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- <HTML>
- <HEAD>
- <TITLE>LinuxThreads Frequently Asked Questions</TITLE>
- </HEAD>
- <BODY>
- <H1 ALIGN=center>LinuxThreads Frequently Asked Questions <BR>
- (with answers)</H1>
- <H2 ALIGN=center>[For LinuxThreads version 0.8]</H2>
- <HR><P>
- <A HREF="#A">A. The big picture</A><BR>
- <A HREF="#B">B. Getting more information</A><BR>
- <A HREF="#C">C. Issues related to the C library</A><BR>
- <A HREF="#D">D. Problems, weird behaviors, potential bugs</A><BR>
- <A HREF="#E">E. Missing functions, wrong types, etc</A><BR>
- <A HREF="#F">F. C++ issues</A><BR>
- <A HREF="#G">G. Debugging LinuxThreads programs</A><BR>
- <A HREF="#H">H. Compiling multithreaded code; errno madness</A><BR>
- <A HREF="#I">I. X-Windows and other libraries</A><BR>
- <A HREF="#J">J. Signals and threads</A><BR>
- <A HREF="#K">K. Internals of LinuxThreads</A><P>
- <HR>
- <P>
- <H2><A NAME="A">A. The big picture</A></H2>
- <H4><A NAME="A.1">A.1: What is LinuxThreads?</A></H4>
- LinuxThreads is a Linux library for multi-threaded programming.
- It implements the Posix 1003.1c API (Application Programming
- Interface) for threads. It runs on any Linux system with kernel 2.0.0
- or more recent, and a suitable C library (see section <A HREF="C">C</A>).
- <P>
- <H4><A NAME="A.2">A.2: What are threads?</A></H4>
- A thread is a sequential flow of control through a program.
- Multi-threaded programming is, thus, a form of parallel programming
- where several threads of control are executing concurrently in the
- program. All threads execute in the same memory space, and can
- therefore work concurrently on shared data.<P>
- Multi-threaded programming differs from Unix-style multi-processing in
- that all threads share the same memory space (and a few other system
- resources, such as file descriptors), instead of running in their own
- memory space as is the case with Unix processes.<P>
- Threads are useful for two reasons. First, they allow a program to
- exploit multi-processor machines: the threads can run in parallel on
- several processors, allowing a single program to divide its work
- between several processors, thus running faster than a single-threaded
- program, which runs on only one processor at a time. Second, some
- programs are best expressed as several threads of control that
- communicate together, rather than as one big monolithic sequential
- program. Examples include server programs, overlapping asynchronous
- I/O, and graphical user interfaces.<P>
- <H4><A NAME="A.3">A.3: What is POSIX 1003.1c?</A></H4>
- It's an API for multi-threaded programming standardized by IEEE as
- part of the POSIX standards. Most Unix vendors have endorsed the
- POSIX 1003.1c standard. Implementations of the 1003.1c API are
- already available under Sun Solaris 2.5, Digital Unix 4.0,
- Silicon Graphics IRIX 6, and should soon be available from other
- vendors such as IBM and HP. More generally, the 1003.1c API is
- replacing relatively quickly the proprietary threads library that were
- developed previously under Unix, such as Mach cthreads, Solaris
- threads, and IRIX sprocs. Thus, multithreaded programs using the
- 1003.1c API are likely to run unchanged on a wide variety of Unix
- platforms.<P>
- <H4><A NAME="A.4">A.4: What is the status of LinuxThreads?</A></H4>
- LinuxThreads implements almost all of Posix 1003.1c, as well as a few
- extensions. The only part of LinuxThreads that does not conform yet
- to Posix is signal handling (see section <A HREF="#J">J</A>). Apart
- from the signal stuff, all the Posix 1003.1c base functionality,
- as well as a number of optional extensions, are provided and conform
- to the standard (to the best of my knowledge).
- The signal stuff is hard to get right, at least without special kernel
- support, and while I'm definitely looking at ways to implement the
- Posix behavior for signals, this might take a long time before it's
- completed.<P>
- <H4><A NAME="A.5">A.5: How stable is LinuxThreads?</A></H4>
- The basic functionality (thread creation and termination, mutexes,
- conditions, semaphores) is very stable. Several industrial-strength
- programs, such as the AOL multithreaded Web server, use LinuxThreads
- and seem quite happy about it. There used to be some rough edges in
- the LinuxThreads / C library interface with libc 5, but glibc 2
- fixes all of those problems and is now the standard C library on major
- Linux distributions (see section <A HREF="#C">C</A>). <P>
- <HR>
- <P>
- <H2><A NAME="B">B. Getting more information</A></H2>
- <H4><A NAME="B.1">B.1: What are good books and other sources of
- information on POSIX threads?</A></H4>
- The FAQ for comp.programming.threads lists several books:
- <A HREF="http://www.serpentine.com/~bos/threads-faq/">http://www.serpentine.com/~bos/threads-faq/</A>.<P>
- There are also some online tutorials. Follow the links from the
- LinuxThreads web page:
- <A HREF="http://pauillac.inria.fr/~xleroy/linuxthreads">http://pauillac.inria.fr/~xleroy/linuxthreads</A>.<P>
- <H4><A NAME="B.2">B.2: I'd like to be informed of future developments on
- LinuxThreads. Is there a mailing list for this purpose?</A></H4>
- I post LinuxThreads-related announcements on the newsgroup
- <A HREF="news:comp.os.linux.announce">comp.os.linux.announce</A>,
- and also on the mailing list
- <code>linux-threads@magenet.com</code>.
- You can subscribe to the latter by writing
- <A HREF="mailto:majordomo@magenet.com">majordomo@magenet.com</A>.<P>
- <H4><A NAME="B.3">B.3: What are good places for discussing
- LinuxThreads?</A></H4>
- For questions about programming with POSIX threads in general, use
- the newsgroup
- <A HREF="news:comp.programming.threads">comp.programming.threads</A>.
- Be sure you read the
- <A HREF="http://www.serpentine.com/~bos/threads-faq/">FAQ</A>
- for this group before you post.<P>
- For Linux-specific questions, use
- <A
- HREF="news:comp.os.linux.development.apps">comp.os.linux.development.apps</A>
- and <A
- HREF="news:comp.os.linux.development.kernel">comp.os.linux.development.kernel</A>.
- The latter is especially appropriate for questions relative to the
- interface between the kernel and LinuxThreads.<P>
- <H4><A NAME="B.4">B.4: How should I report a possible bug in
- LinuxThreads?</A></H4>
- If you're using glibc 2, the best way by far is to use the
- <code>glibcbug</code> script to mail a bug report to the glibc
- maintainers. <P>
- If you're using an older libc, or don't have the <code>glibcbug</code>
- script on your machine, then e-mail me directly
- (<code>Xavier.Leroy@inria.fr</code>). <P>
- In both cases, before sending the bug report, make sure that it is not
- addressed already in this FAQ. Also, try to send a short program that
- reproduces the weird behavior you observed. <P>
- <H4><A NAME="B.5">B.5: I'd like to read the POSIX 1003.1c standard. Is
- it available online?</A></H4>
- Unfortunately, no. POSIX standards are copyrighted by IEEE, and
- IEEE does not distribute them freely. You can buy paper copies from
- IEEE, but the price is fairly high ($120 or so). If you disagree with
- this policy and you're an IEEE member, be sure to let them know.<P>
- On the other hand, you probably don't want to read the standard. It's
- very hard to read, written in standard-ese, and targeted to
- implementors who already know threads inside-out. A good book on
- POSIX threads provides the same information in a much more readable form.
- I can personally recommend Dave Butenhof's book, <CITE>Programming
- with POSIX threads</CITE> (Addison-Wesley). Butenhof was part of the
- POSIX committee and also designed the Digital Unix implementations of
- POSIX threads, and it shows.<P>
- Another good source of information is the X/Open Group Single Unix
- specification which is available both
- <A HREF="http://www.rdg.opengroup.org/onlinepubs/7908799/index.html">on-line</A>
- and as a
- <A HREF="http://www.UNIX-systems.org/gosolo2/">book and CD/ROM</A>.
- That specification includes pretty much all the POSIX standards,
- including 1003.1c, with some extensions and clarifications.<P>
- <HR>
- <P>
- <H2><A NAME="C">C. Issues related to the C library</A></H2>
- <H4><A NAME="C.1">C.1: Which version of the C library should I use
- with LinuxThreads?</A></H4>
- The best choice by far is glibc 2, a.k.a. libc 6. It offers very good
- support for multi-threading, and LinuxThreads has been closely
- integrated with glibc 2. The glibc 2 distribution contains the
- sources of a specially adapted version of LinuxThreads.<P>
- glibc 2 comes preinstalled as the default C library on several Linux
- distributions, such as RedHat 5 and up, and Debian 2.
- Those distributions include the version of LinuxThreads matching
- glibc 2.<P>
- <H4><A NAME="C.2">C.2: My system has libc 5 preinstalled, not glibc
- 2. Can I still use LinuxThreads?</H4>
- Yes, but you're likely to run into some problems, as libc 5 only
- offers minimal support for threads and contains some bugs that affect
- multithreaded programs. <P>
- The versions of libc 5 that work best with LinuxThreads are
- libc 5.2.18 on the one hand, and libc 5.4.12 or later on the other hand.
- Avoid 5.3.12 and 5.4.7: these have problems with the per-thread errno
- variable. <P>
- <H4><A NAME="C.3">C.3: So, should I switch to glibc 2, or stay with a
- recent libc 5?</A></H4>
- I'd recommend you switch to glibc 2. Even for single-threaded
- programs, glibc 2 is more solid and more standard-conformant than libc
- 5. And the shortcomings of libc 5 almost preclude any serious
- multi-threaded programming.<P>
- Switching an already installed
- system from libc 5 to glibc 2 is not completely straightforward.
- See the <A HREF="http://sunsite.unc.edu/LDP/HOWTO/Glibc2-HOWTO.html">Glibc2
- HOWTO</A> for more information. Much easier is (re-)installing a
- Linux distribution based on glibc 2, such as RedHat 6.<P>
- <H4><A NAME="C.4">C.4: Where can I find glibc 2 and the version of
- LinuxThreads that goes with it?</A></H4>
- On <code>prep.ai.mit.edu</code> and its many, many mirrors around the world.
- See <A
- HREF="http://www.gnu.org/order/ftp.html">http://www.gnu.org/order/ftp.html</A>
- for a list of mirrors.<P>
- <H4><A NAME="C.5">C.5: Where can I find libc 5 and the version of
- LinuxThreads that goes with it?</A></H4>
- For libc 5, see <A HREF="ftp://sunsite.unc.edu/pub/Linux/devel/GCC/"><code>ftp://sunsite.unc.edu/pub/Linux/devel/GCC/</code></A>.<P>
- For the libc 5 version of LinuxThreads, see
- <A HREF="ftp://ftp.inria.fr/INRIA/Projects/cristal/Xavier.Leroy/linuxthreads/">ftp://ftp.inria.fr/INRIA/Projects/cristal/Xavier.Leroy/linuxthreads/</A>.<P>
- <H4><A NAME="C.6">C.6: How can I recompile the glibc 2 version of the
- LinuxThreads sources?</A></H4>
- You must transfer the whole glibc sources, then drop the LinuxThreads
- sources in the <code>linuxthreads/</code> subdirectory, then recompile
- glibc as a whole. There are now too many inter-dependencies between
- LinuxThreads and glibc 2 to allow separate re-compilation of LinuxThreads.
- <P>
- <H4><A NAME="C.7">C.7: What is the correspondence between LinuxThreads
- version numbers, libc version numbers, and RedHat version
- numbers?</A></H4>
- Here is a summary. (Information on Linux distributions other than
- RedHat are welcome.)<P>
- <TABLE>
- <TR><TD>LinuxThreads </TD> <TD>C library</TD> <TD>RedHat</TD></TR>
- <TR><TD>0.7, 0.71 (for libc 5)</TD> <TD>libc 5.x</TD> <TD>RH 4.2</TD></TR>
- <TR><TD>0.7, 0.71 (for glibc 2)</TD> <TD>glibc 2.0.x</TD> <TD>RH 5.x</TD></TR>
- <TR><TD>0.8</TD> <TD>glibc 2.1.1</TD> <TD>RH 6.0</TD></TR>
- <TR><TD>0.8</TD> <TD>glibc 2.1.2</TD> <TD>not yet released</TD></TR>
- </TABLE>
- <P>
- <HR>
- <P>
- <H2><A NAME="D">D. Problems, weird behaviors, potential bugs</A></H2>
- <H4><A NAME="D.1">D.1: When I compile LinuxThreads, I run into problems in
- file <code>libc_r/dirent.c</code></A></H4>
- You probably mean:
- <PRE>
- libc_r/dirent.c:94: structure has no member named `dd_lock'
- </PRE>
- I haven't actually seen this problem, but several users reported it.
- My understanding is that something is wrong in the include files of
- your Linux installation (<code>/usr/include/*</code>). Make sure
- you're using a supported version of the libc 5 library. (See question <A
- HREF="#C.2">C.2</A>).<P>
- <H4><A NAME="D.2">D.2: When I compile LinuxThreads, I run into problems with
- <CODE>/usr/include/sched.h</CODE>: there are several occurrences of
- <CODE>_p</CODE> that the C compiler does not understand</A></H4>
- Yes, <CODE>/usr/include/sched.h</CODE> that comes with libc 5.3.12 is broken.
- Replace it with the <code>sched.h</code> file contained in the
- LinuxThreads distribution. But really you should not be using libc
- 5.3.12 with LinuxThreads! (See question <A HREF="#C.2">C.1</A>.)<P>
- <H4><A NAME="D.3">D.3: My program does <CODE>fdopen()</CODE> on a file
- descriptor opened on a pipe. When I link it with LinuxThreads,
- <CODE>fdopen()</CODE> always returns NULL!</A></H4>
- You're using one of the buggy versions of libc (5.3.12, 5.4.7., etc).
- See question <A HREF="#C.1">C.1</A> above.<P>
- <H4><A NAME="D.4">D.4: My program creates a lot of threads, and after
- a while <CODE>pthread_create()</CODE> no longer returns!</A></H4>
- This is known bug in the version of LinuxThreads that comes with glibc
- 2.1.1. An upgrade to 2.1.2 is recommended. <P>
- <H4><A NAME="D.5">D.5: When I'm running a program that creates N
- threads, <code>top</code> or <code>ps</code>
- display N+2 processes that are running my program. What do all these
- processes correspond to?</A></H4>
- Due to the general "one process per thread" model, there's one process
- for the initial thread and N processes for the threads it created
- using <CODE>pthread_create</CODE>. That leaves one process
- unaccounted for. That extra process corresponds to the "thread
- manager" thread, a thread created internally by LinuxThreads to handle
- thread creation and thread termination. This extra thread is asleep
- most of the time.
- <H4><A NAME="D.6">D.6: Scheduling seems to be very unfair when there
- is strong contention on a mutex: instead of giving the mutex to each
- thread in turn, it seems that it's almost always the same thread that
- gets the mutex. Isn't this completely broken behavior?</A></H4>
- That behavior has mostly disappeared in recent releases of
- LinuxThreads (version 0.8 and up). It was fairly common in older
- releases, though.
- What happens in LinuxThreads 0.7 and before is the following: when a
- thread unlocks a mutex, all other threads that were waiting on the
- mutex are sent a signal which makes them runnable. However, the
- kernel scheduler may or may not restart them immediately. If the
- thread that unlocked the mutex tries to lock it again immediately
- afterwards, it is likely that it will succeed, because the threads
- haven't yet restarted. This results in an apparently very unfair
- behavior, when the same thread repeatedly locks and unlocks the mutex,
- while other threads can't lock the mutex.<P>
- In LinuxThreads 0.8 and up, <code>pthread_unlock</code> restarts only
- one waiting thread, and pre-assign the mutex to that thread. Hence,
- if the thread that unlocked the mutex tries to lock it again
- immediately, it will block until other waiting threads have had a
- chance to lock and unlock the mutex. This results in much fairer
- scheduling.<P>
- Notice however that even the old "unfair" behavior is perfectly
- acceptable with respect to the POSIX standard: for the default
- scheduling policy, POSIX makes no guarantees of fairness, such as "the
- thread waiting for the mutex for the longest time always acquires it
- first". Properly written multithreaded code avoids that kind of heavy
- contention on mutexes, and does not run into fairness problems. If
- you need scheduling guarantees, you should consider using the
- real-time scheduling policies <code>SCHED_RR</code> and
- <code>SCHED_FIFO</code>, which have precisely defined scheduling
- behaviors. <P>
- <H4><A NAME="D.7">D.7: I have a simple test program with two threads
- that do nothing but <CODE>printf()</CODE> in tight loops, and from the
- printout it seems that only one thread is running, the other doesn't
- print anything!</A></H4>
- Again, this behavior is characteristic of old releases of LinuxThreads
- (0.7 and before); more recent versions (0.8 and up) should not exhibit
- this behavior.<P>
- The reason for this behavior is explained in
- question <A HREF="#D.6">D.6</A> above: <CODE>printf()</CODE> performs
- locking on <CODE>stdout</CODE>, and thus your two threads contend very
- heavily for the mutex associated with <CODE>stdout</CODE>. But if you
- do some real work between two calls to <CODE>printf()</CODE>, you'll
- see that scheduling becomes much smoother.<P>
- <H4><A NAME="D.8">D.8: I've looked at <code><pthread.h></code>
- and there seems to be a gross error in the <code>pthread_cleanup_push</code>
- macro: it opens a block with <code>{</code> but does not close it!
- Surely you forgot a <code>}</code> at the end of the macro, right?
- </A></H4>
- Nope. That's the way it should be. The closing brace is provided by
- the <code>pthread_cleanup_pop</code> macro. The POSIX standard
- requires <code>pthread_cleanup_push</code> and
- <code>pthread_cleanup_pop</code> to be used in matching pairs, at the
- same level of brace nesting. This allows
- <code>pthread_cleanup_push</code> to open a block in order to
- stack-allocate some data structure, and
- <code>pthread_cleanup_pop</code> to close that block. It's ugly, but
- it's the standard way of implementing cleanup handlers.<P>
- <H4><A NAME="D.9">D.9: I tried to use real-time threads and my program
- loops like crazy and freezes the whole machine!</A></H4>
- Versions of LinuxThreads prior to 0.8 are susceptible to ``livelocks''
- (one thread loops, consuming 100% of the CPU time) in conjunction with
- real-time scheduling. Since real-time threads and processes have
- higher priority than normal Linux processes, all other processes on
- the machine, including the shell, the X server, etc, cannot run and
- the machine appears frozen.<P>
- The problem is fixed in LinuxThreads 0.8.<P>
- <H4><A NAME="D.10">D.10: My application needs to create thousands of
- threads, or maybe even more. Can I do this with
- LinuxThreads?</A></H4>
- No. You're going to run into several hard limits:
- <UL>
- <LI>Each thread, from the kernel's standpoint, is one process. Stock
- Linux kernels are limited to at most 512 processes for the super-user,
- and half this number for regular users. This can be changed by
- changing <code>NR_TASKS</code> in <code>include/linux/tasks.h</code>
- and recompiling the kernel. On the x86 processors at least,
- architectural constraints seem to limit <code>NR_TASKS</code> to 4090
- at most.
- <LI>LinuxThreads contains a table of all active threads. This table
- has room for 1024 threads at most. To increase this limit, you must
- change <code>PTHREAD_THREADS_MAX</code> in the LinuxThreads sources
- and recompile.
- <LI>By default, each thread reserves 2M of virtual memory space for
- its stack. This space is just reserved; actual memory is allocated
- for the stack on demand. But still, on a 32-bit processor, the total
- virtual memory space available for the stacks is on the order of 1G,
- meaning that more than 500 threads will have a hard time fitting in.
- You can overcome this limitation by moving to a 64-bit platform, or by
- allocating smaller stacks yourself using the <code>setstackaddr</code>
- attribute.
- <LI>Finally, the Linux kernel contains many algorithms that run in
- time proportional to the number of process table entries. Increasing
- this number drastically will slow down the kernel operations
- noticeably.
- </UL>
- (Other POSIX threads libraries have similar limitations, by the way.)
- For all those reasons, you'd better restructure your application so
- that it doesn't need more than, say, 100 threads. For instance,
- in the case of a multithreaded server, instead of creating a new
- thread for each connection, maintain a fixed-size pool of worker
- threads that pick incoming connection requests from a queue.<P>
- <HR>
- <P>
- <H2><A NAME="E">E. Missing functions, wrong types, etc</A></H2>
- <H4><A NAME="E.1">E.1: Where is <CODE>pthread_yield()</CODE> ? How
- comes LinuxThreads does not implement it?</A></H4>
- Because it's not part of the (final) POSIX 1003.1c standard.
- Several drafts of the standard contained <CODE>pthread_yield()</CODE>,
- but then the POSIX guys discovered it was redundant with
- <CODE>sched_yield()</CODE> and dropped it. So, just use
- <CODE>sched_yield()</CODE> instead.
- <H4><A NAME="E.2">E.2: I've found some type errors in
- <code><pthread.h></code>.
- For instance, the second argument to <CODE>pthread_create()</CODE>
- should be a <CODE>pthread_attr_t</CODE>, not a
- <CODE>pthread_attr_t *</CODE>. Also, didn't you forget to declare
- <CODE>pthread_attr_default</CODE>?</A></H4>
- No, I didn't. What you're describing is draft 4 of the POSIX
- standard, which is used in OSF DCE threads. LinuxThreads conforms to the
- final standard. Even though the functions have the same names as in
- draft 4 and DCE, their calling conventions are slightly different. In
- particular, attributes are passed by reference, not by value, and
- default attributes are denoted by the NULL pointer. Since draft 4/DCE
- will eventually disappear, you'd better port your program to use the
- standard interface.<P>
- <H4><A NAME="E.3">E.3: I'm porting an application from Solaris and I
- have to rename all thread functions from <code>thr_blah</code> to
- <CODE>pthread_blah</CODE>. This is very annoying. Why did you change
- all the function names?</A></H4>
- POSIX did it. The <code>thr_*</code> functions correspond to Solaris
- threads, an older thread interface that you'll find only under
- Solaris. The <CODE>pthread_*</CODE> functions correspond to POSIX
- threads, an international standard available for many, many platforms.
- Even Solaris 2.5 and later support the POSIX threads interface. So,
- do yourself a favor and rewrite your code to use POSIX threads: this
- way, it will run unchanged under Linux, Solaris, and quite a lot of
- other platforms.<P>
- <H4><A NAME="E.4">E.4: How can I suspend and resume a thread from
- another thread? Solaris has the <CODE>thr_suspend()</CODE> and
- <CODE>thr_resume()</CODE> functions to do that; why don't you?</A></H4>
- The POSIX standard provides <B>no</B> mechanism by which a thread A can
- suspend the execution of another thread B, without cooperation from B.
- The only way to implement a suspend/restart mechanism is to have B
- check periodically some global variable for a suspend request
- and then suspend itself on a condition variable, which another thread
- can signal later to restart B.<P>
- Notice that <CODE>thr_suspend()</CODE> is inherently dangerous and
- prone to race conditions. For one thing, there is no control on where
- the target thread stops: it can very well be stopped in the middle of
- a critical section, while holding mutexes. Also, there is no
- guarantee on when the target thread will actually stop. For these
- reasons, you'd be much better off using mutexes and conditions
- instead. The only situations that really require the ability to
- suspend a thread are debuggers and some kind of garbage collectors.<P>
- If you really must suspend a thread in LinuxThreads, you can send it a
- <CODE>SIGSTOP</CODE> signal with <CODE>pthread_kill</CODE>. Send
- <CODE>SIGCONT</CODE> for restarting it.
- Beware, this is specific to LinuxThreads and entirely non-portable.
- Indeed, a truly conforming POSIX threads implementation will stop all
- threads when one thread receives the <CODE>SIGSTOP</CODE> signal!
- One day, LinuxThreads will implement that behavior, and the
- non-portable hack with <CODE>SIGSTOP</CODE> won't work anymore.<P>
- <H4><A NAME="E.5">E.5: Does LinuxThreads implement
- <CODE>pthread_attr_setstacksize()</CODE> and
- <CODE>pthread_attr_setstackaddr()</CODE>?</A></H4>
- These optional functions are provided in recent versions of
- LinuxThreads (0.8 and up). Earlier releases did not provide these
- optional components of the POSIX standard.<P>
- Even if <CODE>pthread_attr_setstacksize()</CODE> and
- <CODE>pthread_attr_setstackaddr()</CODE> are now provided, we still
- recommend that you do not use them unless you really have strong
- reasons for doing so. The default stack allocation strategy for
- LinuxThreads is nearly optimal: stacks start small (4k) and
- automatically grow on demand to a fairly large limit (2M).
- Moreover, there is no portable way to estimate the stack requirements
- of a thread, so setting the stack size yourself makes your program
- less reliable and non-portable.<P>
- <H4><A NAME="E.6">E.6: LinuxThreads does not support the
- <CODE>PTHREAD_SCOPE_PROCESS</CODE> value of the "contentionscope"
- attribute. Why? </A></H4>
- With a "one-to-one" model, as in LinuxThreads (one kernel execution
- context per thread), there is only one scheduler for all processes and
- all threads on the system. So, there is no way to obtain the behavior of
- <CODE>PTHREAD_SCOPE_PROCESS</CODE>.
- <H4><A NAME="E.7">E.7: LinuxThreads does not implement process-shared
- mutexes, conditions, and semaphores. Why?</A></H4>
- This is another optional component of the POSIX standard. Portable
- applications should test <CODE>_POSIX_THREAD_PROCESS_SHARED</CODE>
- before using this facility.
- <P>
- The goal of this extension is to allow different processes (with
- different address spaces) to synchronize through mutexes, conditions
- or semaphores allocated in shared memory (either SVR4 shared memory
- segments or <CODE>mmap()</CODE>ed files).
- <P>
- The reason why this does not work in LinuxThreads is that mutexes,
- conditions, and semaphores are not self-contained: their waiting
- queues contain pointers to linked lists of thread descriptors, and
- these pointers are meaningful only in one address space.
- <P>
- Matt Messier and I spent a significant amount of time trying to design a
- suitable mechanism for sharing waiting queues between processes. We
- came up with several solutions that combined two of the following
- three desirable features, but none that combines all three:
- <UL>
- <LI>allow sharing between processes having different UIDs
- <LI>supports cancellation
- <LI>supports <CODE>pthread_cond_timedwait</CODE>
- </UL>
- We concluded that kernel support is required to share mutexes,
- conditions and semaphores between processes. That's one place where
- Linus Torvalds's intuition that "all we need in the kernel is
- <CODE>clone()</CODE>" fails.
- <P>
- Until suitable kernel support is available, you'd better use
- traditional interprocess communications to synchronize different
- processes: System V semaphores and message queues, or pipes, or sockets.
- <P>
- <HR>
- <P>
- <H2><A NAME="F">F. C++ issues</A></H2>
- <H4><A NAME="F.1">F.1: Are there C++ wrappers for LinuxThreads?</A></H4>
- Douglas Schmidt's ACE library contains, among a lot of other
- things, C++ wrappers for LinuxThreads and quite a number of other
- thread libraries. Check out
- <A HREF="http://www.cs.wustl.edu/~schmidt/ACE.html">http://www.cs.wustl.edu/~schmidt/ACE.html</A><P>
- <H4><A NAME="F.2">F.2: I'm trying to use LinuxThreads from a C++
- program, and the compiler complains about the third argument to
- <CODE>pthread_create()</CODE> !</A></H4>
- You're probably trying to pass a class member function or some
- other C++ thing as third argument to <CODE>pthread_create()</CODE>.
- Recall that <CODE>pthread_create()</CODE> is a C function, and it must
- be passed a C function as third argument.<P>
- <H4><A NAME="F.3">F.3: I'm trying to use LinuxThreads in conjunction
- with libg++, and I'm having all sorts of trouble.</A></H4>
- >From what I understand, thread support in libg++ is completely broken,
- especially with respect to locking of iostreams. H.J.Lu wrote:
- <BLOCKQUOTE>
- If you want to use thread, I can only suggest egcs and glibc. You
- can find egcs at
- <A HREF="http://www.cygnus.com/egcs">http://www.cygnus.com/egcs</A>.
- egcs has libsdtc++, which is MT safe under glibc 2. If you really
- want to use the libg++, I have a libg++ add-on for egcs.
- </BLOCKQUOTE>
- <HR>
- <P>
- <H2><A NAME="G">G. Debugging LinuxThreads programs</A></H2>
- <H4><A NAME="G.1">G.1: Can I debug LinuxThreads program using gdb?</A></H4>
- Yes, but not with the stock gdb 4.17. You need a specially patched
- version of gdb 4.17 developed by Eric Paire and colleages at The Open
- Group, Grenoble. The patches against gdb 4.17 are available at
- <A HREF="http://www.gr.opengroup.org/java/jdk/linux/debug.htm"><code>http://www.gr.opengroup.org/java/jdk/linux/debug.htm</code></A>.
- Precompiled binaries of the patched gdb are available in RedHat's RPM
- format at <A
- HREF="http://odin.appliedtheory.com/"><code>http://odin.appliedtheory.com/</code></A>.<P>
- Some Linux distributions provide an already-patched version of gdb;
- others don't. For instance, the gdb in RedHat 5.2 is thread-aware,
- but apparently not the one in RedHat 6.0. Just ask (politely) the
- makers of your Linux distributions to please make sure that they apply
- the correct patches to gdb.<P>
- <H4><A NAME="G.2">G.2: Does it work with post-mortem debugging?</A></H4>
- Not very well. Generally, the core file does not correspond to the
- thread that crashed. The reason is that the kernel will not dump core
- for a process that shares its memory with other processes, such as the
- other threads of your program. So, the thread that crashes silently
- disappears without generating a core file. Then, all other threads of
- your program die on the same signal that killed the crashing thread.
- (This is required behavior according to the POSIX standard.) The last
- one that dies is no longer sharing its memory with anyone else, so the
- kernel generates a core file for that thread. Unfortunately, that's
- not the thread you are interested in.
- <H4><A NAME="G.3">G.3: Any other ways to debug multithreaded programs, then?</A></H4>
- Assertions and <CODE>printf()</CODE> are your best friends. Try to debug
- sequential parts in a single-threaded program first. Then, put
- <CODE>printf()</CODE> statements all over the place to get execution traces.
- Also, check invariants often with the <CODE>assert()</CODE> macro. In truth,
- there is no other effective way (save for a full formal proof of your
- program) to track down concurrency bugs. Debuggers are not really
- effective for subtle concurrency problems, because they disrupt
- program execution too much.<P>
- <HR>
- <P>
- <H2><A NAME="H">H. Compiling multithreaded code; errno madness</A></H2>
- <H4><A NAME="H.1">H.1: You say all multithreaded code must be compiled
- with <CODE>_REENTRANT</CODE> defined. What difference does it make?</A></H4>
- It affects include files in three ways:
- <UL>
- <LI> The include files define prototypes for the reentrant variants of
- some of the standard library functions,
- e.g. <CODE>gethostbyname_r()</CODE> as a reentrant equivalent to
- <CODE>gethostbyname()</CODE>.<P>
- <LI> If <CODE>_REENTRANT</CODE> is defined, some
- <code><stdio.h></code> functions are no longer defined as macros,
- e.g. <CODE>getc()</CODE> and <CODE>putc()</CODE>. In a multithreaded
- program, stdio functions require additional locking, which the macros
- don't perform, so we must call functions instead.<P>
- <LI> More importantly, <code><errno.h></code> redefines errno when
- <CODE>_REENTRANT</CODE> is
- defined, so that errno refers to the thread-specific errno location
- rather than the global errno variable. This is achieved by the
- following <code>#define</code> in <code><errno.h></code>:
- <PRE>
- #define errno (*(__errno_location()))
- </PRE>
- which causes each reference to errno to call the
- <CODE>__errno_location()</CODE> function for obtaining the location
- where error codes are stored. libc provides a default definition of
- <CODE>__errno_location()</CODE> that always returns
- <code>&errno</code> (the address of the global errno variable). Thus,
- for programs not linked with LinuxThreads, defining
- <CODE>_REENTRANT</CODE> makes no difference w.r.t. errno processing.
- But LinuxThreads redefines <CODE>__errno_location()</CODE> to return a
- location in the thread descriptor reserved for holding the current
- value of errno for the calling thread. Thus, each thread operates on
- a different errno location.
- </UL>
- <P>
- <H4><A NAME="H.2">H.2: Why is it so important that each thread has its
- own errno variable? </A></H4>
- If all threads were to store error codes in the same, global errno
- variable, then the value of errno after a system call or library
- function returns would be unpredictable: between the time a system
- call stores its error code in the global errno and your code inspects
- errno to see which error occurred, another thread might have stored
- another error code in the same errno location. <P>
- <H4><A NAME="H.3">H.3: What happens if I link LinuxThreads with code
- not compiled with <CODE>-D_REENTRANT</CODE>?</A></H4>
- Lots of trouble. If the code uses <CODE>getc()</CODE> or
- <CODE>putc()</CODE>, it will perform I/O without proper interlocking
- of the stdio buffers; this can cause lost output, duplicate output, or
- just crash other stdio functions. If the code consults errno, it will
- get back the wrong error code. The following code fragment is a
- typical example:
- <PRE>
- do {
- r = read(fd, buf, n);
- if (r == -1) {
- if (errno == EINTR) /* an error we can handle */
- continue;
- else { /* other errors are fatal */
- perror("read failed");
- exit(100);
- }
- }
- } while (...);
- </PRE>
- Assume this code is not compiled with <CODE>-D_REENTRANT</CODE>, and
- linked with LinuxThreads. At run-time, <CODE>read()</CODE> is
- interrupted. Since the C library was compiled with
- <CODE>-D_REENTRANT</CODE>, <CODE>read()</CODE> stores its error code
- in the location pointed to by <CODE>__errno_location()</CODE>, which
- is the thread-local errno variable. Then, the code above sees that
- <CODE>read()</CODE> returns -1 and looks up errno. Since
- <CODE>_REENTRANT</CODE> is not defined, the reference to errno
- accesses the global errno variable, which is most likely 0. Hence the
- code concludes that it cannot handle the error and stops.<P>
- <H4><A NAME="H.4">H.4: With LinuxThreads, I can no longer use the signals
- <code>SIGUSR1</code> and <code>SIGUSR2</code> in my programs! Why? </A></H4>
- The short answer is: because the Linux kernel you're using does not
- support realtime signals. <P>
- LinuxThreads needs two signals for its internal operation.
- One is used to suspend and restart threads blocked on mutex, condition
- or semaphore operations. The other is used for thread
- cancellation.<P>
- On ``old'' kernels (2.0 and early 2.1 kernels), there are only 32
- signals available and the kernel reserves all of them but two:
- <code>SIGUSR1</code> and <code>SIGUSR2</code>. So, LinuxThreads has
- no choice but use those two signals.<P>
- On recent kernels (2.2 and up), more than 32 signals are provided in
- the form of realtime signals. When run on one of those kernels,
- LinuxThreads uses two reserved realtime signals for its internal
- operation, thus leaving <code>SIGUSR1</code> and <code>SIGUSR2</code>
- free for user code. (This works only with glibc, not with libc 5.) <P>
- <H4><A NAME="H.5">H.5: Is the stack of one thread visible from the
- other threads? Can I pass a pointer into my stack to other threads?
- </A></H4>
- Yes, you can -- if you're very careful. The stacks are indeed visible
- from all threads in the system. Some non-POSIX thread libraries seem
- to map the stacks for all threads at the same virtual addresses and
- change the memory mapping when they switch from one thread to
- another. But this is not the case for LinuxThreads, as it would make
- context switching between threads more expensive, and at any rate
- might not conform to the POSIX standard.<P>
- So, you can take the address of an "auto" variable and pass it to
- other threads via shared data structures. However, you need to make
- absolutely sure that the function doing this will not return as long
- as other threads need to access this address. It's the usual mistake
- of returning the address of an "auto" variable, only made much worse
- because of concurrency. It's much, much safer to systematically
- heap-allocate all shared data structures. <P>
- <HR>
- <P>
- <H2><A NAME="I">I. X-Windows and other libraries</A></H2>
- <H4><A NAME="I.1">I.1: My program uses both Xlib and LinuxThreads.
- It stops very early with an "Xlib: unknown 0 error" message. What
- does this mean? </A></H4>
- That's a prime example of the errno problem described in question <A
- HREF="#H.2">H.2</A>. The binaries for Xlib you're using have not been
- compiled with <CODE>-D_REENTRANT</CODE>. It happens Xlib contains a
- piece of code very much like the one in question <A
- HREF="#H.2">H.2</A>. So, your Xlib fetches the error code from the
- wrong errno location and concludes that an error it cannot handle
- occurred.<P>
- <H4><A NAME="I.2">I.2: So, what can I do to build a multithreaded X
- Windows client? </A></H4>
- The best solution is to use X libraries that have been compiled with
- multithreading options set. Linux distributions that come with glibc
- 2 as the main C library generally provide thread-safe X libraries.
- At least, that seems to be the case for RedHat 5 and later.<P>
- You can try to recompile yourself the X libraries with multithreading
- options set. They contain optional support for multithreading; it's
- just that the binaries provided by your Linux distribution were built
- without this support. See the file <code>README.Xfree3.3</code> in
- the LinuxThreads distribution for patches and info on how to compile
- thread-safe X libraries from the Xfree3.3 distribution. The Xfree3.3
- sources are readily available in most Linux distributions, e.g. as a
- source RPM for RedHat. Be warned, however, that X Windows is a huge
- system, and recompiling even just the libraries takes a lot of time
- and disk space.<P>
- Another, less involving solution is to call X functions only from the
- main thread of your program. Even if all threads have their own errno
- location, the main thread uses the global errno variable for its errno
- location. Thus, code not compiled with <code>-D_REENTRANT</code>
- still "sees" the right error values if it executes in the main thread
- only. <P>
- <H4><A NAME="I.2">This is a lot of work. Don't you have precompiled
- thread-safe X libraries that you could distribute?</A></H4>
- No, I don't. Sorry. But consider installing a Linux distribution
- that comes with thread-safe X libraries, such as RedHat 6.<P>
- <H4><A NAME="I.3">I.3: Can I use library FOO in a multithreaded
- program?</A></H4>
- Most libraries cannot be used "as is" in a multithreaded program.
- For one thing, they are not necessarily thread-safe: calling
- simultaneously two functions of the library from two threads might not
- work, due to internal use of global variables and the like. Second,
- the libraries must have been compiled with <CODE>-D_REENTRANT</CODE> to avoid
- the errno problems explained in question <A HREF="#H.2">H.2</A>.
- <P>
- <H4><A NAME="I.4">I.4: What if I make sure that only one thread calls
- functions in these libraries?</A></H4>
- This avoids problems with the library not being thread-safe. But
- you're still vulnerable to errno problems. At the very least, a
- recompile of the library with <CODE>-D_REENTRANT</CODE> is needed.
- <P>
- <H4><A NAME="I.5">I.5: What if I make sure that only the main thread
- calls functions in these libraries?</A></H4>
- That might actually work. As explained in question <A HREF="#I.1">I.1</A>,
- the main thread uses the global errno variable, and can therefore
- execute code not compiled with <CODE>-D_REENTRANT</CODE>.<P>
- <H4><A NAME="I.6">I.6: SVGAlib doesn't work with LinuxThreads. Why?
- </A></H4>
- Because both LinuxThreads and SVGAlib use the signals
- <code>SIGUSR1</code> and <code>SIGUSR2</code>. See question <A
- HREF="#H.4">H.4</A>.
- <P>
- <HR>
- <P>
- <H2><A NAME="J">J. Signals and threads</A></H2>
- <H4><A NAME="J.1">J.1: When it comes to signals, what is shared
- between threads and what isn't?</A></H4>
- Signal handlers are shared between all threads: when a thread calls
- <CODE>sigaction()</CODE>, it sets how the signal is handled not only
- for itself, but for all other threads in the program as well.<P>
- On the other hand, signal masks are per-thread: each thread chooses
- which signals it blocks independently of others. At thread creation
- time, the newly created thread inherits the signal mask of the thread
- calling <CODE>pthread_create()</CODE>. But afterwards, the new thread
- can modify its signal mask independently of its creator thread.<P>
- <H4><A NAME="J.2">J.2: When I send a <CODE>SIGKILL</CODE> to a
- particular thread using <CODE>pthread_kill</CODE>, all my threads are
- killed!</A></H4>
- That's how it should be. The POSIX standard mandates that all threads
- should terminate when the process (i.e. the collection of all threads
- running the program) receives a signal whose effect is to
- terminate the process (such as <CODE>SIGKILL</CODE> or <CODE>SIGINT</CODE>
- when no handler is installed on that signal). This behavior makes a
- lot of sense: when you type "ctrl-C" at the keyboard, or when a thread
- crashes on a division by zero or a segmentation fault, you really want
- all threads to stop immediately, not just the one that caused the
- segmentation violation or that got the <CODE>SIGINT</CODE> signal.
- (This assumes default behavior for those signals; see question
- <A HREF="#J.3">J.3</A> if you install handlers for those signals.)<P>
- If you're trying to terminate a thread without bringing the whole
- process down, use <code>pthread_cancel()</code>.<P>
- <H4><A NAME="J.3">J.3: I've installed a handler on a signal. Which
- thread executes the handler when the signal is received?</A></H4>
- If the signal is generated by a thread during its execution (e.g. a
- thread executes a division by zero and thus generates a
- <CODE>SIGFPE</CODE> signal), then the handler is executed by that
- thread. This also applies to signals generated by
- <CODE>raise()</CODE>.<P>
- If the signal is sent to a particular thread using
- <CODE>pthread_kill()</CODE>, then that thread executes the handler.<P>
- If the signal is sent via <CODE>kill()</CODE> or the tty interface
- (e.g. by pressing ctrl-C), then the POSIX specs say that the handler
- is executed by any thread in the process that does not currently block
- the signal. In other terms, POSIX considers that the signal is sent
- to the process (the collection of all threads) as a whole, and any
- thread that is not blocking this signal can then handle it.<P>
- The latter case is where LinuxThreads departs from the POSIX specs.
- In LinuxThreads, there is no real notion of ``the process as a whole'':
- in the kernel, each thread is really a distinct process with a
- distinct PID, and signals sent to the PID of a thread can only be
- handled by that thread. As long as no thread is blocking the signal,
- the behavior conforms to the standard: one (unspecified) thread of the
- program handles the signal. But if the thread to which PID the signal
- is sent blocks the signal, and some other thread does not block the
- signal, then LinuxThreads will simply queue in
- that thread and execute the handler only when that thread unblocks
- the signal, instead of executing the handler immediately in the other
- thread that does not block the signal.<P>
- This is to be viewed as a LinuxThreads bug, but I currently don't see
- any way to implement the POSIX behavior without kernel support.<P>
- <H4><A NAME="J.3">J.3: How shall I go about mixing signals and threads
- in my program? </A></H4>
- The less you mix them, the better. Notice that all
- <CODE>pthread_*</CODE> functions are not async-signal safe, meaning
- that you should not call them from signal handlers. This
- recommendation is not to be taken lightly: your program can deadlock
- if you call a <CODE>pthread_*</CODE> function from a signal handler!
- <P>
- The only sensible things you can do from a signal handler is set a
- global flag, or call <CODE>sem_post</CODE> on a semaphore, to record
- the delivery of the signal. The remainder of the program can then
- either poll the global flag, or use <CODE>sem_wait()</CODE> and
- <CODE>sem_trywait()</CODE> on the semaphore.<P>
- Another option is to do nothing in the signal handler, and dedicate
- one thread (preferably the initial thread) to wait synchronously for
- signals, using <CODE>sigwait()</CODE>, and send messages to the other
- threads accordingly.
- <H4><A NAME="J.4">J.4: When one thread is blocked in
- <CODE>sigwait()</CODE>, other threads no longer receive the signals
- <CODE>sigwait()</CODE> is waiting for! What happens? </A></H4>
- It's an unfortunate consequence of how LinuxThreads implements
- <CODE>sigwait()</CODE>. Basically, it installs signal handlers on all
- signals waited for, in order to record which signal was received.
- Since signal handlers are shared with the other threads, this
- temporarily deactivates any signal handlers you might have previously
- installed on these signals.<P>
- Though surprising, this behavior actually seems to conform to the
- POSIX standard. According to POSIX, <CODE>sigwait()</CODE> is
- guaranteed to work as expected only if all other threads in the
- program block the signals waited for (otherwise, the signals could be
- delivered to other threads than the one doing <CODE>sigwait()</CODE>,
- which would make <CODE>sigwait()</CODE> useless). In this particular
- case, the problem described in this question does not appear.<P>
- One day, <CODE>sigwait()</CODE> will be implemented in the kernel,
- along with others POSIX 1003.1b extensions, and <CODE>sigwait()</CODE>
- will have a more natural behavior (as well as better performances).<P>
- <HR>
- <P>
- <H2><A NAME="K">K. Internals of LinuxThreads</A></H2>
- <H4><A NAME="K.1">K.1: What is the implementation model for
- LinuxThreads?</A></H4>
- LinuxThreads follows the so-called "one-to-one" model: each thread is
- actually a separate process in the kernel. The kernel scheduler takes
- care of scheduling the threads, just like it schedules regular
- processes. The threads are created with the Linux
- <code>clone()</code> system call, which is a generalization of
- <code>fork()</code> allowing the new process to share the memory
- space, file descriptors, and signal handlers of the parent.<P>
- Advantages of the "one-to-one" model include:
- <UL>
- <LI> minimal overhead on CPU-intensive multiprocessing (with
- about one thread per processor);
- <LI> minimal overhead on I/O operations;
- <LI> a simple and robust implementation (the kernel scheduler does
- most of the hard work for us).
- </UL>
- The main disadvantage is more expensive context switches on mutex and
- condition operations, which must go through the kernel. This is
- mitigated by the fact that context switches in the Linux kernel are
- pretty efficient.<P>
- <H4><A NAME="K.2">K.2: Have you considered other implementation
- models?</A></H4>
- There are basically two other models. The "many-to-one" model
- relies on a user-level scheduler that context-switches between the
- threads entirely in user code; viewed from the kernel, there is only
- one process running. This model is completely out of the question for
- me, since it does not take advantage of multiprocessors, and require
- unholy magic to handle blocking I/O operations properly. There are
- several user-level thread libraries available for Linux, but I found
- all of them deficient in functionality, performance, and/or robustness.
- <P>
- The "many-to-many" model combines both kernel-level and user-level
- scheduling: several kernel-level threads run concurrently, each
- executing a user-level scheduler that selects between user threads.
- Most commercial Unix systems (Solaris, Digital Unix, IRIX) implement
- POSIX threads this way. This model combines the advantages of both
- the "many-to-one" and the "one-to-one" model, and is attractive
- because it avoids the worst-case behaviors of both models --
- especially on kernels where context switches are expensive, such as
- Digital Unix. Unfortunately, it is pretty complex to implement, and
- requires kernel support which Linux does not provide. Linus Torvalds
- and other Linux kernel developers have always been pushing the
- "one-to-one" model in the name of overall simplicity, and are doing a
- pretty good job of making kernel-level context switches between
- threads efficient. LinuxThreads is just following the general
- direction they set.<P>
- <HR>
- <ADDRESS>Xavier.Leroy@inria.fr</ADDRESS>
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