| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110 | /*							arcdot.c * *	Angle between two vectors * * * * * SYNOPSIS: * * double p[3], q[3], arcdot(); * * y = arcdot( p, q ); * * * * DESCRIPTION: * * For two vectors p, q, the angle A between them is given by * *      p.q / (|p| |q|)  = cos A  . * * where "." represents inner product, "|x|" the length of vector x. * If the angle is small, an expression in sin A is preferred. * Set r = q - p.  Then * *     p.q = p.p + p.r , * *     |p|^2 = p.p , * *     |q|^2 = p.p + 2 p.r + r.r , * *                  p.p^2 + 2 p.p p.r + p.r^2 *     cos^2 A  =  ---------------------------- *                    p.p (p.p + 2 p.r + r.r) * *                  p.p + 2 p.r + p.r^2 / p.p *              =  --------------------------- , *                     p.p + 2 p.r + r.r * *     sin^2 A  =  1 - cos^2 A * *                   r.r - p.r^2 / p.p *              =  -------------------- *                  p.p + 2 p.r + r.r * *              =   (r.r - p.r^2 / p.p) / q.q  . * * ACCURACY: * *                      Relative error: * arithmetic   domain     # trials      peak         rms *    IEEE      -1, 1        10^6       1.7e-16     4.2e-17 * *//*Cephes Math Library Release 2.3:  November, 1995Copyright 1995 by Stephen L. Moshier*/#include <math.h>#ifdef ANSIPROTextern double sqrt ( double );extern double acos ( double );extern double asin ( double );extern double atan ( double );#elsedouble sqrt(), acos(), asin(), atan();#endifextern double PI;double arcdot(p,q)double p[], q[];{double pp, pr, qq, rr, rt, pt, qt, pq;int i;pq = 0.0;qq = 0.0;pp = 0.0;pr = 0.0;rr = 0.0;for (i=0; i<3; i++)  {    pt = p[i];    qt = q[i];    pq += pt * qt;    qq += qt * qt;    pp += pt * pt;    rt = qt - pt;    pr += pt * rt;    rr += rt * rt;  }if (rr == 0.0 || pp == 0.0 || qq == 0.0)  return 0.0;rt = (rr - (pr * pr) / pp) / qq;if (rt <= 0.75)  {    rt = sqrt(rt);    qt = asin(rt);    if (pq < 0.0)      qt = PI - qt;  }else  {    pt = pq / sqrt(pp*qq);    qt = acos(pt);  }return qt;}
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