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- /* Copyright (C) 2003, 2004 Free Software Foundation, Inc.
- written by Alexandre Oliva <aoliva@redhat.com>
- This file is part of the GNU C Library.
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation; either version 2.1 of the
- License, or (at your option) any later version.
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; see the file COPYING.LIB. If
- not, write to the Free Software Foundation, Inc., 675 Mass Ave,
- Cambridge, MA 02139, USA. */
- #define _GNU_SOURCE 1
- #include <sys/types.h>
- #include <link.h>
- /* This file is to be compiled into crt object files, to enable
- executables to easily self-relocate. */
- #define hidden __attribute__((__visibility__("hidden")))
- /* Compute the runtime address of pointer in the range [p,e), and then
- map the pointer pointed by it. */
- inline static void ***
- reloc_range_indirect (void ***p, void ***e,
- const struct elf32_fdpic_loadmap *map)
- {
- while (p < e)
- {
- void *ptr = __reloc_pointer (*p, map);
- if (ptr)
- {
- void *pt;
- if ((long)ptr & 3)
- __builtin_memcpy(&pt, ptr, sizeof(pt));
- else
- pt = *(void**)ptr;
- pt = __reloc_pointer (pt, map);
- if ((long)ptr & 3)
- __builtin_memcpy(ptr, &pt, sizeof(pt));
- else
- *(void**)ptr = pt;
- }
- p++;
- }
- return p;
- }
- /* Call __reloc_range_indirect for the given range except for the last
- entry, whose contents are only relocated. It's expected to hold
- the GOT value. */
- void* hidden
- __self_reloc (const struct elf32_fdpic_loadmap *map,
- void ***p, void ***e)
- {
- p = reloc_range_indirect (p, e-1, map);
- if (p >= e)
- return (void*)-1;
-
- return __reloc_pointer (*p, map);
- }
- #if 0
- /* These are other functions that might be useful, but that we don't
- need. */
- /* Remap pointers in [p,e). */
- inline static void**
- reloc_range (void **p, void **e,
- const struct elf32_fdpic_loadmap *map)
- {
- while (p < e)
- {
- *p = __reloc_pointer (*p, map);
- p++;
- }
- return p;
- }
- /* Remap p, adjust e by the same offset, then map the pointers in the
- range determined by them. */
- void hidden
- __reloc_range (const struct elf32_fdpic_loadmap *map,
- void **p, void **e)
- {
- void **old = p;
- p = __reloc_pointer (p, map);
- e += p - old;
- reloc_range (p, e, map);
- }
- /* Remap p, adjust e by the same offset, then map pointers referenced
- by the (unadjusted) pointers in the range. Return the relocated
- value of the last pointer in the range. */
- void* hidden
- __reloc_range_indirect (const struct elf32_fdpic_loadmap *map,
- void ***p, void ***e)
- {
- void ***old = p;
- p = __reloc_pointer (p, map);
- e += p - old;
- return reloc_range_indirect (p, e, map);
- }
- #endif
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