[S_DEF_USER].tri = val;	if (oldval != val)		sym_clear_all_valid();	return true;}tristate sym_toggle_tristate_value(struct symbol *sym){	tristate oldval, newval;	oldval = newval = sym_get_tristate_value(sym);	do {		switch (newval) {		case no:			newval = mod;			break;		case mod:			newval = yes;			break;		case yes:			newval = no;			break;		}		if (sym_set_tristate_value(sym, newval))			break;	} while (oldval != newval);	return newval;}bool sym_string_valid(struct symbol *sym, const char *str){	signed char ch;	switch (sym->type) {	case S_STRING:		return true;	case S_INT:		ch = *str++;		if (ch == '-')			ch = *str++;		if (!isdigit(ch))			return false;		if (ch == '0' && *str != 0)			return false;		while ((ch = *str++)) {			if (!isdigit(ch))				return false;		}		return true;	case S_HEX:		if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))			str += 2;		ch = *str++;		do {			if (!isxdigit(ch))				return false;		} while ((ch = *str++));		return true;	case S_BOOLEAN:	case S_TRISTATE:		switch (str[0]) {		case 'y': case 'Y':		case 'm': case 'M':		case 'n': case 'N':			return true;		}		return false;	default:		return false;	}}bool sym_string_within_range(struct symbol *sym, const char *str){	struct property *prop;	long val;	switch (sym->type) {	case S_STRING:		return sym_string_valid(sym, str);	case S_INT:		if (!sym_string_valid(sym, str))			return false;		prop = sym_get_range_prop(sym);		if (!prop)			return true;		val = strtol(str, NULL, 10);		return val >= sym_get_range_val(prop->expr->left.sym, 10) &&		       val <= sym_get_range_val(prop->expr->right.sym, 10);	case S_HEX:		if (!sym_string_valid(sym, str))			return false;		prop = sym_get_range_prop(sym);		if (!prop)			return true;		val = strtol(str, NULL, 16);		return val >= sym_get_range_val(prop->expr->left.sym, 16) &&		       val <= sym_get_range_val(prop->expr->right.sym, 16);	case S_BOOLEAN:	case S_TRISTATE:		switch (str[0]) {		case 'y': case 'Y':			return sym_tristate_within_range(sym, yes);		case 'm': case 'M':			return sym_tristate_within_range(sym, mod);		case 'n': case 'N':			return sym_tristate_within_range(sym, no);		}		return false;	default:		return false;	}}bool sym_set_string_value(struct symbol *sym, const char *newval){	const char *oldval;	char *val;	int size;	switch (sym->type) {	case S_BOOLEAN:	case S_TRISTATE:		switch (newval[0]) {		case 'y': case 'Y':			return sym_set_tristate_value(sym, yes);		case 'm': case 'M':			return sym_set_tristate_value(sym, mod);		case 'n': case 'N':			return sym_set_tristate_value(sym, no);		}		return false;	default:		;	}	if (!sym_string_within_range(sym, newval))		return false;	if (!(sym->flags & SYMBOL_DEF_USER)) {		sym->flags |= SYMBOL_DEF_USER;		sym_set_changed(sym);	}	oldval = sym->def[S_DEF_USER].val;	size = strlen(newval) + 1;	if (sym->type == S_HEX && (newval[0] != '0' || (newval[1] != 'x' && newval[1] != 'X'))) {		size += 2;		sym->def[S_DEF_USER].val = val = xmalloc(size);		*val++ = '0';		*val++ = 'x';	} else if (!oldval || strcmp(oldval, newval))		sym->def[S_DEF_USER].val = val = xmalloc(size);	else		return true;	strcpy(val, newval);	free((void *)oldval);	sym_clear_all_valid();	return true;}/* * Find the default value associated to a symbol. * For tristate symbol handle the modules=n case * in which case "m" becomes "y". * If the symbol does not have any default then fallback * to the fixed default values. */const char *sym_get_string_default(struct symbol *sym){	struct property *prop;	struct symbol *ds;	const char *str;	tristate val;	sym_calc_visibility(sym);	sym_calc_value(modules_sym);	val = symbol_no.curr.tri;	str = symbol_empty.curr.val;	/* If symbol has a default value look it up */	prop = sym_get_default_prop(sym);	if (prop != NULL) {		switch (sym->type) {		case S_BOOLEAN:		case S_TRISTATE:			/* The visibility may limit the value from yes => mod */			val = EXPR_AND(expr_calc_value(prop->expr), prop->visible.tri);			break;		default:			/*			 * The following fails to handle the situation			 * where a default value is further limited by			 * the valid range.			 */			ds = prop_get_symbol(prop);			if (ds != NULL) {				sym_calc_value(ds);				str = (const char *)ds->curr.val;			}		}	}	/* Handle select statements */	val = EXPR_OR(val, sym->rev_dep.tri);	/* transpose mod to yes if modules are not enabled */	if (val == mod)		if (!sym_is_choice_value(sym) && modules_sym->curr.tri == no)			val = yes;	/* transpose mod to yes if type is bool */	if (sym->type == S_BOOLEAN && val == mod)		val = yes;	switch (sym->type) {	case S_BOOLEAN:	case S_TRISTATE:		switch (val) {		case no: return "n";		case mod: return "m";		case yes: return "y";		}	case S_INT:	case S_HEX:		return str;	case S_STRING:		return str;	case S_OTHER:	case S_UNKNOWN:		break;	}	return "";}const char *sym_get_string_value(struct symbol *sym){	tristate val;	switch (sym->type) {	case S_BOOLEAN:	case S_TRISTATE:		val = sym_get_tristate_value(sym);		switch (val) {		case no:			return "n";		case mod:			sym_calc_value(modules_sym);			return (modules_sym->curr.tri == no) ? "n" : "m";		case yes:			return "y";		}		break;	default:		;	}	return (const char *)sym->curr.val;}bool sym_is_changable(struct symbol *sym){	return sym->visible > sym->rev_dep.tri;}static unsigned strhash(const char *s){	/* fnv32 hash */	unsigned hash = 2166136261U;	for (; *s; s++)		hash = (hash ^ *s) * 0x01000193;	return hash;}struct symbol *sym_lookup(const char *name, int flags){	struct symbol *symbol;	char *new_name;	int hash;	if (name) {		if (name[0] && !name[1]) {			switch (name[0]) {			case 'y': return &symbol_yes;			case 'm': return &symbol_mod;			case 'n': return &symbol_no;			}		}		hash = strhash(name) % SYMBOL_HASHSIZE;		for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {			if (symbol->name &&			    !strcmp(symbol->name, name) &&			    (flags ? symbol->flags & flags				   : !(symbol->flags & (SYMBOL_CONST|SYMBOL_CHOICE))))				return symbol;		}		new_name = strdup(name);	} else {		new_name = NULL;		hash = 0;	}	symbol = xmalloc(sizeof(*symbol));	memset(symbol, 0, sizeof(*symbol));	symbol->name = new_name;	symbol->type = S_UNKNOWN;	symbol->flags |= flags;	symbol->next = symbol_hash[hash];	symbol_hash[hash] = symbol;	return symbol;}struct symbol *sym_find(const char *name){	struct symbol *symbol = NULL;	int hash = 0;	if (!name)		return NULL;	if (name[0] && !name[1]) {		switch (name[0]) {		case 'y': return &symbol_yes;		case 'm': return &symbol_mod;		case 'n': return &symbol_no;		}	}	hash = strhash(name) % SYMBOL_HASHSIZE;	for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {		if (symbol->name &&		    !strcmp(symbol->name, name) &&		    !(symbol->flags & SYMBOL_CONST))				break;	}	return symbol;}/* * Expand symbol's names embedded in the string given in argument. Symbols' * name to be expanded shall be prefixed by a '$'. Unknown symbol expands to * the empty string. */const char *sym_expand_string_value(const char *in){	const char *src;	char *res;	size_t reslen;	reslen = strlen(in) + 1;	res = xmalloc(reslen);	res[0] = '\0';	while ((src = strchr(in, '$'))) {		char *p, name[SYMBOL_MAXLENGTH];		const char *symval = "";		struct symbol *sym;		size_t newlen;		strncat(res, in, src - in);		src++;		p = name;		while (isalnum(*src) || *src == '_')			*p++ = *src++;		*p = '\0';		sym = sym_find(name);		if (sym != NULL) {			sym_calc_value(sym);			symval = sym_get_string_value(sym);		}		newlen = strlen(res) + strlen(symval) + strlen(src) + 1;		if (newlen > reslen) {			reslen = newlen;			res = realloc(res, reslen);		}		strcat(res, symval);		in = src;	}	strcat(res, in);	return res;}const char *sym_escape_string_value(const char *in){	const char *p;	size_t reslen;	char *res;	size_t l;	reslen = strlen(in) + strlen("\"\"") + 1;	p = in;	for (;;) {		l = strcspn(p, "\"\\");		p += l;		if (p[0] == '\0')			break;		reslen++;		p++;	}	res = xmalloc(reslen);	res[0] = '\0';	strcat(res, "\"");	p = in;	for (;;) {		l = strcspn(p, "\"\\");		strncat(res, p, l);		p += l;		if (p[0] == '\0')			break;		strcat(res, "\\");		strncat(res, p++, 1);	}	strcat(res, "\"");	return res;}struct sym_match {	struct symbol	*sym;	off_t		so, eo;};/* Compare matched symbols as thus: * - first, symbols that match exactly * - then, alphabetical sort */static int sym_rel_comp( const void *sym1, const void *sym2 ){	struct sym_match *s1 = *(struct sym_match **)sym1;	struct sym_match *s2 = *(struct sym_match **)sym2;	int l1, l2;	/* Exact match:	 * - if matched length on symbol s1 is the length of that symbol,	 *   then this symbol should come first;	 * - if matched length on symbol s2 is the length of that symbol,	 *   then this symbol should come first.	 * Note: since the search can be a regexp, both symbols may match	 * exactly; if this is the case, we can't decide which comes first,	 * and we fallback to sorting alphabetically.	 */	l1 = s1->eo - s1->so;	l2 = s2->eo - s2->so;	if (l1 == strlen(s1->sym->name) && l2 != strlen(s2->sym->name))		return -1;	if (l1 != strlen(s1->sym->name) && l2 == strlen(s2->sym->name))		return 1;	/* As a fallback, sort symbols alphabetically */	return strcmp(s1->sym->name, s2->sym->name);}struct symbol **sym_re_search(const char *pattern){	struct symbol *sym, **sym_arr = NULL;	struct sym_match **sym_match_arr = NULL;	int i, cnt, size;	regex_t re;	regmatch_t match[1];	cnt = size = 0;	/* Skip if empty */	if (strlen(pattern) == 0)		return NULL;	if (regcomp(&re, pattern, REG_EXTENDED|REG_ICASE))		return NULL;	for_all_symbols(i, sym) {		struct sym_match *tmp_sym_match;		if (sym->flags & SYMBOL_CONST || !sym->name)			continue;		if (regexec(&re, sym->name, 1, match, 0))			continue;		if (cnt + 1 >= size) {			void *tmp;			size += 16;			tmp = realloc(sym_match_arr, size * sizeof(struct sym_match *));			if (!tmp) {				goto sym_re_search_free;			}			sym_match_arr = tmp;		}		sym_calc_value(sym);		tmp_sym_match = (struct sym_match*)malloc(sizeof(struct sym_match));		if (!tmp_sym_match)			goto sym_re_search_free;		tmp_sym_match->sym = sym;		/* As regexec return 0, we know we have a match, so		 * we can use match[0].rm_[se]o without further checks		 */		tmp_sym_match->so = match[0].rm_so;		tmp_sym_match->eo = match[0].rm_eo;		sym_match_arr[cnt++] = tmp_sym_match;	}	if (sym_match_arr) {		qsort(sym_match_arr, cnt, sizeof(struct sym_match*), sym_rel_comp);		sym_arr = malloc((cnt+1) * sizeof(struct symbol));		if (!sym_arr)			goto sym_re_search_free;		for (i = 0; i < cnt; i++)			sym_arr[i] = sym_match_arr[i]->sym;		sym_arr[cnt] = NULL;	}sym_re_search_free:	if (sym_match_arr) {		for (i = 0; i < cnt; i++)			free(sym_match_arr[i]);		free(sym_match_arr);	}	regfree(&re);	return sym_arr;}/* * When we check for recursive dependencies we use a stack to save * current state so we can print out relevant info to user. * The entries are located on the call stack so no need to free memory. * Note inser() remove() must always match to properly clear the stack. */static struct dep_stack {	struct dep_stack *prev, *next;	struct symbol *sym;	struct property *prop;	struct expr *expr;} *check_top;static void dep_stack_insert(struct dep_stack *stack, struct symbol *sym){	memset(stack, 0, sizeof(*stack));	if (check_top)		check_top->next = stack;	stack->prev = check_top;	stack->sym = sym;	check_top = stack;}static void dep_stack_remove(void){	check_top = check_top->prev;	if (check_top)		check_top->next = NULL;}/* * Called when we have detected a recursive dependency. * check_top point to the top of the stact so we use * the ->prev pointer to locate the bottom of the stack. */static void sym_check_print_recursive(struct symbol *last_sym){	struct dep_stack *stack;	struct symbol *sym, *next_sym;	struct menu *menu = NULL;	struct property *prop;	struct dep_stack cv_stack;	if (sym_is_choice_value(last_sym)) {		dep_stack_insert(&cv_stack, last_sym);		last_sym = prop_get_symbol(sym_get_choice_prop(last_sym));	}	for (stack = check_top; stack != NULL; stack = stack->prev)		if (stack->sym == last_sym)			break;	if (!stack) {		fprintf(stderr, "unexpected recursive dependency error\n");		return;	}	for (; stack; stack = stack->next) {		sym = stack->sym;		next_sym = stack->next ? stack->next->sym : last_sym;		prop = stack->prop;		if (prop == NULL)			prop = stack->sym->prop;		/* for choice values find the menu entry (used below) */		if (sym_is_choice(sym) || sym_is_choice_value(sym)) {			for (prop = sym->prop; prop; prop = prop->next) {				menu = prop->menu;				if (prop->menu)					break;			}		}		if (stack->sym == last_sym)			fprintf(stderr, "%s:%d:error: recursive dependency detected!\n",				prop->file->name, prop->lineno);		if (stack->expr) {			fprintf(stderr, "%s:%d:\tsymbol %s %s value contains %s\n",				prop->file->name, prop->lineno,				sym->name ? sym->name : "<choice>",				prop_get_type_name(prop->type),				next_sym->name ? next_sym->name : "<choice>");		} else if (stack->prop) {			fprintf(stderr, "%s:%d:\tsymbol %s depends on %s\n",				prop->file->name, prop->lineno,				sym->name ? sym->name : "<choice>",				next_sym->name ? next_sym->name : "<choice>");		} else if (sym_is_choice(sym)) {			fprintf(stderr, "%s:%d:\tchoice %s contains symbol %s\n",				menu->file->name, menu->lineno,				sym->name ? sym->name : "<choice>",				next_sym->name ? next_sym->name : "<choice>");		} else if (sym_is_choice_value(sym)) {			fprintf(stderr, "%s:%d:\tsymbol %s is part of choice %s\n",				menu->file->name, menu->lineno,				sym->name ? sym->name : "<choice>",				next_sym->name ? next_sym->name : "<choice>");		} else {			fprintf(stderr, "%s:%d:\tsymbol %s is selected by %s\n",				prop->file->name, prop->lineno,				sym->name ? sym->name : "<choice>",				next_sym->name ? next_sym->name : "<choice>");		}	}	if (check_top == &cv_stack)		dep_stack_remove();}static struct symbol *sym_check_expr_deps(struct expr *e){	struct symbol *sym;	if (!e)		return NULL;	switch (e->type) {	case E_OR:	case E_AND:		sym = sym_check_expr_deps(e->left.expr);		if (sym)			return sym;		return sym_check_expr_deps(e->right.expr);	case E_NOT:		return sym_check_expr_deps(e->left.expr);	case E_EQUAL:	case E_UNEQUAL:		sym = sym_check_deps(e->left.sym);		if (sym)			return sym;		return sym_check_deps(e->right.sym);	case E_SYMBOL:		return sym_check_deps(e->left.sym);	default:		break;	}	printf("Oops! How to check %d?\n", e->type);	return NULL;}/* return NULL when dependencies are OK */static struct symbol *sym_check_sym_deps(struct symbol *sym){	struct symbol *sym2;	struct property *prop;	struct dep_stack stack;	dep_stack_insert(&stack, sym);	sym2 = sym_check_expr_deps(sym->rev_dep.expr);	if (sym2)		goto out;	for (prop = sym->prop; prop; prop = prop->next) {		if (prop->type == P_CHOICE || prop->type == P_SELECT)			continue;		stack.prop = prop;		sym2 = sym_check_expr_deps(prop->visible.expr);		if (sym2)			break;		if (prop->type != P_DEFAULT || sym_is_choice(sym))			continue;		stack.expr = prop->expr;		sym2 = sym_check_expr_deps(prop->expr);		if (sym2)			break;		stack.expr = NULL;	}out:	dep_stack_remove();	return sym2;}static struct symbol *sym_check_choice_deps(struct symbol *choice){	struct symbol *sym, *sym2;	struct property *prop;	struct expr *e;	struct dep_stack stack;	dep_stack_insert(&stack, choice);	prop = sym_get_choice_prop(choice);	expr_list_for_each_sym(prop->expr, e, sym)		sym->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);	choice->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);	sym2 = sym_check_sym_deps(choice);	choice->flags &= ~SYMBOL_CHECK;	if (sym2)		goto out;	expr_list_for_each_sym(prop->expr, e, sym) {		sym2 = sym_check_sym_deps(sym);		if (sym2)			break;	}out:	expr_list_for_each_sym(prop->expr, e, sym)		sym->flags &= ~SYMBOL_CHECK;	if (sym2 && sym_is_choice_value(sym2) &&	    prop_get_symbol(sym_get_choice_prop(sym2)) == choice)		sym2 = choice;	dep_stack_remove();	return sym2;}struct symbol *sym_check_deps(struct symbol *sym){	struct symbol *sym2;	struct property *prop;	if (sym->flags & SYMBOL_CHECK) {		sym_check_print_recursive(sym);		return sym;	}	if (sym->flags & SYMBOL_CHECKED)		return NULL;	if (sym_is_choice_value(sym)) {		struct dep_stack stack;		/* for choice groups start the check with main choice symbol */		dep_stack_insert(&stack, sym);		prop = sym_get_choice_prop(sym);		sym2 = sym_check_deps(prop_get_symbol(prop));		dep_stack_remove();	} else if (sym_is_choice(sym)) {		sym2 = sym_check_choice_deps(sym);	} else {		sym->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);		sym2 = sym_check_sym_deps(sym);		sym->flags &= ~SYMBOL_CHECK;	}	if (sym2 && sym2 == sym)		sym2 = NULL;	return sym2;}struct property *prop_alloc(enum prop_type type, struct symbol *sym){	struct property *prop;	struct property **propp;	prop = xmalloc(sizeof(*prop));	memset(prop, 0, sizeof(*prop));	prop->type = type;	prop->sym = sym;	prop->file = current_file;	prop->lineno = zconf_lineno();	/* append property to the prop list of symbol */	if (sym) {		for (propp = &sym->prop; *propp; propp = &(*propp)->next)			;		*propp = prop;	}	return prop;}struct symbol *prop_get_symbol(struct property *prop){	if (prop->expr && (prop->expr->type == E_SYMBOL ||			   prop->expr->type == E_LIST))		return prop->expr->left.sym;	return NULL;}const char *prop_get_type_name(enum prop_type type){	switch (type) {	case P_PROMPT:		return "prompt";	case P_ENV:		return "env";	case P_COMMENT:		return "comment";	case P_MENU:		return "menu";	case P_DEFAULT:		return "default";	case P_CHOICE:		return "choice";	case P_SELECT:		return "select";	case P_RANGE:		return "range";	case P_SYMBOL:		return "symbol";	case P_UNKNOWN:		break;	}	return "unknown";}static void prop_add_env(const char *env){	struct symbol *sym, *sym2;	struct property *prop;	char *p;	sym = current_entry->sym;	sym->flags |= SYMBOL_AUTO;	for_all_properties(sym, prop, P_ENV) {		sym2 = prop_get_symbol(prop);		if (strcmp(sym2->name, env))			menu_warn(current_entry, "redefining environment symbol from %s",				  sym2->name);		return;	}	prop = prop_alloc(P_ENV, sym);	prop->expr = expr_alloc_symbol(sym_lookup(env, SYMBOL_CONST));	sym_env_list = expr_alloc_one(E_LIST, sym_env_list);	sym_env_list->right.sym = sym;	p = getenv(env);	if (p)		sym_add_default(sym, p);	else		menu_warn(current_entry, "environment variable %s undefined", env);}
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